Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 14988851480296809905 45 EnegeticOcto the Conjurer (level 3, -5/26 HPs) Began as an Armataur Conjurer on May 3, 2025. Slain by a black bear (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (263 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 263, Time: 00:01:49 Health: -5/26 AC: 4 Str: 12 XL: 3 Next: 42% Magic: 12/14 EV: 3 Int: 20 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.47/turn %: roll @: vertiginous A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of magical power (worn) (You found it on level 1 of the Dungeon) Wands d - a wand of iceblast (7) {@v2} (You found it on level 3 of the Dungeon) Scrolls c - a scroll of torment f - a scroll of silence {!r} h - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} j - a potion of moonshine Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.2 Conjurations + Level 2.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Fulminant Prism Conj/Alch 5% 3d6 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23737 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. Your Conjurations skill increases to level 4! Your Translocations skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 A rat comes into view. A ball python comes into view. The rat squeaks loudly. The ball python hisses angrily. You roll towards the rat! Found a stone staircase leading down. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You roll towards the ball python! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. h - a scroll labelled WAXZIN EZOD i - a metallic silvery potion There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You roll towards the endoplasm! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 club. You see here 2 bubbling ruby potions. j - 2 bubbling ruby potions A black bear comes into view. The black bear growls angrily. You roll towards the black bear! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (84% to hit) You focus your ray upon the black bear. The searing ray misses the black bear. (Press . to maintain the ray.) The black bear bites you. The black bear claws you. The black bear closely misses you. The searing ray hits the black bear! The black bear is moderately wounded. The black bear completely misses you. The black bear closely misses you. The black bear claws you but does no damage. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you! The black bear claws you. The black bear completely misses you. The searing ray hits the black bear. The black bear is heavily wounded. You finish channelling your searing ray. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of moonshine. You feel tipsy. The black bear bites you! You die... #......#. ...$..#. ......# # .....# #.#.#..# .###.#.#..# ..........#####.#.# #.....@h....# #.#.######...# ##.#####...# # .........#.# ##.#####.#?# #.#.# #.#####.#.# #.......#.# #######.#.. You could see a black bear. Vanquished Creatures A bombardier beetle (D:3) An endoplasm (D:4) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons A bat (D:1) 2 goblins (D:1) 6 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 115 | D:1 | Reached skill level 1 in Translocations 146 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/4 149 | D:2 | Learned a level 2 spell: Searing Ray 153 | D:2 | Identified 2 scrolls of identify 153 | D:2 | Identified a scroll of torment 154 | D:2 | Identified a scroll of silence 189 | D:3 | Identified a wand of iceblast (7) 197 | D:3 | Reached skill level 4 in Conjurations 197 | D:3 | Reached skill level 2 in Translocations 197 | D:3 | Reached XP level 3. HP: 26/26 MP: 5/5 256 | D:4 | Noticed a black bear 262 | D:4 | HP: 6/26 [black bear (5)] 262 | D:4 | HP: 1/26 [black bear (3)] 263 | D:4 | Identified 2 potions of moonshine 263 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms D:2: layout_basic, basic_altar, corexii_item_surrounded_by_moat, grunt_ministairs_14, nrook_mini_vaults D:3: minmay_spotlight, layout_basic, uniq_terence D:4: layout_loops_ring, okawaru_altar_gauntlet_db, serial_shops, shop, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 2 | 2.1 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 27 Searing Ray || 2 Use: Scroll || 2 Potion || 1 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.2 +-------+-------+-------+-------+-------+----------------------