Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5369302986126281792 12 EnegeticOcto the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Sept 12, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (141 turns). EnegeticOcto the Gusty (Tengu Air Elementalist) Turns: 141, Time: 00:00:51 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 1/6 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons e - a +0 war axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves f - a staff of alchemy (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 2.1 Conjurations + Level 4.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 14% N/A 11% 3 Airstrike Air 7% 2d(1-17) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5851 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line The zap hits the goblin. The goblin is heavily wounded. The zap hits the giant cockroach. The giant cockroach is severely wounded. The zap hits the giant cockroach. You kill the giant cockroach! The goblin misses you. You slash the goblin! You kill the goblin! You have reached level 2! You see here a +0 club. You see here a staff of alchemy. f - a staff of alchemy An endoplasm comes into view. The endoplasm quivers. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. You peck the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Conjurations skill increases to level 2! A frilled lizard comes into view. A kobold comes into view. It is wielding a +0 whip. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap misses the frilled lizard. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the frilled lizard. You kill the frilled lizard! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! You hear a bark! x3; You hear an angry hiss. x2 Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit) The zap hits the kobold. You kill the kobold! A frilled lizard comes into view. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! 3 jackals come into view. The jackal barks! You hear an angry hiss. You see here a +0 whip. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the jackal. You peck the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You completely miss the jackal. You claw the jackal. You kill the jackal! You completely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You peck the jackal, but do no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal bites you. You die... #.#.......##...#........... #.#.......#......#....#.... #.#.......##.......#....... #.######### ....... .#..... #.# ## .).... ...... #.# .. #.# #.#.##### #.# ##......h####... #.# #......@†.....# #.# ########.#####..# #.#### #.......# #..).# ######.....#... ####.#####......##### #.....##.###### #........# #.....#### ####### You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A bat (D:1) 6 frilled lizards (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 111 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/6 127 | D:1 | Reached skill level 2 in Conjurations 141 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.3 Action || total ---------------------------++------- Melee: War axe || 14 Kick || 2 Peck || 3 Cast: Shock || 13 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------