Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 16115725132867242250 119 EnegeticOcto the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on May 9, 2025. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:16 (579 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 579, Time: 00:02:16 Health: -5/35 AC: 4 Str: 6 XL: 5 Next: 24% Gold: 8 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . d - +0 great mace rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 great mace (weapon) (You found it on level 3 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) (You found it on level 1 of the Dungeon) e - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions c - a potion of curing {unknown} g - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Static Discharge Conj/Air 52% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23419 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll picks up the pace! The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. You finish channelling your searing ray. You barely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda misses you. You closely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club. The gnoll bouda closely misses you. You sock the gnoll bouda! You kill the gnoll bouda! You have reached level 5! The power to cast Static Discharge wells up from within. Spell assigned to 'f'. Items here: )) [ †. Your attacks no longer feel as feeble. A gnoll comes into view. It is wielding a +0 whip. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. Things that are here: a +0 dagger; a +0 flail; a goblin corpse A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! x2 The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a ball python corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. The gnoll is moderately wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The gnoll is struck by an arc of lightning! The gnoll is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. The gnoll is moderately wounded. The gnoll is struck by an arc of lightning. You kill the gnoll! The lightning grounds out. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ### ..####### ##.......# ........# #.......#. #)........ #.@)...... #.#j#'#... ####)#.# #....#.# #.####.# #.# .# #.# .# #.# ## #)# You could see a gnoll. Vanquished Creatures A bombardier beetle (D:3) A gnoll bouda (D:4) 5 gnolls An adder (D:3) A ribbon worm (D:3) A giant cockroach (D:3) A hobgoblin (D:3) 2 jackals (D:1) 2 quokkas (D:3) 3 ball pythons A goblin (D:4) A kobold (D:3) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 208 | D:3 | Reached skill level 4 in Spellcasting 208 | D:3 | Reached skill level 4 in Conjurations 208 | D:3 | Reached skill level 4 in Hexes 208 | D:3 | Reached skill level 4 in Summonings 208 | D:3 | Reached skill level 4 in Necromancy 208 | D:3 | Reached skill level 4 in Translocations 208 | D:3 | Reached skill level 4 in Forgecraft 208 | D:3 | Reached skill level 4 in Fire Magic 208 | D:3 | Reached skill level 4 in Ice Magic 208 | D:3 | Reached skill level 4 in Air Magic 208 | D:3 | Reached skill level 4 in Earth Magic 208 | D:3 | Reached skill level 4 in Alchemy 208 | D:3 | Reached XP level 3. HP: 11/25 MP: 0/0 208 | D:3 | The power to cast Summon Small Mammal wells up from within. 208 | D:3 | Learned a level 1 spell: Summon Small Mammal 208 | D:3 | Reached XP level 4. HP: 14/31 MP: 0/0 557 | D:4 | Reached XP level 5. HP: 19/35 MP: 0/0 557 | D:4 | The power to cast Static Discharge wells up from within. 557 | D:4 | Learned a level 2 spell: Static Discharge 577 | D:4 | HP: 10/35 [gnoll/+0 spear[a gnoll bouda] (6)] 579 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tree_intersection D:2: layout_basic, uniq_jessica D:3: layout_loops_corners D:4: layout_basic, mainiacjoe_overflow_brackets, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Great mace | | 3 || 3 Cast: Magic Dart | 13 | 4 || 17 Searing Ray | 4 | 7 || 11 Static Discharge | | 2 || 2 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 8 | 8 || 16 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.2 +-------+-------+-------+-------+-------+----------------------