Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11401618057103464934 7 EnegeticOcto the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on May 9, 2025. Was an Initiate of Cheibriados. Slain by a lemure (5 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:02:03 (309 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 309, Time: 00:02:03 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 82 EV: 10 Int: 20 God: Cheibriados [......] SH: 3 Dex: 12 rFire + + . - Nothing wielded rCold x . . b - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of immolation {unknown} e - a scroll of identify {unknown} Potions c - a potion of moonshine {unknown} f - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 8% 2 c - Fulminant Prism Conj/Alch 9% 3d7 45% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 35568 Temple: D:4-7 Altars: Cheibriados Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Cheibriados appreciates the change of pace. You have reached level 2! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Cheibriados appreciates the change of pace. f - a sedimented emerald potion (D) Dungeon Where to? (Tab/Enter - D:3 @ (x,y), ? - help) HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (Tab/Enter - D:2, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (Tab/Enter - D:3, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an abandoned shop here. You reach down and open the door. There is an open door here. You now have 82 gold pieces (gained 5). You reach down and open the door. There is an open door here. Found a stone staircase leading down. 2 lemures come into view. The lemure shouts! x2 Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 72% to hit) Okay, then. Pikel shouts! A lemure comes into view. x2 Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 72% to hit) Okay, then. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 72% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The lemure shouts! A jelly comes into view. The searing ray hits the lemure! The lemure is moderately wounded. The searing ray hits the lemure. The lemure is moderately wounded. You block the lemure's attack. The lemure closely misses you. The searing ray hits the lemure but does no damage. The lemure is moderately wounded. You finish channelling your searing ray. The lemure misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (72% to hit) You focus your ray upon Pikel. The searing ray hits Pikel. Pikel is lightly wounded. (Press . to maintain the ray.) The lemure hits you. The searing ray misses Pikel. Pikel cracks his whip. Pikel hits you with a +0 whip of flaming! * * * LOW HITPOINT WARNING * * * The lemure barely misses you. The searing ray hits Pikel! Pikel is moderately wounded. * * * LOW HITPOINT WARNING * * * The lemure hits you. You die... Cheibriados appreciates the motionlessness of death. . ..###+############ #### .......>..#......##.... ........K5+............ .....5..5@#............ ........5.#............ ..........#............ ##........#####'### #................#######+ #........................ #........................ #........................ #........................ You could see Pikel and 4 lemures. Vanquished Creatures A ball python (D:2) A bat (D:3) 2 frilled lizards (D:1) A giant cockroach (D:3) 2 goblins A hobgoblin (D:1) A kobold (D:3) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 42 | D:1 | You are sucked into a shaft and drop 1 floor! 166 | D:3 | Found a snail-covered altar of Cheibriados. 199 | D:3 | Became a worshipper of Cheibriados the Contemplative 231 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 299 | D:4 | Noticed a lemure 299 | D:4 | Noticed a lemure 300 | D:4 | Noticed Pikel 301 | D:4 | Noticed a lemure 301 | D:4 | Noticed a lemure 308 | D:4 | HP: 3/21 [Pikel/+0 whip of flaming (7)] 309 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_zigzags, kennysheep_big_empty_room, nicolae_houndstooth_variations D:3: layout_loops_ring, lemuel_tele_altar, fedhas_ov_isle_minmay D:4: layout_gridville, zin_angel, nicolae_shop_antique_consumables, abandoned_shop, minmay_box_of_dots, uniq_pikel Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 5 Block: Buckler || 1 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+----------------------