Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 14868058890852253271 18 EnegeticOcto the Stinger (level 2, 0/20 HPs) Began as a Gnoll Venom Mage on May 28, 2021. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (177 turns). EnegeticOcto the Stinger (Gnoll Venom Mage) Turns: 177, Time: 00:01:04 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 70% Magic: 0/7 EV: 13 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} c - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 2.0 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 5.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 52% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 22% N/A 9% 2 Ignite Poison Fire/Tmut/Pois 10% N/A 19% 3 Olgreb's Toxic Radiance Pois 18% N/A 19% 4 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The endoplasm quivers. You completely miss the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You kill the endoplasm! Found 7 gold pieces. You now have 7 gold pieces. A jackal comes into view. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal looks more healthy. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You see here a jackal corpse. A quokka comes into view. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 64% to hit) The sting misses the jackal. The jackal barks! You hear a shout! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka completely misses you. The jackal closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The sting misses the jackal. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The quokka bites you but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is severely wounded. The quokka completely misses you. The jackal closely misses you. You kill the quokka! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......#####.#### ...........†..[# .......#########.# .##....# ∆ #.# .##....# ....#.# ..##.#.# ##..#.# ..##.#.# _+..#.## ..##.#.# ##..#..# ..##.#.# ....#@.# .....#.# .h. #h.# .......####'####..# #.###......†....†.# #.# #.............# #.# ############### #.# #.# ..# You could see a jackal (poisoned). Vanquished Creatures A bat (D:2) 3 endoplasms 3 hobgoblins 5 jackals A quokka (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Gnoll Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 55 | D:1 | Reached skill level 2 in Transmutations 77 | D:1 | Reached XP level 2. HP: 17/19 MP: 4/7 100 | D:2 | Found a faded altar of an unknown god. 177 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, chequers_jeans Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.3 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 5.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Sting || 20 Armor: Robe || 3 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 0 | 0 | 2 | 88.0 | Dungeon | 176 | 176 | 0 | 0 | 0 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 89 daAuts D:1: 87 daAuts