Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 926096759312027748 6 EnegeticOcto the Magician (level 2, -5/21 HPs) Began as a Djinni Conjurer on May 9, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (101 turns). EnegeticOcto the Magician (Djinni Conjurer) Turns: 101, Time: 00:00:36 Health: -5/21 AC: 2 Str: 6 XL: 2 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +3 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +3 short sword (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11898 Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You see here an inkwell talisman. You see here a +0 leather armour. You see here a book of the Hunter. Found a stone staircase leading down. A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You fly downwards. HP restored. There is a stone staircase leading up here. Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +3 scale mail of cold resistance. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! A kobold comes into view. It is wielding a +3 short sword. The goblin hits you with a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You aren't carrying any scrolls. Unknown command. You see here a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +3 short sword (100% to hit) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +3 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +3 short sword; a kobold corpse b - a +3 short sword (weapon) Terence looks scornfully at you. A ball python comes into view. Found a human corpse. Found Jidoej Qaso's Weapon Emporium. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" The ball python hisses angrily. The ball python bites you but does no damage. The ball python barely misses you. x2 The ball python bites you but does no damage. The ball python barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Terence closely misses you. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #)# #†# #.# #.# #.# #.# # #.# ###### !# #.#####....###..# #.@##...##.@@...# ##.#....)####...# #........# ...# #....∩.†.# ..... #........# ..#### #.#.....## ..# #.##...## ..# ##.##...# ..# . ##.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons A bat (D:1) A goblin (D:2) A kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:2 | Noticed Terence 85 | D:2 | Found Jidoej Qaso's Weapon Emporium. 98 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 98 | D:2 | HP: 6/21 [Terence/+0 flail (9)] 99 | D:2 | HP: 1/21 [Terence/+0 flail (4)] 101 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple, grunt_decor_mini_mirrors D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_temple_entry_statues_fountains, shop, nicolae_shop_targeted, nicolae_shop_bloodbath_and_beyond, dk_vineyard_1, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 11 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+----------------------