Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 13182276464919318719 14 EnegeticOcto the Ducker (level 2, -7/19 HPs) Began as a Halfling Gladiator on Mar 12, 2021. Mangled by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (90 turns). EnegeticOcto the Ducker (Halfling Gladiator) Turns: 90, Time: 00:00:25 Health: -7/19 AC: 4 Str: 15 XL: 2 Next: 60% Magic: 2/2 EV: 15 Int: 6 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Skills: - Level 1.7 Fighting + Level 3.1 Staves - Level 2.0 Throwing - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History A jackal comes into view. A jackal comes into view. Your leather armour prevents you from hitting the jackal. The jackal barks! x2 The jackal misses you. You sock the jackal! You kill the jackal! The jackal misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You sock the jackal! You kill the jackal! You now have 13 gold pieces. You see here a jackal corpse. There is an empty arch of ancient stone here. Found a scroll labelled RUESYE LOURE. g - a scroll labelled RUESYE LOURE Found a stone staircase leading down. There is a stone staircase leading down here. (D) Dungeon Where to? (? - help) You climb downwards. There is a stone staircase leading up here. Found a viscous brown potion. A worm comes into view. Found a hand axe and a ring mail. An adder and a hobgoblin come into view. The hobgoblin shouts! There is a stone staircase leading up here. You closely miss the hobgoblin. The hobgoblin closely misses you. You sock the hobgoblin! You kill the hobgoblin! The adder misses you. You hit the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You kill the adder! Your Staves skill increases to level 3! You have reached level 2! Things that are here: a +0 club; a hobgoblin corpse You barely miss the worm. The worm bites you. You hit the worm. The worm is lightly wounded. You thump the worm! The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You hit the worm. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you! You die... ....... ....... ...[... #......## #....)... #.......# #..!....############# #..........w@....... ............######### #.......###..... #.......# ###### ......... ###...### #### You could see a worm. Vanquished Creatures An adder (D:2) A hobgoblin (D:2) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Halfling Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 84 | D:2 | Reached skill level 3 in Staves 84 | D:2 | Reached XP level 2. HP: 11/19 MP: 2/2 90 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Staves | 3 | 3.1 Fighting | | 1.7 Throwing | | 2.0 Dodging | | 3.2 Action || total -------------------------++------- Melee: Quarterstaff || 22 Armor: Leather armour || 5 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 92 | 1 | 0 | 0 | 2 | 46.5 | Dungeon | 93 | 92 | 1 | 0 | 0 | 2 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts D:2: 25 daAuts