Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 6565132156510375024 234 EnegeticOcto the Conjurer (level 5, -3/36 (38) HPs) Began as an Armataur Conjurer on May 5, 2025. Slain by a wight ... wielding a +4 flail (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:38 (364 turns). EnegeticOcto the Conjurer (Armataur Conjurer) Turns: 364, Time: 00:02:38 HP: -3/36 (38) AC: 4 Str: 12 XL: 5 Next: 75% MP: 4/7 EV: 8 Int: 21 God: Gold: 48 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: roll @: mighty, marked, lightly drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of regeneration (worn) (You found it on level 4 of the Dungeon) Wands e - a wand of iceblast (4) {@v2} (You found it on level 3 of the Dungeon) Scrolls d - a scroll of teleportation {@r3 !r} Potions b - a potion of magic f - a potion of might {@q3 !q} i - a potion of cancellation Talismans g - a maw talisman (You found it on level 4 of the Dungeon) Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.7 Conjurations * Level 4.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26993 Temple: D:4-7 Altars: Fedhas Yredelemnul Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The hound is heavily wounded. The hound bites you. x2 The searing ray hits the hound! The hound is almost dead. You finish channelling your searing ray. The hound bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, 69% to hit) You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) The hound closely misses you. x2 The searing ray hits the hound. You kill the hound! You stop channelling your searing ray. You see here a hound corpse. You now have 48 gold pieces (gained 11). An adder comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Found an escape hatch in the floor. Found a stone staircase leading down. (D) Dungeon Where to? (Tab/Enter - D:5, ? - help) There is a stone staircase leading down here. You climb downwards. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a bark! You hear a howl! You hear a bark! You hear a shout! You hear an angry hiss. You hear a bark! You hear a shout! There is a stone staircase leading up here. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 flail and wearing a +0 robe The mass of ice explodes! The iceblast engulfs the wight. The wight partially resists. The wight is moderately damaged. The iceblast engulfs the wight! The wight partially resists. The wight is heavily damaged. The iceblast engulfs the wight. The wight partially resists. The wight is lightly damaged. The wight hits you with a +4 flail! The wight hits you from afar with a +1 trident. The wight hits you with a +3 short sword. You feel drained. You climb upwards. There is a stone staircase leading down here. Okay, then. Really quaff f - 2 potions of might {@q3 !q}? You feel very mighty all of a sudden. The wight hits you with a +3 short sword. The wight hits you with a +4 flail! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 short sword and wearing a +0 robe (lightly damaged, 78% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The wight hits you with a +3 short sword. * * * LOW HITPOINT WARNING * * * The wight hits you with a +4 flail! You die... ######### ......z@# #########z# .. #.# #. #.# #.######.# #........# ######..####.# .............##### ##########..###......# You could see 2 wights. Vanquished Creatures A black bear (D:4) A bombardier beetle (D:5) A hound (D:5) An orc priest (D:5) 3 adders A dart slug (D:1) A giant cockroach (D:4) A hobgoblin (D:3) 8 orcs A ball python (D:3) 2 bats (D:3) A frilled lizard (D:3) 3 goblins A kobold (D:3) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 40 | D:1 | You fall into a shaft and drop 1 floor! 65 | D:3 | Identified a wand of iceblast (8) 89 | D:3 | Reached skill level 1 in Translocations 93 | D:3 | Found a basalt altar of Yredelemnul. 127 | D:3 | Reached XP level 2. HP: 19/20 MP: 2/4 145 | D:3 | Learned a level 2 spell: Searing Ray 151 | D:4 | Reached skill level 2 in Translocations 177 | D:3 | Reached XP level 3. HP: 22/26 MP: 2/5 178 | D:3 | Reached skill level 4 in Conjurations 217 | D:4 | Found a blossoming altar of Fedhas. 225 | D:4 | Noticed a black bear 233 | D:4 | HP: 8/26 [black bear (5)] 234 | D:4 | Killed a black bear 235 | D:4 | Reached skill level 3 in Translocations 235 | D:4 | Reached XP level 4. HP: 8/33 MP: 4/6 258 | D:5 | Entered Level 5 of the Dungeon 264 | D:5 | Identified 3 scrolls of identify 264 | D:5 | Identified a scroll of teleportation 265 | D:5 | Identified 2 potions of might 266 | D:5 | Identified a potion of cancellation 291 | D:5 | Reached XP level 5. HP: 38/38 MP: 4/7 292 | D:5 | Reached skill level 4 in Translocations 363 | D:5 | HP: 6/36 [wight/+4 flail (8)] 364 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_micro_b D:3: layout_loops_ring, lemuel_doored_altar, hellmonk_ecumenical_altar_heavens_door, grunt_ministairs_3, minmay_starry_boxes D:4: layout_rooms, fedhas_altar_2 D:5: layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, due_unseen_surprise, feat_on_display, item_on_display_a_b, uniq_edmund, uniq_ijyb, uniq_menkaure D:6: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_small_starburst Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 4 | 4.5 Conjurations | 4 | 4.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 2 || 6 Punch | 1 | || 1 Cast: Magic Dart | 23 | 4 || 27 Searing Ray | 3 | 5 || 8 Evoke: Wand | 3 | 1 || 4 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 41 | 16 || 57 Dodge: Dodged | 25 | 6 || 31 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.8 +-------+-------+-------+-------+-------+----------------------