Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15658992620800817839 25 EnegeticOcto the Magician (level 3, -8/25 HPs) Began as a Djinni Conjurer on May 9, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:35 (277 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 277, Time: 00:01:36 Health: -8/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 55 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-9 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation, Convert to Beogh You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of polymorph (4) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Foxfire Conj/Fire 84% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23722 Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the orc. The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. You kill the orc! The searing ray misses the hobgoblin. You finish channelling your searing ray. The hobgoblin hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Foxfire wells up from within. Spell assigned to 'e'. You stop channelling your searing ray. A hobgoblin comes into view. Things that are here: a +0 dagger of protection; an orc corpse; a giant cockroach corpse Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Things that are here: a hobgoblin corpse; a rat corpse c - a wand of polymorph (4) d - a scroll labelled JUSKYLE OBBO Found a stone staircase leading down. You now have 55 gold pieces (gained 6). (D) Dungeon Where to? (Tab/Enter - D:3, ? - help) There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The hobgoblin shouts! You hear a shout! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. You stop channelling your searing ray. The kobold shouts! You hear a shout! x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 hand axe. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the kobold! You kill the kobold! You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ### ##>.# ##<..# ##...## #..@..# #.......#.# ....)).##.#..# ....).. #..## ......< #.. ....... ..# #o..... .# ....### .# You could see an orc priest. Vanquished Creatures 3 orcs (D:3) 2 endoplasms A giant cockroach (D:3) 4 hobgoblins A quokka (D:2) 3 ball pythons (D:3) A bat (D:3) A frilled lizard (D:2) 2 goblins (D:4) 3 kobolds A rat (D:3) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:3 | Found a blossoming altar of Fedhas. 143 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 198 | D:3 | Noticed an ice beast 238 | D:3 | Reached XP level 3. HP: 6/25 MP: 0/0 238 | D:3 | The power to cast Foxfire wells up from within. 238 | D:3 | Learned a level 1 spell: Foxfire 243 | D:3 | Identified a wand of polymorph (4) 274 | D:4 | Reached skill level 4 in Spellcasting 274 | D:4 | Reached skill level 4 in Conjurations 274 | D:4 | Reached skill level 4 in Hexes 274 | D:4 | Reached skill level 4 in Summonings 274 | D:4 | Reached skill level 4 in Necromancy 274 | D:4 | Reached skill level 4 in Translocations 274 | D:4 | Reached skill level 4 in Forgecraft 274 | D:4 | Reached skill level 4 in Fire Magic 274 | D:4 | Reached skill level 4 in Ice Magic 274 | D:4 | Reached skill level 4 in Air Magic 274 | D:4 | Reached skill level 4 in Earth Magic 274 | D:4 | Reached skill level 4 in Alchemy 277 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners D:2: layout_basic, minmay_circle_x D:3: layout_loops_cross, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_24_doors, shapermc_ecumenical_altar_hornbeckon, minmay_door_square, kennysheep_generic_room_10 D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small, temple_fountains Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 7 Armour: Robe || 7 Dodge: Dodged || 8 Form: Quill || 1 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------