Dungeon Crawl Stone Soup version 0.26-a0-667-g92642533e4 (webtiles) character file. Game seed: 7569650285046278190 (classic levelgen) 15 EnegeticOcto the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Air Elementalist on Oct 18, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (222 turns). EnegeticOcto the Conjurer (GrAE) Turns: 222, Time: 00:01:35 Health: -1/15 AC: 4 Str: 11 XL: 2 Next: 50% Magic: 0/5 EV: 12 Int: 15 God: Gold: 45 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, very slightly contaminated, invisible A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles d - 5 poisoned darts e - 5 boomerangs (quivered) h - 2 javelins Armour a - a +0 robe (worn) i - a +0 scale mail Scrolls b - a scroll of amnesia {unknown} Potions f - a potion of brilliance Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 2.7 Conjurations - Level 2.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air ##.. 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Air ##...... 13% 2 Static Discharge Conj/Air ##...... 24% 3 Airstrike Air ##........ 63% 4 Lightning Bolt Conj/Air ##........ 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. c - a +0 short sword (weapon) Found 15 gold pieces. You now have 33 gold pieces (gained 13). You now have 43 gold pieces (gained 10). Found a stone staircase leading down. You now have 45 gold pieces (gained 2). A frilled lizard comes into view. Found a scale mail. The frilled lizard hisses angrily. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The zap hits the frilled lizard. You kill the frilled lizard! You see here a scale mail. i - a scale mail A rat and a jackal come into view. Found a glowing moonstone ring. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap misses the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You miscast Shock. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You miscast Shock. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The zap hits the jackal. The jackal is lightly wounded. The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. It was a potion of brilliance. You feel clever all of a sudden. The jackal misses you. x2 It was a potion of invisibility. You fade into invisibility! The jackal misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) You feel a surge of power! The zap hits the jackal. The jackal is moderately wounded. The jackal bites you. You die... . .. .r# ####.. .# ###..= .# ######...# .# .........# ##. .#...###.############ #.. ..........h@..........#.# ..#..###.############.#.#### ................# #.(.<.... #..#........###.# #.##.###. ##..#.###..#.# #.# ♣.♣#.## ......###....# #.# #.##..# #..#......#.###.##♣#♣.♣#♣.# #.....#........^..........# .##...##........♣.♣.♣#♣.# You could see a jackal. Vanquished Creatures An adder (D:2) A goblin (D:1) A kobold (D:1) A bat (D:1) 3 frilled lizards A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Gargoyle Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 136 | D:2 | Reached skill level 2 in Conjurations 136 | D:2 | Reached XP level 2. HP: 1/15 MP: 0/5 222 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_4_way, infiniplex_forest_join, infiniplex_forest_end_2, infiniplex_forest_straight_1, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, chequers_serial_rivers_micro_d Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.7 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Air Magic | | 2.4 Action || total -------------------------++------- Melee: Short sword || 12 Unarmed || 5 Throw: Boomerang || 3 Cast: Shock || 12 Use: Potion || 2 Armor: Robe || 5 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 241 | 241 | 0 | 0 | 0 | 2 | 120.5 | Dungeon | 241 | 241 | 0 | 0 | 0 | 2 | 120.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 135 daAuts D:1: 106 daAuts