Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15273682756659679503 1 EnegeticOcto the Magician (level 1, 15/15 HPs) Began as a Djinni Necromancer on May 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (216 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 216, Time: 00:00:44 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 26 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of fire (You found it on level 1 of the Dungeon) Scrolls e - a scroll of poison {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5784 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, EnegeticOcto the Djinni Necromancer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, Curse of Agony. You reach down and open the door. You reach down and open the door. There is an open door here. You reach down and open the door. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Cast which spell? (? or * to list) Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. Your soul wisp touches the goblin. The goblin dies! You swap places. You now have 12 gold pieces. You now have 17 gold pieces (gained 5). Your soul wisp disappears in a puff of smoke! You now have 26 gold pieces (gained 9). As you open the door, it creaks loudly! There is an open door here. You see here a medusa talisman. Things that are here: a +0 club; a goblin corpse You reach down and open the door. A frilled lizard comes into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, chance to affect: 63%) A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard hisses angrily. Your soul wisp closely misses the frilled lizard. Your soul wisp closely misses the frilled lizard. The frilled lizard closely misses you. There is an open door here. Your soul wisp completely misses the frilled lizard. The frilled lizard closely misses you. Your soul wisp completely misses the frilled lizard. The frilled lizard completely misses you. Your soul wisp closely misses the frilled lizard. The frilled lizard closely misses your soul wisp. You see here a +0 short sword. Your soul wisp touches the frilled lizard. Your soul wisp misses the frilled lizard. Your soul wisp touches the frilled lizard. The frilled lizard dies! c - a ring of fire Your soul wisp disappears in a puff of smoke! You reach down and open the door. There is an open door here. d - a white potion As you open the door, it creaks loudly! e - a scroll labelled WUFUEFUULA Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###......# #.....##.# #.#....#.# #.#....#.# #.#.#..#.# #.#.#.##.# #.#....#.# #.######.# #.@......# ########## There were no monsters in sight! Vanquished Creatures (collateral kills) A frilled lizard (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_bayou_pond_e Action || total ---------------------------++------- Cast: Soul Splinter || 2 Dodge: Dodged || 3 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------