Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 13534509091561438171 258 EnegeticOcto the Conjurer (level 5, -3/38 HPs) Began as an Armataur Conjurer on May 3, 2025. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:03:18 (467 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 467, Time: 00:03:18 Health: -3/38 AC: 4 Str: 13 XL: 5 Next: 94% Magic: 12/16 EV: 8 Int: 20 God: Gold: 57 SH: 0 Dex: 8 Spells: 0/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + g - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: roll @: confused, hasted, very quick A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Missiles f - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery g - a ring of magical power (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of amnesia e - a scroll of teleportation {@r3 !r} h - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.8 Conjurations * Level 4.6 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Irradiate Conj/Alch 5% 3d13 86% 5 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23543 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The orc wizard is moderately wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 72% to hit) Okay, then. The orc shouts! The orc wizard gestures at you while chanting. You are confused. You bump into the rock wall. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. The orc wizard gestures at you while chanting. You resist with some effort. The orc hits you from afar with a +0 trident. The orc wizard gestures at you while chanting. You are more confused. You bump into the rock wall. The orc hits you from afar with a +0 trident. The orc wizard closely misses you. An endoplasm comes into view. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc wizard casts a spell at you. The puff of flame hits you. You miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The orc wizard casts a spell at you. You are more confused. Okay, then. You bump into the rock wall. You bump into the rock wall. The orc wizard closely misses you. You bump into the rock wall. The orc wizard attacks as it pursues you! The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You resist with some effort. You feel less confused. You roll towards the orc wizard! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc. You kill the orc! The searing ray misses the orc wizard. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You are confused. You stop channelling your searing ray. You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You bump into the rock wall. You miss the orc wizard. The orc wizard is heavily wounded. The orc wizard completely misses you. You bump into the rock wall. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... #.#..# #..###..#... #J#..# #..##....... ###....####..##....... #...............†..... #.###)###.#######..... ... #.# #.# #..... ### #)# #.# ##.... #o# #.# ##... #@# #.# #.## #.# #.# #.# #.# #.# #.# #$...# #.# #.#### # You could see an orc wizard. Vanquished Creatures Sigmund (D:2) An orc wizard (D:4) 4 gnolls (D:3) 2 dart slugs 2 orcs A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:2) 2 ball pythons 2 bats (D:2) 2 frilled lizards A goblin (D:2) 2 kobolds (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 44 | D:2 | Identified 2 scrolls of amnesia 132 | D:2 | Reached skill level 1 in Translocations 144 | D:2 | Reached XP level 2. HP: 19/20 MP: 0/4 147 | D:2 | Learned a level 2 spell: Searing Ray 206 | D:2 | Identified 2 scrolls of teleportation 227 | D:2 | Noticed Sigmund 234 | D:2 | Killed Sigmund 235 | D:2 | Reached skill level 4 in Conjurations 235 | D:2 | Reached skill level 4 in Translocations 235 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/5 235 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/6 235 | D:2 | Reached XP level 5. HP: 38/38 MP: 4/7 264 | D:2 | Identified a scroll of vulnerability 265 | D:2 | Identified a scroll of identify 277 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 318 | D:3 | You add the spells Inner Flame, Detonation Catalyst, | Irradiate and Ignition to your library. 434 | D:4 | HP: 8/38 [orc wizard/puff of flame (7)] 435 | D:4 | Identified a potion of haste 442 | D:4 | HP: 4/38 [orc wizard/magic dart (6)] 461 | D:4 | HP: 6/38 [orc wizard/+0 dagger (1)] 467 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms, uniq_sigmund D:3: layout_basic, dancing_weapons_uskayaw D:4: layout_loops_ring, minmay_temple_entry_gardened_gates, minmay_manual_monolith Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 4 | 4.6 Conjurations | 4 | 4.8 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 6 || 13 Tailslap | 1 | 1 || 2 Cast: Magic Dart | 17 | 6 || 23 Searing Ray | 3 | 7 || 10 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Armour: Robe | 32 | 29 || 61 Dodge: Dodged | 20 | 16 || 36 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.2 +-------+-------+-------+-------+-------+----------------------