Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 9196963884557864575 51 EnegeticOcto the Conjurer (level 3, 23/23 HPs) Began as an Armataur Conjurer on May 3, 2025. Was a Follower of Hepliaklqana. Quit the game on level 2 of the Dungeon. The game lasted 00:02:19 (330 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 330, Time: 00:02:19 Health: 23/23 AC: 4 Str: 12 XL: 3 Next: 58% Magic: 4/5 EV: 8 Int: 20 God: Hepliaklqana [*.....] Gold: 25 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: flying A: reduced essence, large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 2 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of flight (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} g - a potion of attraction {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17671 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a rat (ally target, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. Found an escape hatch in the ceiling. There is a stone staircase leading down here. You fly downwards. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You fly upwards. The gnoll shouts! The frilled lizard hisses angrily. There is a stone staircase leading down here. The frilled lizard bites Tedivuom. Tedivuom hits the frilled lizard. Tedivuom hits the frilled lizard. The frilled lizard dies! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. Tedivuom hits the gnoll but does no damage. Tedivuom hits the gnoll. Tedivuom hits the gnoll. You roll towards the gnoll! The gnoll hits you with a +0 spear. Tedivuom hits the gnoll. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, ally target, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. Tedivuom avoids your attack. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses Tedivuom. The gnoll barely misses you. The gnoll hits Tedivuom with a +0 flail! Tedivuom is destroyed! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Things that are here: a +0 flail; a +0 spear; a gnoll corpse You see here a frilled lizard corpse. Things that are here: a +0 club; a gnoll corpse f - a scroll labelled XANEHEA MUWUA A rat comes into view. The rat squeaks loudly. You roll towards the rat! You hit the rat but do no damage. You tail-slap the rat, but do no damage. The rat bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Tedivuom emerges from the mists of memory! g - a sedimented red potion A kobold comes into view. It is wielding a +0 short sword. The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (ally target, 100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 25 gold pieces (gained 10). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........†.....^..# .#.# ...####..#......... .#.. <. #....#...###..# .### #.#####.## #.......# ######### #.......########## #.#####..........# # #.......@R######.#.# ##..........## #.#.# #.....†......# #.#.# #............# #.#.# #....#####...# ##.#.# ##..........####).# . #####.#########......# .# #.............#.###.....# #.......#####...# #.....# You could see the friendly Tedivuom the ancestor. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 goblins 2 kobolds (D:2) 4 rats 19 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A frilled lizard (D:2) 2 creatures vanquished. Vanquished Creatures (others) An ancestor (D:2) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 144 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached skill level 4 in Conjurations 152 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 164 | D:1 | Prayed at the altar of an unknown god. 164 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 164 | D:1 | Reached * piety under Hepliaklqana 200 | D:1 | You are sucked into a shaft and drop 1 floor! 233 | D:2 | Learned a level 2 spell: Searing Ray 272 | D:2 | Reached XP level 3. HP: 20/23 MP: 2/5 330 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_c, co_window_corner_b, co_window_broadway_a, co_window_corner_b, co_window_of_opportunity_b, co_window_4corner_b, glass_columns_b, glass_columns_b, glass_columns_a D:3: layout_basic, kennysheep_generic_room_12 Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.9 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 3 Cast: Magic Dart || 30 Searing Ray || 1 Invoke: Recall Ancestor || 1 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 13 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.7 +-------+-------+-------+-------+-------+----------------------