Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 8693833039181669236 2 EnegeticOcto the Magician (level 1, -11/15 HPs) Began as a Djinni Conjurer on May 9, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:37 (83 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 83, Time: 00:00:38 Health: -11/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 9 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of harm (You found it on level 2 of the Dungeon) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17916 Altars: Makhleb Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History As you read the scroll labelled DEZOYM JIRUDA, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. A bat comes into view. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat misses you. There is an escape hatch in the ceiling here. You now have 9 gold pieces. You see here a scarf of harm. b - a scarf of harm You see here a +0 whip. Found a stone staircase leading down. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a burning altar of Makhleb. A ball python comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! You hear a shout! An orc and an orc priest come into view. An orc comes into view. It is wielding a +0 flail. The orc moves out of view. The orc priest moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts! * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... ≈≈≈≈.# ....# .### #.≈.### .....#.≈... #._.#.≈†###### # .....≈......# #.≈.#####.≈.####.# .o≈....@..≈....<.# ..≈≈≈≈≈≈≈≈≈.###### ....oo..)...# o.......##..... #[......####### .....##.# #...[ ..# #.... #.# You could see 2 orc priests and 2 orcs. Vanquished Creatures A ball python (D:3) A frilled lizard (D:2) A goblin (D:3) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:2 | Noticed Terence 38 | D:2 | Identified a scroll of identify 70 | D:3 | Found a burning altar of Makhleb. 78 | D:3 | Noticed an orc priest 79 | D:3 | Noticed an orc priest 80 | D:3 | HP: 4/15 [orc priest/divine providence (9)] 83 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hellmonk_ecumenical_altar_leap_of_faith, hex_tiny D:2: layout_loops_ring, uniq_terence D:3: layout_basic, mainiacjoe_overflow_brackets Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 10 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+----------------------