Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 1461129358936400720 294 EnegeticOcto the Magician (level 6, -2/40 HPs) Began as a Djinni Conjurer on May 9, 2025. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:12 (537 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 537, Time: 00:03:12 Health: -2/40 AC: 4 Str: 6 XL: 6 Next: 60% Gold: 65 EV: 16 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +2 falchion (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +2 falchion of electrocution (weapon) (You took it off Robin on level 2 of the Dungeon) Armour a - a +0 robe (worn) c - a +1 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery b - a +5 ring of evasion (worn) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of revelation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations + Level 5.7 Forgecraft + Level 5.7 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 10% 4 e - Freeze Ice 100% 1d10 1% 1 f - Scorch Fire 60% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23462 Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 6! Things that are here: a +0 scythe; a +0 robe A lemure and an endoplasm come into view. The lemure shouts! You hear a shout! x3 An orc comes into view. It is wielding a +0 dagger. Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming. A lemure comes into view. A phantom comes into view. Things that are here: a +0 scythe; a +0 robe A lemure comes into view. A hobgoblin comes into view. The hobgoblin shouts! An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 flail of holy wrath. The hobgoblin misses you. An orc comes into view. It is wielding a +0 falchion. An orc priest comes into view. It is wielding a +0 club. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc but does no damage. The orc is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the lemure. The lemure is lightly wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (71% to hit) You focus your ray upon the phantom. The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray misses the lemure. The searing ray misses the phantom. The orc priest shouts! You hear a shout! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits the phantom but does no damage. The phantom is lightly damaged. The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure. The lemure is severely wounded. The searing ray hits the phantom. The phantom is lightly damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The lemure misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 71% to hit) You focus your ray upon the phantom. The searing ray hits the lemure. The lemure is almost dead. The searing ray misses the phantom. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure. You kill the lemure! That felt strangely unrewarding. The searing ray misses the phantom. The searing ray hits the orc priest! The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #........# #5 #........#### #. ####........# #5 #.######.# #. ..# #.# #.# #. #.# #o# #.######.#. #.# #)######......5.#. #.# #W#.......######## #.# #@#.#####.#..)..5. ##.##+## ####)# #5#.###### .......# #....#####.#....... ..<....##### #....'.K.#........# )......'...# #....###.#........+ .......###.# #....# #........# ######## #.# #....# #........# #.# #....# ########## #.####....###. You could see a phantom and an orc priest. Vanquished Creatures Sigmund (D:4) A lemure (D:4) An orc priest (D:4) An orc wizard (D:4) Natasha (D:2) Robin (D:2) An adder (D:3) A ribbon worm (D:3) 9 hobgoblins 4 orcs (D:4) A quokka (D:1) 2 ball pythons A bat (D:1) 7 goblins 3 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a djinni 4 | D:1 | Noticed a ghoul 6 | D:1 | Noticed a felid 6 | D:1 | Noticed a vampire 8 | D:1 | Noticed a tengu 8 | D:1 | Noticed an armataur 10 | D:1 | Noticed a dwarf 10 | D:1 | Noticed a barachi 12 | D:1 | Noticed an octopode 14 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a demonspawn 16 | D:1 | Noticed a demigod 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a naga 18 | D:1 | Noticed an oni 20 | D:1 | Noticed a spriggan 20 | D:1 | Noticed a troll 22 | D:1 | Noticed a human 22 | D:1 | Noticed a formicid 24 | D:1 | Noticed an elf 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a draconian 26 | D:1 | Noticed a minotaur 122 | D:3 | Reached XP level 2. HP: 19/21 MP: 0/0 193 | D:2 | Noticed Robin 198 | D:2 | HP: 4/21 [goblin/+0 club[Robin] (5)] 234 | D:2 | Killed Robin 235 | D:2 | Reached skill level 4 in Spellcasting 235 | D:2 | Reached skill level 4 in Conjurations 235 | D:2 | Reached skill level 4 in Hexes 235 | D:2 | Reached skill level 4 in Summonings 235 | D:2 | Reached skill level 4 in Necromancy 235 | D:2 | Reached skill level 4 in Translocations 235 | D:2 | Reached skill level 4 in Forgecraft 235 | D:2 | Reached skill level 4 in Fire Magic 235 | D:2 | Reached skill level 4 in Ice Magic 235 | D:2 | Reached skill level 4 in Air Magic 235 | D:2 | Reached skill level 4 in Earth Magic 235 | D:2 | Reached skill level 4 in Alchemy 235 | D:2 | Reached XP level 3. HP: 4/25 MP: 0/0 235 | D:2 | The power to cast Freeze wells up from within. 235 | D:2 | Learned a level 1 spell: Freeze 252 | D:2 | Noticed Natasha 307 | D:2 | Killed Natasha 308 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 420 | D:4 | Reached XP level 5. HP: 10/35 MP: 0/0 420 | D:4 | The power to cast Scorch wells up from within. 420 | D:4 | Learned a level 2 spell: Scorch 471 | D:4 | Noticed Sigmund 474 | D:4 | HP: 10/35 [Sigmund/puff of flame (2)] 475 | D:4 | Killed Sigmund 476 | D:4 | Reached skill level 5 in Spellcasting 476 | D:4 | Reached skill level 5 in Conjurations 476 | D:4 | Reached skill level 5 in Hexes 476 | D:4 | Reached skill level 5 in Summonings 476 | D:4 | Reached skill level 5 in Necromancy 476 | D:4 | Reached skill level 5 in Translocations 476 | D:4 | Reached skill level 5 in Forgecraft 476 | D:4 | Reached skill level 5 in Fire Magic 476 | D:4 | Reached skill level 5 in Ice Magic 476 | D:4 | Reached skill level 5 in Air Magic 476 | D:4 | Reached skill level 5 in Earth Magic 476 | D:4 | Reached skill level 5 in Alchemy 476 | D:4 | Reached XP level 6. HP: 11/40 MP: 0/0 490 | D:4 | Noticed Pikel 534 | D:4 | HP: 10/40 [lemure[Pikel] (3)] 537 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, hangedman_decor_growths, minmay_door_square, minivault_19, uniq_natasha, uniq_robin D:3: layout_basic D:4: layout_basic, st_stairs_11, minmay_box_of_dots, uniq_sigmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | | 3 || 3 Cast: Magic Dart | 18 | 5 || 23 Searing Ray | 7 | 7 || 14 Scorch | | 3 || 3 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 9 | 11 || 20 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 105.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 105.0 +-------+-------+-------+-------+-------+----------------------