Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 5279489041730790851 9 EnegeticOcto the Conjurer (level 2, 20/20 HPs) Began as an Armataur Conjurer on May 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (229 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 229, Time: 00:01:15 Health: 20/20 AC: 4 Str: 12 XL: 2 Next: 3% Magic: 4/4 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 1.74/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles f - a throwing net (quivered) {!f} Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {@r3 !r} Potions b - a potion of magic c - a potion of attraction {unknown} e - a potion of berserk rage Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.7 Conjurations * Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5760 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you but does no damage. x2 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The kobold hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the kobold. You kill the kobold! You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat completely misses you. You closely miss the rat. The rat is heavily wounded. The rat closely misses you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You see here a +0 club. c - a fuming dark potion d - 3 scrolls labelled DOABOT SYISCH As you read the scroll labelled DOABOT SYISCH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. A goblin comes into view. It is wielding a +0 club. You roll towards the goblin! The goblin shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Things that are here: a +0 club; a goblin corpse e - 2 blue potions Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. You feel yourself speed up. A rat comes into view. The rat squeaks loudly. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. You recover from your berserk rage. f - a throwing net {!f} A goblin comes into view. It is wielding a +0 club. You roll towards the goblin! You roll towards the goblin! Found 8 gold pieces. Found a stone staircase leading down. A giant cockroach comes into view. The goblin shouts! A dart slug comes into view. You roll towards the goblin! A hobgoblin comes into view. You barely miss the goblin. The goblin barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ............. ......g.....# #........w..# #...........# #.......B...# #.........[.### #..$...g....... #.>....@....... ............... #######.###.[.. #.# ... #.# . #.# #.##### #.# #.....##### #.# #####.#...# #.# #.#.#.######.# You could see a dart slug, a giant cockroach, a hobgoblin (wandering) and a goblin. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 26 | D:1 | HP: 4/14 [frozen (5)] 33 | D:1 | Reached skill level 1 in Translocations 96 | D:1 | Identified 3 scrolls of teleportation 117 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 129 | D:1 | Identified 2 potions of berserk rage 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.3 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Tailslap || 1 Cast: Magic Dart || 18 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------