Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 5382085683289674293 186 EnegeticOcto the Conjurer (level 5, -2/38 HPs) Began as an Armataur Conjurer on May 3, 2025. Slain by Pargi (5 damage) ... in a sewer. The game lasted 00:03:36 (516 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 516, Time: 00:03:37 Health: -2/38 AC: 4 Str: 12 XL: 5 Next: 38% Magic: 0/7 EV: 8 Int: 21 God: Gold: 40 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . e - +1 whip (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: acrobat, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 40 gold pieces. Inventory: Hand Weapons e - a +1 whip of venom (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of identify {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of curing {@q1 !q} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.6 Conjurations * Level 4.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23564 Sewer (1/1) Zot: 5916 Temple: D:4-7 Altars: Cheibriados Gozag Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History A kobold comes into view. It is wielding a +0 whip. You enter the shallow water. You roll towards the kobold! The kobold shouts! The kobold closely misses you. There is an open door here. You enter the shallow water. You barely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold completely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse You see here a giant cockroach corpse. You open the door. Pargi the Meek comes into view. You see here a giant cockroach corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A kobold opens the door. The kobold throws a stone. The stone misses you. Things that are here: a +0 whip; a kobold corpse You roll towards Pargi! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (72% to hit) You focus your ray upon Pargi. The searing ray hits Pargi. Pargi is lightly wounded. (Press . to maintain the ray.) The kobold throws a stone. The stone hits you. The searing ray misses Pargi. The kobold throws a stone. The stone closely misses you. The searing ray hits Pargi! Pargi is moderately wounded. Pargi closely misses you. Pargi completely misses you. Pargi barely misses you. The searing ray misses Pargi. You finish channelling your searing ray. Pargi barely misses you. Pargi misses you. Pargi completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (moderately wounded, 72% to hit) You focus your ray upon Pargi. The searing ray misses Pargi. (Press . to maintain the ray.) Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. x2 The searing ray hits Pargi. Pargi is moderately wounded. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi misses you. Your magical contamination has completely faded away. You hit Pargi. Pargi is poisoned. Pargi is moderately wounded. You stop channelling your searing ray. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * Really quaff c - 3 potions of curing {@q1 !q}? You feel better. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. Pargi claws you but does no damage. You hit Pargi but do no damage. Pargi looks even sicker. You tail-slap Pargi. Pargi is heavily wounded. The kobold throws a stone. The stone hits you but does no damage. Pargi looks very sad for a moment. Pargi bites you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, very poisoned, 72% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is severely wounded. (Press . to maintain the ray.) The kobold throws a stone. The stone hits you but does no damage. Pargi bites you. You die... ### #∩# #(# # #.# #.# #'##+##.##+##'##+# .................# ~~~~~~~.~~~~~K~~~# ≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈# ~~~~~~~.~~~~~~~~~# .........†..T@.).# #+##+##'##)##'##'# #. #.##†##.# #. #.##.##.# ## ######### You could see Pargi (very poisoned) and a kobold. Vanquished Creatures A kobold brigand (Sewer) A brain worm (Sewer) 2 ribbon worms (D:3) 4 orcs (D:3) 4 endoplasms 7 giant cockroaches 3 hobgoblins 4 jackals (D:3) 2 quokkas (D:3) 3 bats A frilled lizard (D:1) 7 goblins 4 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 35 | D:1 | Reached skill level 1 in Translocations 58 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/4 78 | D:1 | Found a faded altar of an unknown god. 85 | D:1 | Learned a level 2 spell: Searing Ray 233 | D:3 | Reached skill level 2 in Translocations 244 | D:3 | Reached XP level 3. HP: 15/26 MP: 2/5 296 | D:3 | Reached skill level 4 in Conjurations 301 | D:3 | Found a snail-covered altar of Cheibriados. 334 | D:3 | Identified a scroll of revelation 372 | D:4 | Found an opulent altar of Gozag. 431 | D:4 | Found a glowing drain. 435 | Sewer | Entered a sewer 438 | Sewer | Noticed a kobold brigand 449 | Sewer | HP: 7/26 [kobold brigand/+0 short sword (3)] 451 | Sewer | Identified 4 potions of curing 452 | Sewer | Killed a kobold brigand 453 | Sewer | Reached skill level 3 in Translocations 453 | Sewer | Reached XP level 4. HP: 14/33 MP: 0/6 470 | Sewer | Noticed a brain worm 473 | Sewer | HP: 7/33 [brain worm/psychic fangs (12)] 474 | Sewer | Killed a brain worm 475 | Sewer | Reached skill level 4 in Translocations 475 | Sewer | Reached XP level 5. HP: 9/38 MP: 0/7 484 | Sewer | HP: 11/38 [kobold/+0 whip (1)] 496 | Sewer | Noticed Pargi 511 | Sewer | HP: 10/38 [Pargi (7)] 513 | Sewer | HP: 4/38 [Pargi (5)] 516 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, ebering_ecumenical_altar_sacrificial D:2: layout_basic D:3: layout_basic, slow_altar_1, grunt_dithmenos_smoke_and_mirrors, serial_shops, shop, minmay_misc_feat_tiny, item_on_display_a_b D:4: layout_loops_ring, kennysheep_mini, lemuel_doored_altar, jmf_multi_god_temple, mainiacjoe_overflow_chevrons, nicolae_hepliaklqana_hippocampus, minmay_temple_entry_hall, gup_sewer_entry_spiral, roderic_lattice_a, st_stairs_6, uniq_crazy_yiuf_cottage Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 3 4 | 4.1 Conjurations | 4 | 4.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tailslap | 5 | 2 || 7 Whip | 40 | 5 || 45 Throw: Dart | | 1 || 1 Cast: Magic Dart | 38 | || 38 Searing Ray | 9 | 4 || 13 Use: Potion | 1 | 1 || 2 Scroll | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 43 | 18 || 61 Dodge: Dodged | 45 | 14 || 59 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.2 Dungeon | 91.8 | 91.8 | N/A | N/A | 28.6 | 19.0 Sewer | 8.2 | 8.2 | N/A | N/A | 71.4 | 190.0 +-------+-------+-------+-------+-------+----------------------