Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 10999533765112128710 0 EnegeticOcto the Conjurer (level 1, 0/14 HPs) Began as an Armataur Conjurer on May 4, 2025. Hit by a boomerang thrown by an orc (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:30 (70 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 70, Time: 00:00:30 Health: 0/14 AC: 4 Str: 12 XL: 1 Next: 8% Magic: 3/3 EV: 8 Int: 18 God: Gold: 18 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.41/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.6 Conjurations * Level 0.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17929 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You see here 18 gold pieces. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 18 gold pieces. A bat comes into view. The bat moves out of view. You see here a +0 spear. The bat hits you but does no damage. The bat hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 The bat hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat hits you but does no damage. The bat hits you. There is a stone staircase leading down here. You completely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc wizard shouts! An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 hand axe. You roll towards the orc! The orc closely misses you. The orc shouts! Found a club. Found a stone staircase leading up. You roll towards the orc wizard! The orc wizard attacks as it pursues you! The orc wizard barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard points at you and mumbles some strange words. You resist with significant effort. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard gestures at you while chanting. You are confused. You're too confused to cast spells. A dart slug comes into view. The orc hits you with a +0 hand axe. The orc wizard hits you but does no damage. The orc hits you but does no damage. You bump into the rock wall. The orc hits you with a +0 hand axe. You bump into the rock wall. You feel less confused. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc wizard casts a spell at you. You resist with significant effort. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You see here a +0 club. The orc throws a boomerang. The boomerang hits you. You die... #.. ... #.. #.# #.# #### ..#####<## ..... #........######..... #@............ #)######...... #o#####.>..... #oo........... .w.....o###...#..... ...####.#.<.### ### .......### #..##.# ##. #.# You could see an orc wizard and 3 orcs. Vanquished Creatures A frilled lizard (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 50 | D:3 | Noticed an orc wizard 68 | D:3 | HP: 4/14 [orc wizard/+0 dagger (3)] 70 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, chequers_serial_rivers_marsh D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop D:3: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 8 Armour: Robe || 17 Dodge: Dodged || 4 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.3 +-------+-------+-------+-------+-------+----------------------