Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 10851303649827268723 567 EnegeticOcto the Magician (level 7, -10/69 HPs) Began as a Djinni Conjurer on May 9, 2025. Was an Initiate of Elyvilon. Mangled by an orc warrior ... wielding a +0 hand axe (13 damage) ... on level 6 of the Dungeon. The game lasted 00:04:55 (756 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 756, Time: 00:04:56 Health: -10/69 AC: 5 Str: 6 XL: 7 Next: 59% Gold: 48 EV: 11 Int: 22 God: Elyvilon [......] SH: 0 Dex: 11 rFire + + + g - staff of earth rCold . . . (no offhand) rNeg . . . d - +2 robe {rC+ rF+} rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.31/turn %: infuse magic (-11 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, subdued magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe d - a +2 robe of resistance (worn) (You found it on level 2 of the Dungeon) f - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Magical Staves g - a staff of earth (weapon) (You found it on level 5 of the Dungeon) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} j - 2 scrolls of noise {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of curing {unknown} i - a potion of mutation Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 54% 2d8 1% 2 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 4% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 4% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Magic Dart Conj 100% 1d8 1% 1 x - Summon Ice Beast Ice/Summ 27% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26918 Temple (1/1) D:5 Zot: 5985 Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Ru Trog Uskayaw Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your spells are a little easier to cast, but a little less powerful. Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc, wielding a +0 war axe (ally target) Attack! Your ice beast hits the orc. Your ice beast freezes the orc! The orc dies! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard gestures at you while chanting. The puff of flame hits your ice beast. Your ice beast melts! Your ice beast hits the orc warrior but does no damage. The orc warrior closely misses your ice beast. Your ice beast hits the orc warrior but does no damage. The orc warrior closely misses your ice beast. Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard! The orc warrior throws a boomerang. The boomerang hits your ice beast. Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard! The orc wizard dies! The orc warrior throws a boomerang. The boomerang closely misses your ice beast. The boomerang completely misses you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Your ice beast misses the orc. The orc warrior closely misses your ice beast. The searing ray hits something! Your ice beast closely misses the orc. The orc warrior hits your ice beast with a +0 hand axe! Your ice beast dies! Your ice beast disappears in a puff of smoke! The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc warrior throws a boomerang. The boomerang hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Found a hazy altar of Hepliaklqana. The orc warrior hits your ice beast with a +0 hand axe! Your ice beast hits the orc warrior but does no damage. The orc warrior throws a boomerang. The boomerang barely misses your ice beast. The boomerang barely misses you. Your ice beast hits the orc warrior but does no damage. The orc warrior closely misses your ice beast. Your ice beast barely misses the orc warrior. The orc warrior hits your ice beast with a +0 hand axe! Your ice beast hits the orc warrior but does no damage. Something hits your ice beast! Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! The orc warrior hits your ice beast with a +0 hand axe! Your ice beast dies! Your ice beast disappears in a puff of smoke! The orc warrior throws a boomerang. The boomerang closely misses you. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 hand axe, wearing a +0 plate armour and quivering boomerangs (heavily wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior! The orc warrior is severely wounded. * * * LOW HITPOINT WARNING * * * The orc warrior throws a boomerang. The boomerang hits you! Elyvilon protects you from harm! You aren't carrying any items that you can evoke. Unknown command. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You stop channelling your searing ray. The orc warrior throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are too berserk! You feel a strong urge to attack something. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 hand axe! You die... ##### ## ... #... .. ..o###############.