Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 3901757421477185557 8 EnegeticOcto the Conjurer (level 2, 0/20 HPs) Began as an Armataur Conjurer on May 5, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (316 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 316, Time: 00:01:29 Health: 0/20 AC: 4 Str: 12 XL: 2 Next: 0% Magic: 3/4 EV: 8 Int: 18 God: Gold: 114 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . d - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles f - 6 atropa-tipped darts (quivered) g - 4 poisoned darts Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of cancellation {unknown} e - a potion of might {unknown} h - a potion of brilliance {unknown} i - 2 potions of attraction {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.7 Conjurations * Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17682 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you but does no damage. You see here 4 poisoned darts. g - 4 poisoned darts The dart slug launches a dart at you. The slug dart misses you. You roll towards the dart slug! You roll towards the dart slug! You hit the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. The dart slug barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Your Translocations skill increases to level 1! You now have 114 gold pieces (gained 14). Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. h - a dark potion There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You open the door. There is an open door here. You open the door. There is an open door here. Magic restored. A hobgoblin comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. A gnoll comes into view. It is wielding a +0 club. You see here 2 orange potions. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A bat comes into view. The kobold moves out of view. You see here 2 orange potions. i - 2 orange potions The gnoll shouts! The hobgoblin shouts! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ........####.##.#.# #..... #######.# #....#.# #.#... #......'#########.# #..... #..##......## #.#....### .# #)......# #.#...##.. #...##..#..#####.#...#..< #.#.###.#............#... #. # ...##...####.##....#. # #.#@..>.....##..#... ##j##...........#..< #Kg.#.#######...##.. #..#.##.###### ##..### K..####.......... #.... ..###....#......... ###.. #.####......... #.. .......... #.. ....###+### ### You could see a gnoll, a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:3) An endoplasm (D:2) 2 bats 3 goblins A kobold (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 50 | D:2 | Found a faded altar of an unknown god. 168 | D:3 | Identified a scroll of teleportation 203 | D:3 | Reached skill level 1 in Translocations 267 | D:2 | Reached XP level 2. HP: 20/20 MP: 2/4 315 | D:2 | HP: 2/20 [gnoll/+0 club (6)] 316 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_misc_feat_more_columns D:2: layout_basic, nicolae_ecumenical_pavilion, minmay_pentomino_pile D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.3 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 18 Use: Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------