Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 4543627976598203735 46 EnegeticOcto the Conjurer (level 3, -7/26 HPs) Began as an Armataur Conjurer on May 3, 2025. Engulfed by a cloud of flame (27 damage) ... on level 4 of the Dungeon. The game lasted 00:02:34 (463 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 463, Time: 00:02:35 Health: -7/26 AC: 15 Str: 12 XL: 3 Next: 44% Magic: 5/5 EV: 8 Int: 20 God: Gold: 69 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . i - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . f - +2 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.42/turn %: roll @: under a protective aura A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons i - a +1 dagger of protection (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) f - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) h - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {@r3 !r} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - a potion of resistance Talismans g - a rimehorn talisman (You found it on level 1 of the Dungeon) Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.0 Conjurations * Level 2.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 17539 Temple: D:4-7 Altars: Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Without enough magic to sustain it, your Searing Ray dissipates. Robin barely misses you. Robin hits you but does no damage. A hobgoblin comes into view. You roll towards Robin! The hobgoblin shouts! You hit Robin but do no damage. You tail-slap Robin. Robin is lightly wounded. Robin hits you with a +0 trident. Robin hits you from afar with a +0 trident. You roll towards Robin! You barely miss Robin. Robin is lightly wounded. Robin barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, 84% to hit) You focus your ray upon Robin. The searing ray misses Robin. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) Robin says, "A pitiful Armataur like you will never find the ORB!" Robin hits you but does no damage. The searing ray hits Robin. Robin is moderately wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the hobgoblin. Robin says, "My army is invincible!" Robin hits you with a +0 trident. The searing ray hits Robin. Robin is severely wounded. The searing ray misses the hobgoblin. Robin hits you with a +0 trident. The searing ray misses Robin. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Robin's bangles clink loudly. Robin hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 4! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin! You kill Robin! (Press . to maintain the ray.) You stop channelling your searing ray. Items here: )) [[ †. h - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. Magic restored. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. Items here: )) ††. Okay, then. Your +1 dagger of protection hums with potential! i - a +1 dagger of protection (weapon) Items here: )))). e - 2 scrolls labelled DADGHO NOAWKEX (gained 1) You see here a +0 dagger. You see here a +0 club. As you read the scroll labelled DADGHO NOAWKEX, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled GEMOBUGUUN, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. You see here a +0 dagger. Your surroundings suddenly seem different. A bat comes into view. Found two stone staircases leading down. The bat hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. You now have 69 gold pieces (gained 5). There is a transporter here. You enter the transporter and appear at another place. d - a potion of resistance You open the gate. A fire bat comes into view. You roll towards the fire bat! The helpless fire bat fails to defend itself. You puncture the fire bat! Your weapon exudes an aura of protection. The fire bat is moderately wounded. You are engulfed in blazing flames. Ouch! That really hurt! You die... ...©.## ########### #○☼.(©$○☼☼# #○☼○$[$○.☼# #..○....○.# #.☼...☼○☼.# #○○☼○☼.b☼.# ###☼'@### #☼°...°○# #☼○#.#○☼# #○°...○☼# #.☼#©#.☼# #☼○°☼○○☼# #☼.☼☼.☼.# ######### #..©.# You could see a fire bat. Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 6 hobgoblins A quokka (D:2) A bat (D:2) 2 frilled lizards 9 goblins (D:2) 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 127 | D:1 | Reached skill level 1 in Translocations 170 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 205 | D:2 | Learned a level 2 spell: Searing Ray 290 | D:2 | Reached skill level 2 in Translocations 370 | D:2 | Noticed Robin 382 | D:2 | Reached XP level 3. HP: 16/26 MP: 2/5 392 | D:2 | HP: 8/26 [Robin/+0 trident (5)] 393 | D:2 | HP: 3/26 [Robin/+0 trident (5)] 394 | D:2 | Reached skill level 4 in Conjurations 394 | D:2 | Killed Robin 409 | D:2 | Identified 2 scrolls of teleportation 410 | D:2 | Identified a scroll of fear 416 | D:2 | You fall into a shaft and drop 2 floors! 452 | D:4 | Found a transporter. 462 | D:4 | Found a transporter. 462 | D:4 | Noticed a fire bat 463 | D:4 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_octomino_c4 D:2: layout_loops_cross, chequers_serial_rivers_room_a, uniq_robin D:4: gammafunk_cloud_chamber, layout_cave_pods, temple_hall, pf_guarded_unrand_delatra, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.5 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 1 Tailslap || 1 Cast: Magic Dart || 35 Searing Ray || 6 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 19 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------