Dungeon Crawl Stone Soup version 0.27-a0-1083-gcf8293e1eb (webtiles) character file. Game seed: 12934306678819950373 13 EnegeticOcto the Magician (level 2, 9/21 HPs) Began as a Djinni Air Elementalist on Apr 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:35 (189 turns). EnegeticOcto the Magician (Djinni Air Elementalist) Turns: 189, Time: 00:01:35 Health: 9/21 AC: 2 Str: 7 XL: 2 Next: 37% Gold: 20 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (You found it on level 1 of the Dungeon) Potions b - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 13% N/A 7% 2 c - Airstrike Air 6% N/A 43% 4 d - Lightning Bolt Conj/Air 6% 1d18 78% 5 V - Swiftness Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit) The zap misses the goblin. A rat comes into view. The goblin barely misses you. The goblin hits you but does no damage. The goblin misses you. Your magical contamination has completely faded away. The rat bites you but does no damage. The goblin hits you with a +0 dagger. The rat bites you. Found a hunting sling. Really fly into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Found a short sword and 23 bolts. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold. The kobold is severely wounded. The zap hits the kobold. You kill the kobold! Your Spellcasting skill increases to level 3! A ball python comes into view. Things that are here: a +0 short sword; 3 stones Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. You kill the ball python! You have reached level 2! Found a plate armour and a murky green potion. A bat comes into view. The bat moves out of view. A jackal comes into view. A jackal comes into view. Found a leatherbound book. The jackal barks! You see here a murky green potion. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal barks! A jackal comes into view. The bat hits you. You feel a strong urge to attack something. A jackal comes into view. The jackal barks! x2 The bat closely misses you. The bat barely misses you. You closely miss the jackal. You hit the bat. You kill the bat! You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You see here a jackal corpse. You slash the jackal! You kill the jackal! You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. You slash the jackal! You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the jackal! You kill the jackal! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a book of Changes. You feel yourself speed up. You recover from your berserk rage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.....######### #..................# #..........#######.# #..###.....# #.# #..# #.##### ###.### #..###.# #.....# #.....# #.###.# #..#.## #.# #.# ...#.# #@###.# #..#.###### #.....# #.........# ###.### #...#####.# #.# #...# #.# #.# #...#####.# ######## .......##.####### ###8.8## ................###......# ..###.............#......# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached skill level 3 in Spellcasting 130 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 189 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_enclosed, minmay_pentomino_p2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 6 Cast: Shock || 9 Use: Potion || 1 Armor: Robe || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 0 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 0 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts