Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7169597076736529672 2186 EnegeticOcto the Thaumaturge (level 9, -2/55 HPs) Began as a Djinni Necromancer on May 13, 2025. Was an Initiate of Makhleb. Slain by a white imp (3 damage) ... on level 7 of the Dungeon. The game lasted 00:11:23 (1343 turns). EnegeticOcto the Thaumaturge (Djinni Necromancer) Turns: 1343, Time: 00:11:24 Health: -2/55 AC: 5 Str: 7 XL: 9 Next: 59% Gold: 242 EV: 11 Int: 21 God: Makhleb [......] SH: 5 Dex: 14 rFire + + + a - +0 dagger rCold . . . (no offhand) rNeg . . . r - +2 robe {rC+ rF+} rPois ∞ g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . c - amulet of reflection Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: reflection, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong-willed 1, sense surroundings 1, persistent drain a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) q - the +2 quarterstaff "Plog" {heavy, rElec Stlth+} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Missiles o - a curare-tipped dart p - 6 darts of disjunction Armour b - a +0 robe g - a +0 helmet (worn) (You found it on level 2 of the Dungeon) r - a +2 robe of resistance (worn) (You took it off an orc wizard on level 6 of the Dungeon) Jewellery c - an amulet of reflection (worn) (You found it on level 1 of the Dungeon) s - a ring of see invisible (You found it on level 6 of the Dungeon) Wands f - a wand of mindburst (30) (You found it on level 2 of the Dungeon) u - a wand of digging (6) {@v3} (You found it on level 6 of the Dungeon) v - a wand of paralysis (9) (You found it on level 6 of the Dungeon) Scrolls d - a scroll of noise {unknown} e - a scroll of poison {!r} h - 2 scrolls of identify {unknown} k - a scroll of silence {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of teleportation {unknown} w - a scroll of immolation {unknown} Potions n - a potion of resistance {unknown} t - a potion of mutation Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.7 Spellcasting + Level 9.7 Conjurations + Level 9.7 Hexes + Level 9.7 Summonings + Level 9.7 Necromancy + Level 9.7 Translocations + Level 9.7 Forgecraft + Level 9.7 Fire Magic + Level 9.7 Ice Magic + Level 9.7 Air Magic + Level 9.7 Earth Magic + Level 9.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 50% 2d9 1% 3 d - Animate Dead Necr 50% N/A 1% 4 e - Curse of Agony Necr 50% N/A 3% 5 f - Soul Splinter Necr 100% N/A 1% 1 g - Jinxbite Hex 100% N/A 1% 2 h - Hailstorm Conj/Ice 50% 3d10 1% 3 i - Confusing Touch Hex 50% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26838 Temple (0/1) D:6 Altars: Cheibriados Makhleb Qazlal Ru Uskayaw Xom The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are strong-willed. (Will+) You passively map a small area around you. Your health recovers twice as slowly from being drained. Message History Makhleb accepts your kill. You feel life coursing into your body! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (severely wounded) You draw life force from the acid dragon! You kill the acid dragon! Makhleb accepts your kill. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * A white imp comes into view. The white imp shouts! A water moccasin comes into view. The white imp gestures at you. The puff of frost misses you. A gnoll sergeant comes into view. It is wielding a +2 spear of freezing and wearing a +0 ring mail of poison resistance. The water moccasin moves out of view. Things that are here: 11 gold pieces; a +0 orcbow; 2 fuming puce potions Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a white imp (chance to affect: 57%) The white imp resists with significant effort. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. You feel a strange attunement to the structure of the dungeons. You feel strong-willed. It was a potion of heal wounds. You feel much better. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (85% to hit) The blast of sand hits the white imp!! You kill the white imp! Makhleb accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin You draw life force from the water moccasin! You feel life coursing into your body. The water moccasin completely misses you. You block the water moccasin's attack. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded) You draw life force from the water moccasin. You feel life coursing into your body. The water moccasin barely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded) You draw life force from the water moccasin! You feel life coursing into your body. The water moccasin bites you! The water moccasin completely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 76% to hit) Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (not susceptible) The white imp is unaffected. The gnoll sergeant hits you from afar with a +2 spear of freezing. The gnoll sergeant freezes you. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The air fills with toxic fumes! As you read the scroll labelled NEHEFESUGH, it crumbles to dust. It was a scroll of poison. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The white imp hits you but does no damage. The gnoll sergeant barely misses you. As you read the scroll labelled XUNTIO UVAEHAO, it crumbles to dust. It is a scroll of enchant armour. Your +1 robe of resistance glows green for a while. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ......... ** * ## , , *......... , , ,.$ .#..##.##.. * , , j#, .§# #. #.. , ###5#.###§§# , . ... , .5.#...§§§+ ,. ... , , #.....§§§#*+## +### *## #j###§§§###.## , , ...#§S@§§§#.....# ,, , #§§§§5§§§§#.....# . #§###§§§§###...# .# #...§§§§§###...##..# ...§§§§§§§#........ , ##§§§§§§§§§........ * , .§§§#§§####§..###. §§§§#######§§.###.###. ... * #....).#...... You could see a water moccasin, a gnoll sergeant and a white imp. Vanquished Creatures Sprozz (D:7) Edmund (D:4) An acid dragon (D:7) 2 black bears 2 ice beasts 2 ogres A centaur (D:7) 2 kobold brigands A scorpion (D:4) A wight (D:6) 4 vampire bats (D:7) 4 bombardier beetles 4 hounds 2 jellies 3 orc priests A gnoll bouda (D:6) 3 iguanas 2 orc wizards 4 gnolls (D:6) 2 adders 2 white imps 2 ufetubi (D:5) A dart slug (D:4) A ribbon worm (D:5) 15 orcs 3 endoplasms (D:4) 3 hobgoblins A quokka (D:4) A ball python (D:4) A frilled lizard (D:2) 4 goblins 18 kobolds 95 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 9 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 138 | D:2 | Identified a wand of mindburst (4) 219 | D:3 | Reached XP level 3. HP: 25/25 MP: 0/0 219 | D:3 | The power to cast Sandblast wells up from within. 219 | D:3 | Learned a level 1 spell: Sandblast 321 | D:4 | Reached skill level 4 in Spellcasting 321 | D:4 | Reached skill level 4 in Conjurations 321 | D:4 | Reached skill level 4 in Hexes 321 | D:4 | Reached skill level 4 in Summonings 321 | D:4 | Reached skill level 4 in Necromancy 321 | D:4 | Reached skill level 4 in Translocations 321 | D:4 | Reached skill level 4 in Forgecraft 321 | D:4 | Reached skill level 4 in Fire Magic 321 | D:4 | Reached skill level 4 in Ice Magic 321 | D:4 | Reached skill level 4 in Air Magic 321 | D:4 | Reached skill level 4 in Earth Magic 321 | D:4 | Reached skill level 4 in Alchemy 321 | D:4 | Reached XP level 4. HP: 26/31 MP: 0/0 330 | D:4 | Noticed a scorpion 334 | D:4 | HP: 7/31 [scorpion (5)] 336 | D:4 | Killed a scorpion 337 | D:4 | Reached skill level 5 in Spellcasting 337 | D:4 | Reached skill level 5 in Conjurations 337 | D:4 | Reached skill level 5 in Hexes 337 | D:4 | Reached skill level 5 in Summonings 337 | D:4 | Reached skill level 5 in Necromancy 337 | D:4 | Reached skill level 5 in Translocations 337 | D:4 | Reached skill level 5 in Forgecraft 337 | D:4 | Reached skill level 5 in Fire Magic 337 | D:4 | Reached skill level 5 in Ice Magic 337 | D:4 | Reached skill level 5 in Air Magic 337 | D:4 | Reached skill level 5 in Earth Magic 337 | D:4 | Reached skill level 5 in Alchemy 337 | D:4 | Reached XP level 5. HP: 6/35 MP: 0/0 337 | D:4 | The power to cast Jinxbite wells up from within. 337 | D:4 | Learned a level 2 spell: Jinxbite 377 | D:4 | Reached XP level 6. HP: 13/40 MP: 0/0 640 | D:4 | Reached skill level 6 in Spellcasting 640 | D:4 | Reached skill level 6 in Conjurations 640 | D:4 | Reached skill level 6 in Hexes 640 | D:4 | Reached skill level 6 in Summonings 640 | D:4 | Reached skill level 6 in Necromancy 640 | D:4 | Reached skill level 6 in Translocations 640 | D:4 | Reached skill level 6 in Forgecraft 640 | D:4 | Reached skill level 6 in Fire Magic 640 | D:4 | Reached skill level 6 in Ice Magic 640 | D:4 | Reached skill level 6 in Air Magic 640 | D:4 | Reached skill level 6 in Earth Magic 640 | D:4 | Reached skill level 6 in Alchemy 640 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 640 | D:4 | The power to cast Hailstorm wells up from within. 640 | D:4 | Learned a level 3 spell: Hailstorm 675 | D:5 | Entered Level 5 of the Dungeon 689 | D:4 | Noticed Edmund 693 | D:4 | Killed Edmund 749 | D:5 | Reached skill level 7 in Spellcasting 749 | D:5 | Reached skill level 7 in Conjurations 749 | D:5 | Reached skill level 7 in Hexes 749 | D:5 | Reached skill level 7 in Summonings 749 | D:5 | Reached skill level 7 in Necromancy 749 | D:5 | Reached skill level 7 in Translocations 749 | D:5 | Reached skill level 7 in Forgecraft 749 | D:5 | Reached skill level 7 in Fire Magic 749 | D:5 | Reached skill level 7 in Ice Magic 749 | D:5 | Reached skill level 7 in Air Magic 749 | D:5 | Reached skill level 7 in Earth Magic 749 | D:5 | Reached skill level 7 in Alchemy 749 | D:5 | Reached XP level 8. HP: 46/50 MP: 0/0 832 | D:5 | Found a snail-covered altar of Cheibriados. 832 | D:5 | Found a stormy altar of Qazlal. 856 | D:5 | Found a hide-covered altar of Uskayaw. 857 | D:5 | Found a sacrificial altar of Ru. 858 | D:5 | Found a glowing golden altar of the Shining One. 859 | D:5 | Found a shimmering altar of Xom. 859 | D:5 | Found a burning altar of Makhleb. 873 | D:5 | Became a worshipper of Makhleb the Destroyer 929 | D:6 | Identified the +2 quarterstaff "Plog" {heavy, rElec Stlth+} 1010 | D:6 | Identified a wand of digging (6) 1092 | D:6 | Reached skill level 8 in Spellcasting 1092 | D:6 | Reached skill level 8 in Conjurations 1092 | D:6 | Reached skill level 8 in Hexes 1092 | D:6 | Reached skill level 8 in Summonings 1092 | D:6 | Reached skill level 8 in Necromancy 1092 | D:6 | Reached skill level 8 in Translocations 1092 | D:6 | Reached skill level 8 in Forgecraft 1092 | D:6 | Reached skill level 8 in Fire Magic 1092 | D:6 | Reached skill level 8 in Ice Magic 1092 | D:6 | Reached skill level 8 in Air Magic 1092 | D:6 | Reached skill level 8 in Earth Magic 1092 | D:6 | Reached skill level 8 in Alchemy 1131 | D:6 | Identified a wand of paralysis (10) 1137 | D:6 | Found a staircase to the Ecumenical Temple. 1209 | D:7 | Identified a wand of warping (9) 1209 | D:7 | Noticed Blorkula the Orcula 1220 | D:7 | HP: 16/50 [vampire bat[manifested out of Blorkula the | Orcula] (2)] 1278 | D:7 | Reached XP level 9. HP: 33/55 MP: 0/0 1278 | D:7 | The power to cast Confusing Touch wells up from within. 1278 | D:7 | Learned a level 3 spell: Confusing Touch 1284 | D:7 | Noticed Sprozz 1289 | D:7 | Killed Sprozz 1290 | D:7 | Reached skill level 9 in Spellcasting 1290 | D:7 | Reached skill level 9 in Conjurations 1290 | D:7 | Reached skill level 9 in Hexes 1290 | D:7 | Reached skill level 9 in Summonings 1290 | D:7 | Reached skill level 9 in Necromancy 1290 | D:7 | Reached skill level 9 in Translocations 1290 | D:7 | Reached skill level 9 in Forgecraft 1290 | D:7 | Reached skill level 9 in Fire Magic 1290 | D:7 | Reached skill level 9 in Ice Magic 1290 | D:7 | Reached skill level 9 in Air Magic 1290 | D:7 | Reached skill level 9 in Earth Magic 1290 | D:7 | Reached skill level 9 in Alchemy 1324 | D:7 | HP: 18/55 [centaur/arrow (9)] 1333 | D:7 | HP: 7/55 [white imp/puff of frost (10)] 1335 | D:7 | Identified 2 potions of mutation 1335 | D:7 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1335 | D:7 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1335 | D:7 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1336 | D:7 | Identified a potion of heal wounds 1341 | D:7 | HP: 17/55 [white imp (3)] 1342 | D:7 | Identified 2 scrolls of poison 1342 | D:7 | HP: 6/55 [water moccasin (4)] 1343 | D:7 | Identified a scroll of enchant armour 1343 | D:7 | HP: 1/55 [white imp (2)] 1343 | D:7 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: layout_rooms D:3: layout_basic, serial_bayou_crossing D:4: layout_rooms, hangedman_abyss_or_decor_stabs, uniq_edmund D:5: layout_basic, grunt_temple_overflow_open D:6: layout_cave_pools, minmay_temple_entry_ruins, st_stairs_9 D:7: hangedman_cross_stitches, layout_gridville, mainiacjoe_overflow_concentric_impassable, enter_ossuary_1, uniq_blorkula_the_orcula, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.7 Conjurations | 4 5 6 7 8 9 | 9.7 Hexes | 4 5 6 7 8 9 | 9.7 Summonings | 4 5 6 7 8 9 | 9.7 Necromancy | 4 5 6 7 8 9 | 9.7 Translocations | 4 5 6 7 8 9 | 9.7 Forgecraft | 4 5 6 7 8 9 | 9.7 Fire Magic | 4 5 6 7 8 9 | 9.7 Ice Magic | 4 5 6 7 8 9 | 9.7 Air Magic | 4 5 6 7 8 9 | 9.7 Earth Magic | 4 5 6 7 8 9 | 9.7 Alchemy | 4 5 6 7 8 9 | 9.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 16 | | || 16 Cast: Soul Splinter | 9 | 1 | || 10 Grave Claw | 1 | 2 | || 3 Sandblast | 5 | 40 | 47 || 92 Vampiric Draining | | 13 | 31 || 44 Hailstorm | | | 29 || 29 Evoke: Wand | | | 1 || 1 Use: Scroll | | | 2 || 2 Potion | | | 2 || 2 Armour: Robe | 5 | 7 | 39 || 51 Dodge: Dodged | 19 | 13 | 24 || 56 Block: Other | 3 | 3 | 7 || 13 Reflection | 2 | | || 2 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 446.1 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 446.1 +-------+-------+-------+-------+-------+----------------------