Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 8825726826471704143 104 EnegeticOcto the Conjurer (level 4, 0/33 HPs) Began as an Armataur Conjurer on May 3, 2025. Slain by an iguana (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (387 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 387, Time: 00:02:04 Health: 0/33 AC: 4 Str: 12 XL: 4 Next: 52% Magic: 5/7 EV: 8 Int: 21 God: Gold: 45 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . f - +4 short sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 1.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +4 short sword of holy wrath (weapon) (You took it off a kobold on level 3 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations * Level 3.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 30% N/A 4% 1 Jinxbite Hex 4% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23613 Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray misses the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the bombardier beetle but do no damage. Your tail-slap misses the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Spellcasting skill increases to level 2! Your Conjurations skill increases to level 4! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. Your magical contamination has completely faded away. A howler monkey comes into view. You see here 17 gold pieces. The howler monkey howls! You see here 17 gold pieces. You now have 45 gold pieces (gained 17). You see here a bombardier beetle corpse. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. You roll towards the howler monkey! You closely miss the howler monkey. The howler monkey hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (75% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey. The howler monkey is moderately wounded. (Press . to maintain the ray.) The howler monkey barely misses you. The searing ray hits the howler monkey! The howler monkey is severely wounded. The howler monkey hits you. The searing ray hits the howler monkey! You kill the howler monkey! Your Translocations skill increases to level 3! You have reached level 4! You feel clever. You stop channelling your searing ray. An iguana comes into view. You see here a bombardier beetle corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The iguana hisses angrily. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You roll towards the iguana! You roll towards the iguana! You see here a bombardier beetle corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (81% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana bites you! The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. The searing ray hits the iguana. The iguana is almost dead. The iguana bites you but does no damage. The searing ray misses the iguana. You finish channelling your searing ray. The iguana bites you. The iguana bites you! You die... .>..≈≈.....≈≈..# ...≈..≈.≈..≈..# #...≈≈.≈≈...# #.#...........# #.........###.# #........####.# ....####....<..# . . #l.###### #@.# #..# #..###### #........ #.######. #.# #.# #.# #.# You could see an iguana. Vanquished Creatures A howler monkey (D:4) A bombardier beetle (D:4) 2 adders (D:3) A ribbon worm (D:2) 2 dart slugs An endoplasm (D:2) A quokka (D:3) A bat (D:3) A frilled lizard (D:3) A goblin (D:2) A hobgoblin (D:3) 2 kobolds (D:3) 2 rats (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:3 | Reached skill level 1 in Translocations 169 | D:3 | Reached XP level 2. HP: 19/20 MP: 4/4 177 | D:3 | Learned a level 2 spell: Searing Ray 296 | D:3 | You add the spells Apportation, Jinxbite and Alistair's | Intoxication to your library. 315 | D:3 | Reached skill level 2 in Translocations 315 | D:3 | Reached XP level 3. HP: 22/26 MP: 5/5 336 | D:4 | Found a sacrificial altar of Ru. 352 | D:4 | Reached skill level 2 in Spellcasting 352 | D:4 | Reached skill level 4 in Conjurations 370 | D:4 | Reached skill level 3 in Translocations 370 | D:4 | Reached XP level 4. HP: 25/33 MP: 1/7 387 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_corners, minmay_tripent D:3: layout_loops_ring, marbit_many_paths D:4: layout_basic, mainiacjoe_overflow_small_starburst, serial_shops, shop, dreamdust_princess_bridge Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 3 | 3.0 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 23 | || 23 Unarmed | 1 | || 1 Tailslap | 2 | || 2 Cast: Magic Dart | 15 | || 15 Searing Ray | 3 | 1 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 20 | 5 || 25 Dodge: Dodged | 8 | || 8 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.2 +-------+-------+-------+-------+-------+----------------------