##.#.# ..........##......:.._..# ..........).)..o@...#.### ........).#.....#.....# ..?...)..>#.....#....## ......)...###...###+## ######.....#...# #....#.....#..... #....#.....#...... #....#.....#...... #....'.....# You could see an orc warrior. Vanquished Creatures Sigmund (D:2) A centaur (D:4) A scorpion (D:4) A jelly (D:6) 2 hounds (D:5) An orc priest (D:6) An iguana (D:5) 2 orc wizards (D:6) An adder (D:5) A dart slug (D:2) 5 orcs 3 endoplasms 3 giant cockroaches A hobgoblin (D:2) 4 jackals (D:2) 3 quokkas A ball python (D:4) 2 bats 3 frilled lizards A goblin (D:4) 4 kobolds 2 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:6) 2 orcs (D:6) 3 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | HP: 4/15 [kobold/+0 whip (3)] 114 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 182 | D:2 | Noticed Sigmund 190 | D:2 | Killed Sigmund 191 | D:2 | Reached skill level 5 in Spellcasting 191 | D:2 | Reached skill level 5 in Conjurations 191 | D:2 | Reached skill level 5 in Hexes 191 | D:2 | Reached skill level 5 in Summonings 191 | D:2 | Reached skill level 5 in Necromancy 191 | D:2 | Reached skill level 5 in Translocations 191 | D:2 | Reached skill level 5 in Forgecraft 191 | D:2 | Reached skill level 5 in Fire Magic 191 | D:2 | Reached skill level 5 in Ice Magic 191 | D:2 | Reached skill level 5 in Air Magic 191 | D:2 | Reached skill level 5 in Earth Magic 191 | D:2 | Reached skill level 5 in Alchemy 191 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 191 | D:2 | The power to cast Poisonous Vapours wells up from within. 191 | D:2 | Learned a level 1 spell: Poisonous Vapours 191 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 191 | D:2 | Reached XP level 5. HP: 14/35 MP: 0/0 191 | D:2 | The power to cast Mercury Arrow wells up from within. 191 | D:2 | Learned a level 2 spell: Mercury Arrow 194 | D:2 | HP: 11/35 [frozen (1)] 239 | D:2 | HP: 8/35 [dart slug/slug dart (4)] 444 | D:4 | Noticed a centaur 450 | D:4 | Reached XP level 6. HP: 37/40 MP: 0/0 475 | D:5 | Entered Level 5 of the Dungeon 512 | D:5 | Found a staircase to the Ecumenical Temple. 524 | D:5 | Reached skill level 6 in Spellcasting 524 | D:5 | Reached skill level 6 in Conjurations 524 | D:5 | Reached skill level 6 in Hexes 524 | D:5 | Reached skill level 6 in Summonings 524 | D:5 | Reached skill level 6 in Necromancy 524 | D:5 | Reached skill level 6 in Translocations 524 | D:5 | Reached skill level 6 in Forgecraft 524 | D:5 | Reached skill level 6 in Fire Magic 524 | D:5 | Reached skill level 6 in Ice Magic 524 | D:5 | Reached skill level 6 in Air Magic 524 | D:5 | Reached skill level 6 in Earth Magic 524 | D:5 | Reached skill level 6 in Alchemy 524 | D:5 | Reached XP level 7. HP: 16/45 MP: 0/0 524 | D:5 | The power to cast Summon Ice Beast wells up from within. 524 | D:5 | Learned a level 3 spell: Summon Ice Beast 526 | Temple | Entered the Ecumenical Temple 533 | Temple | Became a worshipper of Elyvilon the Healer 738 | D:6 | Found a hazy altar of Hepliaklqana. 750 | D:6 | HP: 6/46 [orc warrior/boomerang (10)] 751 | D:6 | Elyvilon protects you from harm! 752 | D:6 | Identified 2 potions of mutation 752 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 752 | D:6 | HP: 1/46 [orc warrior/boomerang (5)] 753 | D:6 | Identified a potion of berserk rage 756 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, grunt_decor_arrowhead D:2: layout_loops_ring, minmay_crystal_room, minmay_diced_spiral, uniq_sigmund D:3: layout_loops_corners, nicolae_wu_jian_immortal_techniques, roderic_serpentine_path, chequers_serial_rivers_micro_c, serial_bayou_lake_a D:4: layout_basic, serial_shops, nicolae_shop_stone D:5: layout_basic, minmay_temple_entry_ruins D:6: layout_gridville, lemuel_crystal_altar, grunt_temple_overflow_open, nicolae_ossuary_entry_monument, kennysheep_potato Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.6 Conjurations | 5 6 | 6.6 Hexes | 5 6 | 6.6 Summonings | 5 6 | 6.6 Necromancy | 5 6 | 6.6 Translocations | 5 6 | 6.6 Forgecraft | 5 6 | 6.6 Fire Magic | 5 6 | 6.6 Ice Magic | 5 6 | 6.6 Air Magic | 5 6 | 6.6 Earth Magic | 5 6 | 6.6 Alchemy | 5 6 | 6.6 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 8 | || 8 Staff | | | 3 || 3 Cast: Magic Dart | 18 | 3 | || 21 Searing Ray | 2 | 14 | 10 || 26 Mercury Arrow | | 6 | 1 || 7 Summon Ice Beast | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 2 || 2 Armour: Robe | 10 | 17 | 13 || 40 Dodge: Dodged | 6 | 18 | 8 || 32 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 115.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 135.0 +-------+-------+-------+-------+-------+----------------------