Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 1074915279753481158 175 EnegeticOcto the Grave Robber (level 5, -3/37 HPs) Began as a Barachi Necromancer on May 25, 2022. Slain by a gnoll ... wielding a +2 war axe of electrocution (17 damage) ... on level 3 of the Dungeon. The game lasted 00:07:23 (4015 turns). EnegeticOcto the Grave Robber (Barachi Necromancer) Turns: 4015, Time: 00:07:24 Health: -3/37 AC: 3 Str: 10 XL: 5 Next: 55% Magic: 6/8 EV: 12 Int: 19 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . SeeInvis . z - +7 scimitar of Vibluir {venom, Int+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . m - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ w - amulet of regeneration HPRegen 0.92/turn (no ring) MPRegen 0.11/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. You spent 189 gold pieces at shops. Inventory: Hand Weapons d - a +0 whip (You found it on level 1 of the Dungeon) e - a +0 mace (You found it on level 1 of the Dungeon) r - a +0 flail (You took it off a gnoll on level 2 of the Dungeon) t - a +0 hunting sling (You found it on level 2 of the Dungeon) x - a +0 spear (You found it on level 3 of the Dungeon) z - the +7 scimitar of Vibluir (weapon) {venom, Int+2} (You bought it in a shop on level 1 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Missiles j - 4 poisoned darts n - 3 boomerangs (quivered) Armour a - a +0 robe (worn) g - an orb of energy (You found it on level 1 of the Dungeon) m - a +1 hat (worn) (You found it on level 1 of the Dungeon) o - an orb of light (You found it on level 2 of the Dungeon) Magical Staves u - a staff of conjuration (You found it on level 2 of the Dungeon) Jewellery w - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} k - a scroll of blinking {@r4} p - a scroll of immolation {unknown} q - a scroll of fog {unknown} v - a scroll of enchant armour {unknown} y - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} i - 4 potions of attraction {unknown} l - a potion of heal wounds {unknown} s - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 5.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotize Necr 92% 1d8 1% 1 b - Vampiric Draining Necr 23% 2d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 23% N/A 17% 4 Call Canine Familiar Summ 2% N/A 45% 3 Portal Projectile Hex/Tloc 4% N/A 45% 3 Leda's Liquefaction Hex/Erth 1% N/A 86% 4 Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Vehumet Shops: D:1 ( Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 84%) The gnoll writhes in agony. The gnoll misses you. Casting: Necrotize (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, chance to affect: 84%) The gnoll writhes in agony. You kill the gnoll! The dead are walking! HP restored. You are ready to hop once more. Your gnoll skeleton crumbles into dust! Magic restored. y - a scroll labelled ZAYTICZ PAHUNG You now have enough gold to buy a blackened scimitar on D:1. You can access your shopping list by pressing '$'. You now have 196 gold pieces (gained 17). You see here a +0 flail. Done exploring. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an entrance to Kumoott's Antique Weapon Emporium here. z - the +7 scimitar of Vibluir {venom, Int+2} Thank you for shopping at Kumoott's Antique Weapon Emporium! You feel clever. The +7 scimitar of Vibluir {venom, Int+2} begins to drip with poison! z - the +7 scimitar of Vibluir (weapon) {venom, Int+2} You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: Jessica There is a stone staircase leading up here. Found a stone staircase leading up. There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 club A gnoll is nearby! Casting: Necrotize (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to affect: 86%) The gnoll shouts! The gnoll writhes in agony. Casting: Necrotize (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 86%) The gnoll barely resists. You slash the gnoll! You kill the gnoll! You start resting. Magic restored. You see here a +0 flail. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 war axe of electrocution (wandering, hasn't noticed you, 60% to hit) You throw a boomerang. The gnoll shouts! The boomerang hits the gnoll. The gnoll is moderately wounded. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 war axe of electrocution (moderately wounded, 60% to hit) You throw a boomerang. The boomerang closely misses the gnoll. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 war axe of electrocution (moderately wounded, 60% to hit) You throw a boomerang. The boomerang closely misses the gnoll. Casting: Necrotize (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 war axe of electrocution (moderately wounded, chance to affect: 87%) The gnoll writhes in agony. You see here a +0 flail. Casting: Necrotize (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 war axe of electrocution (moderately wounded, chance to affect: 87%) The gnoll writhes in agony. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +2 war axe of electrocution! x2 You are electrocuted! You die... ... #....##..... #.#### #....##.#... ##########....# #....##.##.# #.............# ####....##.##.# #.............# #.....#....##.# #...........(.## #.###.#.#.#...# #....g.........# #.# #.#.#.#.### #.....Z....#.#g###.# #...#.#.# #...