Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 8337662740616632208 2 EnegeticOcto the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on May 9, 2025. Slain by Ijyb ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:23 (62 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 62, Time: 00:00:23 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 9 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17937 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. You kill the kobold! There is a stone staircase leading down here. Things that are here: a +0 club; a kobold corpse You fly downwards. There is a stone staircase leading up here. Found 9 gold pieces. Found a stone staircase leading down. Found a stone staircase leading up. You now have 9 gold pieces. There is a stone staircase leading down here. Found an escape hatch in the ceiling. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (? - help) HP restored. There is a stone staircase leading down here. You fly downwards. Ijyb shouts! Found a scroll labelled ICUXZU MIOHODI and a scroll labelled AMYOTA NIPAL. Found a stone staircase leading down. There is a stone staircase leading up here. Ijyb is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (moderately wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (heavily wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (heavily wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (heavily wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is heavily wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ............# ..?.........# ............ ..........> .......... .......?. #....g# #.@# #...# ###.# .. #.. ... .... ..... You could see Ijyb. Vanquished Creatures A quokka (D:2) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:3 | Identified a wand of quicksilver (8) 56 | D:3 | Noticed Ijyb 61 | D:3 | HP: 4/15 [Ijyb/bolt of dispelling energy (7)] 62 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, serial_forest, infiniplex_forest_end_1, infiniplex_forest_lined_3, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_cross D:2: wad_crossroads, layout_loops_ring, serial_undead, serial_undead_e, serial_undead_f, serial_undead_b, serial_undead_c, serial_undead_b D:3: layout_rooms, shapermc_ecumenical_altar_petra, uniq_ijyb Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Robe || 3 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------