Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2894 (webtiles) character file. Game seed: 10963213780764411945 42 EnegeticOcto the Skirmisher (level 3, -3/29 HPs) Began as a Mummy Skald on July 6, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1725 turns). EnegeticOcto the Skirmisher (Mummy Skald) Turns: 1725, Time: 00:01:20 Health: -3/29 AC: 7 Str: 14 XL: 3 Next: 35% Magic: 6/7 EV: 11 Int: 13 God: Gold: 83 SH: 0 Dex: 11 Spells: 6/7 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn i - ring of attention (curse) MPRegen 0.10/turn l - +4 ring of protection @: infused A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 16 arrows f - 4 poisoned darts (quivered) k - 54 stones Armour b - a +0 leather armour (worn) Jewellery i - a cursed ring of attention (left hand) l - a +4 ring of protection (right hand) Scrolls c - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} g - 2 scrolls of remove curse {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of amnesia {unknown} Skills: + Level 3.0 Fighting + Level 2.4 Long Blades - Level 0.7 Armour - Level 1.5 Dodging - Level 2.6 Spellcasting - Level 2.4 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 17% 2 N/A Shroud of Golubria Chrm/Tloc #..... 28% 2 N/A Spectral Weapon Hex/Chrm #....... 50% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. x2 You closely miss the adder. The adder is severely wounded. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the adder. The adder is severely wounded. The adder closely misses you. You riposte. You barely miss the adder. The adder is severely wounded. The adder misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. Casting: Infusion (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder closely misses you. You riposte. You miss the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You riposte. You miss the adder. The adder is severely wounded. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. The adder misses you. You closely miss the adder. The adder is severely wounded. Your magical infusion is running out. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You riposte. You barely miss the adder. The adder is severely wounded. You barely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. The adder is severely wounded. You are no longer magically infusing your attacks. The adder misses you. x2 You closely miss the adder. The adder is severely wounded. The adder barely misses you. You riposte. You closely miss the adder. The adder is severely wounded. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Casting: Infusion (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder closely misses you. You riposte. You miss the adder. The adder is severely wounded. You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You die... ### ..# ##### ..# #...# ..###...################ ................@....... ..###...#########S###### ..# #...# g# ### #...# .# # #...# .# . ##### .# . .# . .# . You could see an adder and a hobgoblin. Vanquished Creatures Jessica (D:2) A worm (D:2) A leopard gecko (D:2) A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:2) A frilled lizard (D:1) 3 kobolds 2 rats (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 867 | D:2 | Reached XP level 2. HP: 13/23 MP: 0/5 1228 | D:2 | Noticed Jessica 1238 | D:2 | Killed Jessica 1238 | D:2 | Reached skill level 3 in Fighting 1238 | D:2 | Reached XP level 3. HP: 18/29 MP: 2/7 1643 | D:2 | Noticed an air elemental 1644 | D:2 | Found a stormy altar of Qazlal. 1724 | D:2 | HP: 1/29 [adder (3)] 1725 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_basic, nicolae_qazlal_style_of_elements, marbit_many_paths, guppyfry_early_orc_mine, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.4 Fighting | 3 | 3.0 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.6 Charms | | 2.4 Action || total -------------------------++------- Melee: Falchion || 84 Cast: Infusion || 6 Armor: Leather armour || 23 Dodge: Dodged || 55 Rpst.: Falchion || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 37 | 60.7 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 17 | 37 | 68.5 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+-------