Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 2064169429267986094 8 EnegeticOcto the Conjurer (level 2, 17/18 HPs) Began as an Armataur Conjurer on May 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:07 (136 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 136, Time: 00:01:08 Health: 17/18 AC: 4 Str: 12 XL: 2 Next: 0% Magic: 0/4 EV: 8 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, frail 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability Potions b - a potion of magic f - a potion of lignification {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.7 Conjurations * Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17864 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You are frail. (-10% HP) You expend magic power (3 MP) to strengthen your wands. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! An endoplasm comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Found a stone staircase leading down. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Translocations skill increases to level 1! A rat comes into view. You see here 15 gold pieces. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 15 gold pieces. f - a sedimented black potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a stone staircase leading down. d - 2 scrolls labelled ALAWNI GODUNA (gained 1) There is a stone staircase leading down here. As you read the scroll labelled ALAWNI GODUNA, it crumbles to dust. It is a scroll of identify. c - a scroll of vulnerability As you read the scroll of identify, it crumbles to dust. e - a potion of mutation You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A hobgoblin comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You roll towards the dart slug! You hit the dart slug but do no damage. The dart slug bites you but does no damage. You see here a hobgoblin corpse. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The hobgoblin hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. The hobgoblin hits you but does no damage. You hit the dart slug. The dart slug is severely wounded. The dart slug barely misses you. The hobgoblin closely misses you. The dart slug bites you but does no damage. Really quaff the potion of mutation? You feel extremely strange. You feel frail. You feel your magical essence link to the dungeon's wands. The hobgoblin hits you. The dart slug bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# .. #####.### ...#.......# ...#.......# $..........# #.......# +....<..+ ...#...w†..#### #.....@g....... ............>... ##.#########.### #. .# # # You could see a dart slug and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:3) 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 26 | D:2 | Noticed a scorpion 71 | D:1 | Reached skill level 1 in Translocations 122 | D:2 | Identified 2 scrolls of identify 122 | D:2 | Identified a scroll of vulnerability 123 | D:2 | Identified a potion of mutation 128 | D:3 | Reached XP level 2. HP: 20/20 MP: 1/4 135 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 135 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 136 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:2: serial_bayou_shore_a, layout_basic, minmay_strange_pillars, serial_bayou_pond_e D:3: layout_basic, nicolae_dithmenos_the_darkroom, grunt_decor_resistance, minmay_box_of_dots Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.3 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Tailslap || 1 Cast: Magic Dart || 19 Use: Scroll || 2 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 8 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------