Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 16502040348070671172 7 EnegeticOcto the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on May 9, 2025. Constricted to death by Ijyb (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:38 (132 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 132, Time: 00:00:39 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 10% Gold: 18 EV: 1 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: grasped by roots, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of revelation {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17867 Altars: Yredelemnul Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. A giant cockroach comes into view. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit) The magic dart hits the giant cockroach but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You fly downwards. There is a stone staircase leading up here. You reach down and open the door. There is an open door here. e - a scroll labelled YPUCSAUTIST You reach down and open the door. Found a basalt altar of Yredelemnul. There is an open door here. There is a basalt altar of Yredelemnul here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! You hear an angry hiss. A ball python comes into view. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! You reach down and open the door. Ijyb and a ball python come into view. Ijyb is wielding a +0 club and carrying a wand of roots. Ijyb shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! A ball python comes into view. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. The ball python moves out of view. You hear a loud squeak. You hear an angry hiss. The roots' grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. You escape the roots' grasp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of roots (75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) You hear a loud squeak. A rat comes into view. The searing ray hits the rat. The rat is severely wounded. The rat bites you. The searing ray hits the rat. You kill the rat! The searing ray misses Ijyb. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is lightly wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb moans, "Good help so hard to find!" .......# ......# g....# ....## .... ..# ###g##+ #.@...# #.....# ## +##'##+##+##+. #..#.....#..#.##### #..#'###+#..#...... #..#.....#..##.#### +..+.._..'..'..# #..#.....#..##.# #..#+###+#..##.# You could see Ijyb. Vanquished Creatures 2 giant cockroaches (D:2) A quokka (D:2) 2 ball pythons (D:3) A frilled lizard (D:2) A goblin (D:2) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:3 | Found a basalt altar of Yredelemnul. 119 | D:3 | Reached XP level 2. HP: 16/21 MP: 0/0 121 | D:3 | Identified a wand of roots (5) 121 | D:3 | Noticed Ijyb 130 | D:3 | HP: 5/21 [constriction (1)] 131 | D:3 | HP: 2/21 [constriction (2)] 132 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_shops, shop, shop, nicolae_shop_peninsula, nicolae_shopburst, shop, shapermc_ecumenical_altar_gd, ebering_dispersal_statue_hall D:2: minmay_roachtagon, layout_rooms D:3: layout_basic, mainiacjoe_overflow_24_doors, nicolae_qazlal_general_emergency, overflow_temple_1_default, uniq_ijyb, uniq_robin, uniq_grinder Action || total ---------------------------++------- Cast: Magic Dart || 12 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 1 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.7 +-------+-------+-------+-------+-------+----------------------