Dungeon Crawl Stone Soup version 0.28-a0-793-g31680bbd8b (webtiles) character file. Game seed: 12434847113339920328 8 EnegeticOcto the Magician (level 2, -2/21 HPs) Began as a Djinni Hedge Wizard on Nov 5, 2021. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (770 turns). EnegeticOcto the Magician (Djinni Hedge Wizard) Turns: 770, Time: 00:03:13 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 15% Gold: 5 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 10% N/A 11% 2 c - Slow Hex 40% N/A 7% 1 d - Conjure Flame Conj/Fire 10% 6-21 21% 3 e - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Y - Blink Tloc 20% N/A 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The giant cockroach bites you. You swap places. Your crimson imp blinks! Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! You swap places. Your crimson imp blinks! Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (chance to affect: 63%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant cockroach bites you. The giant cockroach misses you. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (chance to affect: 63%) The giant cockroach seems to slow down. * * * LOW HITPOINT WARNING * * * The giant cockroach closely misses you. Your crimson imp closely misses the giant cockroach. Your crimson imp blinks! There is a staircase leading out of the dungeon here. You swap places. Your magical contamination has completely faded away. The giant cockroach bites your crimson imp but does no damage. Your crimson imp barely misses the giant cockroach. The giant cockroach misses your crimson imp. Your crimson imp closely misses the giant cockroach. The giant cockroach splashes around in the water. Your crimson imp misses the giant cockroach. Your crimson imp disappears in a puff of smoke! You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any potions. Unknown command. You aren't carrying any scrolls. Unknown command. You see here a hobgoblin skeleton. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * You swap places. The giant cockroach misses your crimson imp. Your crimson imp hits the giant cockroach. There is a stone staircase leading down here. The giant cockroach closely misses your crimson imp. The giant cockroach barely misses your crimson imp. Your crimson imp closely misses the giant cockroach. You fly downwards. Your summoned ally is left behind. The hobgoblin shouts! The endoplasm quivers. x2 Found four items. There is a stone staircase leading up here. A jackal comes into view. Found a dagger. A jackal comes into view. Your magical contamination has completely faded away. You see here a +0 dagger. A jackal comes into view. The jackal barks! A jackal comes into view. You aren't carrying any scrolls. You aren't carrying any potions. Unknown command. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The jackal misses your crimson imp. The hobgoblin closely misses you. The jackal completely misses your crimson imp. The jackal misses your crimson imp. Your crimson imp misses the hobgoblin. You aren't carrying any scrolls. You aren't carrying any potions. Unknown command. The jackal closely misses your crimson imp. The hobgoblin hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites your crimson imp. Your crimson imp blinks! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The jackal barely misses you. The hobgoblin hits you. You die... ######### ....<...############## ###.....#5)J.Jhg@hh..# .....[....##########.# ..!.....### .......... h..$...#### ......## ..##### .. . You could see 2 endoplasms, 3 jackals, a hobgoblin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 213 | D:1 | Reached skill level 2 in Stealth 548 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 769 | D:2 | HP: 1/21 [hobgoblin (2)] 770 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring D:2: layout_loops_ring, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 21 Slow || 5 Call Imp || 7 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 769 | 769 | 0 | 499 | 43 | 2 | 384.5 | Dungeon | 769 | 769 | 0 | 499 | 43 | 2 | 384.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 754 daAuts D:2: 15 daAuts