Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 16913621010524978438 6 EnegeticOcto the Conjurer (level 1, -7/14 HPs) Began as an Armataur Conjurer on May 3, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (193 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 193, Time: 00:01:10 Health: -7/14 AC: 4 Str: 15 XL: 1 Next: 75% Magic: 2/3 EV: 8 Int: 20 God: Gold: 9 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - ring "Usutz" {rCorr Str+3 Int+2 Slay+2} HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - the ring "Usutz" (worn) {rCorr Str+3 Int+2 Slay+2} (You found it on level 2 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.7 Conjurations * Level 1.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Teleport Other Tloc 6% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17806 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. You roll towards the quokka! You barely miss the quokka. Your tail-slap misses the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. HP restored. Magic restored. Found a stone staircase leading down. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! d - a scroll labelled ITITRO YSAL A quokka comes into view. You roll towards the quokka! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Your Translocations skill increases to level 1! A rat comes into view. The rat bites something but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 9 gold pieces. You see here a rat corpse. e - a scroll labelled QOGEOM NEWUF 2 orcs come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (asleep, 100% to hit) The magic dart hits the orc but does no damage. The orc shouts! x2 An orc priest comes into view. It is wielding a +0 war axe. You roll towards the orc! You closely miss the orc. The orc hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc priest shouts! The orc hits you with a +0 flail. An orc priest comes into view. It is wielding a +1 hand axe of freezing. As you read the scroll labelled ITITRO YSAL, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) As you read the scroll labelled QOGEOM NEWUF, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..# #.##..... #.# #.##.##.. #.# ###P†P#.. #.# ##≈.≈##. #.#####≈≈.≈≈## ###...#P≈≈≈.≈≈≈P #...#........... ######l#####P≈≈≈.≈≈≈P #ooo@KS# ###≈≈.≈≈## #o###### ##≈.≈## ##P.P## #.....# #.♣...♣.# #...ß...# #.♣...♣.# #.......# ######### You could see 2 orc priests, 2 orcs, a friendly adder (summoned), a friendly kobold (summoned) and a friendly frilled lizard (summoned). Vanquished Creatures 2 quokkas 2 ball pythons (D:2) A bat (D:2) A kobold (D:3) A rat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 36 | D:2 | You add the spells Teleport Other, Gell's Gavotte and | Dispersal to your library. 67 | D:2 | Identified the ring "Usutz" {rCorr Str+3 Int+2 Slay+2} 143 | D:3 | Reached skill level 1 in Translocations 189 | D:3 | Noticed an orc priest 191 | D:3 | Noticed an orc priest 192 | D:3 | Identified a scroll of summoning 192 | D:3 | HP: 4/14 [orc priest/divine providence (7)] 193 | D:3 | Identified a scroll of identify 193 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring D:2: layout_loops_cross, basic_ecumenical_altar, grunt_decor_resistance D:3: corexii_shack_village, layout_basic, reono_crystal_passage, dreamdust_princess_bridge, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.1 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 16 Use: Scroll || 2 Armour: Robe || 15 Dodge: Dodged || 8 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------