Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 18138209446388342489 158 EnegeticOcto the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on May 9, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (4 damage) ... on level 6 of the Dungeon. The game lasted 00:02:29 (436 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 436, Time: 00:02:29 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 66% Gold: 65 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: faith, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) h - an orb of guile (You found it on level 3 of the Dungeon) Jewellery o - an amulet of faith (worn) (You found it on level 5 of the Dungeon) Wands k - a wand of acid (14) {@v1} (You found it on level 3 of the Dungeon) Scrolls b - a scroll of butterflies {unknown} d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} i - a scroll of noise {unknown} l - a scroll of poison {unknown} m - a scroll of amnesia {unknown} Potions c - a potion of moonshine {unknown} g - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Grave Claw Necr 56% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26979 Temple (1/1) D:4 Zot: 5998 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Nemelex Xobeh Okawaru Ru Trog Uskayaw Xom Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. There are monsters nearby! A gnoll comes into view. It is wielding a +0 spear. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The gnoll shouts! You hear a shout! The gnoll shouts! You hear a shout! x2; The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 halberd. A scorpion comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the scorpion. The scorpion is almost dead. The gnoll closely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. The gnoll barely misses you. You have reached level 5! The power to cast Grave Claw wells up from within. Spell assigned to 'f'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #...?.<.# #...##...####. # ###........ ##.)j.###### #...)## #..##)###... ##..j†....... ##.......... #@.......... #........... ##..?....... ####....##. #...# ..## ## You could see a gnoll. Vanquished Creatures A scorpion (D:6) A howler monkey (D:4) 4 gnolls (D:6) 3 adders An endoplasm (D:2) 2 hobgoblins 2 ball pythons (D:4) A bat (D:2) 3 goblins 2 kobolds A rat (D:3) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:4 | Noticed a howler monkey 190 | D:4 | Killed a howler monkey 191 | D:4 | Reached skill level 4 in Spellcasting 191 | D:4 | Reached skill level 4 in Conjurations 191 | D:4 | Reached skill level 4 in Hexes 191 | D:4 | Reached skill level 4 in Summonings 191 | D:4 | Reached skill level 4 in Necromancy 191 | D:4 | Reached skill level 4 in Translocations 191 | D:4 | Reached skill level 4 in Forgecraft 191 | D:4 | Reached skill level 4 in Fire Magic 191 | D:4 | Reached skill level 4 in Ice Magic 191 | D:4 | Reached skill level 4 in Air Magic 191 | D:4 | Reached skill level 4 in Earth Magic 191 | D:4 | Reached skill level 4 in Alchemy 191 | D:4 | Reached XP level 2. HP: 16/21 MP: 0/0 191 | D:4 | Reached XP level 3. HP: 19/25 MP: 0/0 191 | D:4 | The power to cast Poisonous Vapours wells up from within. 191 | D:4 | Learned a level 1 spell: Poisonous Vapours 198 | D:3 | Reached XP level 4. HP: 22/31 MP: 0/0 214 | D:3 | Found Sugytwyg's Book Shop. 234 | D:3 | Identified a wand of acid (14) 346 | D:5 | Entered Level 5 of the Dungeon 387 | D:4 | Found a staircase to the Ecumenical Temple. 397 | Temple | Entered the Ecumenical Temple 421 | D:6 | Noticed a scorpion 426 | D:6 | Killed a scorpion 427 | D:6 | Reached XP level 5. HP: 29/35 MP: 0/0 427 | D:6 | The power to cast Grave Claw wells up from within. 427 | D:6 | Learned a level 2 spell: Grave Claw 429 | D:6 | Reached skill level 5 in Spellcasting 429 | D:6 | Reached skill level 5 in Conjurations 429 | D:6 | Reached skill level 5 in Hexes 429 | D:6 | Reached skill level 5 in Summonings 429 | D:6 | Reached skill level 5 in Necromancy 429 | D:6 | Reached skill level 5 in Translocations 429 | D:6 | Reached skill level 5 in Forgecraft 429 | D:6 | Reached skill level 5 in Fire Magic 429 | D:6 | Reached skill level 5 in Ice Magic 429 | D:6 | Reached skill level 5 in Air Magic 429 | D:6 | Reached skill level 5 in Earth Magic 429 | D:6 | Reached skill level 5 in Alchemy 429 | D:6 | HP: 7/35 [gnoll/+0 spear[a gnoll bouda] (6)] 436 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, serial_shops, nicolae_shop_waterfront, nicolae_grassy_gnolls D:2: layout_loops_ring, nicolae_concentric_dashed_squares_wild, hangedman_glass_teeth D:3: layout_basic, nicolae_tso_besieged_by_evil, serial_shops, nicolae_shop_relaxation, corexii_corridor_pit, grunt_decor_resistance D:4: layout_loops_cross, zin_purify, minmay_temple_entry_statues_pillars, uniq_eustachio, uniq_crazy_yiuf_cottage D:5: layout_cave_pods, serial_shops, nicolae_inconvenience_store, kennysheep_generic_room_16 D:6: layout_cave_pools, uniq_edmund Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | 19 || 32 Searing Ray | | 6 || 6 Armour: Robe | | 12 || 12 Dodge: Dodged | 1 | 9 || 10 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.8 +-------+-------+-------+-------+-------+----------------------