Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 814872170463267143 2 EnegeticOcto the Conjurer (level 1, 14/14 HPs) Began as an Armataur Conjurer on May 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (197 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 197, Time: 00:01:01 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 33% Magic: 3/3 EV: 8 Int: 18 God: Gold: 48 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {@q1 !q} d - a potion of attraction {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.6 Conjurations + Level 0.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11802 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The quokka bites you. The frilled lizard bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you but does no damage. You barely miss the quokka. Your tail-slap misses the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You miss the frilled lizard. You tail-slap the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You now have 48 gold pieces (gained 16). d - a scroll labelled RIES BIOMEMIE e - a scroll labelled LOT NAUPIUMN As you read the scroll labelled RIES BIOMEMIE, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * It was a scroll of torment. As you read the scroll labelled LOT NAUPIUMN, it dissolves into smoke. It was a scroll of fog. Nothing appears to happen. As you read the scroll labelled AMOBEOKYUG, it crumbles to dust. It was a scroll of poison. You see here a frilled lizard corpse. c - 2 green potions d - a metallic amethyst potion It was a potion of curing. You feel better. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ribbon worm comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.... #.# #..##'# #.# #. #... #.# #... ###.## ##'# #....###### #... #.#.......# # #... #.##.###### #≈ #[.. #..@.# #≈≈ #... ###### #≈..#... #≈..'.<. #≈..#... #≈≈.#... #≈≈ #... ### #... #... ##+# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | HP: 4/14 [quokka (2)] 97 | D:1 | HP: 1/14 [quokka (4)] 111 | D:1 | HP: 3/14 [/a scroll of torment (1)] 111 | D:1 | Identified a scroll of torment 112 | D:1 | Identified a scroll of fog 113 | D:1 | Identified a scroll of poison 127 | D:1 | Identified 2 potions of curing 197 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_corners, minmay_pentomino_z4 D:2: layout_basic, roderic_lattice_a, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 1 Cast: Magic Dart || 7 Use: Scroll || 3 Potion || 1 Armour: Robe || 14 Dodge: Dodged || 7 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------