Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 18196884051088930615 155 EnegeticOcto the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on May 9, 2025. Slain by a howler monkey (6 damage) ... on level 6 of the Dungeon. The game lasted 00:02:36 (451 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 451, Time: 00:02:36 Health: -3/35 AC: 4 Str: 6 XL: 5 Next: 63% Gold: 98 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . b - +1 trident (vamp) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +1 vampiric trident (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) f - a +1 pair of gloves (worn) (You found it on level 3 of the Dungeon) Wands d - a wand of iceblast (10) {@v2} (You found it on level 5 of the Dungeon) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Static Discharge Conj/Air 56% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26978 Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading up. d - a wand of iceblast (10) {@v2} You reach down and open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is a shaft here. Really dive through this shaft in the floor? You are sucked into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading up. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +5 whip. A gnoll bouda and a gnoll come into view. The gnoll shouts! x2; You hear a shout! 2 gnolls come into view. The gnoll bouda shouts! The gnoll shouts! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnolls pick up the pace! A howler monkey comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +5 whip (covering ground quickly, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The howler monkey howls! The gnoll hits you with a +5 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. Your attacks no longer feel as feeble. The gnoll hits you with a +5 whip! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The howler monkey hoots and howls with incredible vigour! The gnoll completely misses you. You hear a shout! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. Your attacks no longer feel as feeble. The howler monkey hits you but does no damage. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda! You kill the gnoll bouda! * * * LOW HITPOINT WARNING * * * The howler monkey hits you. You die... #.#.##...# #........# #.#.#....# #.#.#....## #.#.###...## ....# ###..# . #.### ##.# ... ######.#..... #.@)).)....... #h####........ #. #........ #. #....#### #. #....# .. #....# .# #....# . ##### You could see a howler monkey. Vanquished Creatures An orc priest (D:3) A gnoll bouda (D:6) A sleepcap (D:4) An orc wizard (D:3) 4 gnolls (D:6) A dart slug (D:2) 8 orcs 2 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas 3 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 211 | D:3 | Reached XP level 3. HP: 23/25 MP: 0/0 211 | D:3 | The power to cast Kiss of Death wells up from within. 211 | D:3 | Learned a level 1 spell: Kiss of Death 232 | D:3 | Reached skill level 4 in Spellcasting 232 | D:3 | Reached skill level 4 in Conjurations 232 | D:3 | Reached skill level 4 in Hexes 232 | D:3 | Reached skill level 4 in Summonings 232 | D:3 | Reached skill level 4 in Necromancy 232 | D:3 | Reached skill level 4 in Translocations 232 | D:3 | Reached skill level 4 in Forgecraft 232 | D:3 | Reached skill level 4 in Fire Magic 232 | D:3 | Reached skill level 4 in Ice Magic 232 | D:3 | Reached skill level 4 in Air Magic 232 | D:3 | Reached skill level 4 in Earth Magic 232 | D:3 | Reached skill level 4 in Alchemy 247 | D:3 | Reached XP level 4. HP: 9/31 MP: 0/0 278 | D:3 | Identified a scroll of enchant armour 279 | D:3 | Identified a scroll of teleportation 280 | D:3 | Identified a scroll of noise 326 | D:4 | Identified a scroll of fog 327 | D:4 | Identified a scroll of silence 362 | D:4 | Reached XP level 5. HP: 22/35 MP: 0/0 362 | D:4 | The power to cast Static Discharge wells up from within. 362 | D:4 | Learned a level 2 spell: Static Discharge 390 | D:5 | Entered Level 5 of the Dungeon 401 | D:5 | Identified a wand of iceblast (10) 422 | D:5 | Found a sparkling altar of Nemelex Xobeh. 425 | D:5 | You are sucked into a shaft and drop 2 floors! 448 | D:6 | Reached skill level 5 in Spellcasting 448 | D:6 | Reached skill level 5 in Conjurations 448 | D:6 | Reached skill level 5 in Hexes 448 | D:6 | Reached skill level 5 in Summonings 448 | D:6 | Reached skill level 5 in Necromancy 448 | D:6 | Reached skill level 5 in Translocations 448 | D:6 | Reached skill level 5 in Forgecraft 448 | D:6 | Reached skill level 5 in Fire Magic 448 | D:6 | Reached skill level 5 in Ice Magic 448 | D:6 | Reached skill level 5 in Air Magic 448 | D:6 | Reached skill level 5 in Earth Magic 448 | D:6 | Reached skill level 5 in Alchemy 450 | D:6 | HP: 8/35 [gnoll bouda/+0 whip (11)] 450 | D:6 | HP: 3/35 [howler monkey (5)] 451 | D:6 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_rooms, basic_altar, uniq_robin D:3: layout_loops_cross D:4: layout_cave_pools, uniq_edmund D:5: layout_gridville, riverfiend_overflow_shadow_ancestor, nemelex_spade_bored_becter, lemuel_tele_altar, nicolae_overflow_hidden_temple, minmay_temple_entry_enclosed_plants, uniq_menkaure D:6: layout_basic D:7: layout_layer_cave, mainiacjoe_overflow_catwalk_spiral Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 9 | || 9 Unarmed | 1 | || 1 Cast: Magic Dart | 32 | 7 || 39 Searing Ray | 3 | 5 || 8 Use: Scroll | | 5 || 5 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 14 | 2 || 16 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.1 +-------+-------+-------+-------+-------+----------------------