Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 2374117924166841204 273 EnegeticOcto the Magician (level 6, -5/41 HPs) Began as a Djinni Necromancer on May 13, 2025. Slain by Pikel ... wielding a +1 whip of flaming (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:35 (807 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 807, Time: 00:05:36 Health: -5/41 AC: 3 Str: 7 XL: 6 Next: 48% Gold: 100 EV: 11 Int: 25 God: SH: 0 Dex: 14 rFire + + . l - +1 short sword of Qyint {elec, *Noise rN+ MP+5 Int+7} rCold x . . (no offhand) rNeg + . . b - +0 robe rPois ∞ j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . h - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: faith, infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - the +1 short sword of Qyint (weapon) {elec, *Noise rN+ MP+5 Int+7} (You found it on level 4 of the Dungeon) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Int+7: It affects your intelligence (+7). p - a +0 great sword (You found it on level 4 of the Dungeon) Missiles c - 3 darts of disjunction (quivered) k - 5 poisoned darts Armour b - a +0 robe (worn) j - a +0 helmet (worn) (You found it on level 3 of the Dungeon) o - a scarf of shadows (You found it on level 4 of the Dungeon) Jewellery h - an amulet of faith (worn) (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of summoning {unknown} f - a scroll of identify {unknown} Potions d - a potion of curing {unknown} g - a potion of mutation {unknown} i - a potion of attraction {unknown} m - a potion of heal wounds {unknown} n - a potion of cancellation {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Shock Conj/Air 100% 1d9 1% 1 c - Vampiric Draining Necr 35% 2d8 2% 3 d - Animate Dead Necr 35% N/A 8% 4 e - Curse of Agony Necr 35% N/A 22% 5 f - Grave Claw Necr 70% 2d12 1% 2 g - Momentum Strike Conj/Tloc 70% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23194 Temple: D:4-7 Altars: Ru Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming and carrying a wand of light. Pikel shouts! Throw: 5 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (45% to hit) You throw a dart of disjunction. The dart of disjunction closely misses Pikel. A lemure comes into view. Throw: 4 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (45% to hit) You throw a dart of disjunction. The dart of disjunction hits Pikel. Pikel becomes untethered in space! Pikel blinks! Pikel is lightly wounded. The lemure shouts! Pikel blinks! A lemure comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (moderately wounded, 67% to hit) The zap hits the lemure. The lemure is lightly wounded. The zap hits the lemure. The lemure is lightly wounded. The zap misses Pikel. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (moderately wounded, 67% to hit) The zap hits the lemure. The lemure is lightly wounded. The zap hits the lemure. The lemure is moderately wounded. The zap hits Pikel but does no damage. Pikel is moderately wounded. The lemure hits you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (moderately wounded, 67% to hit) The zap hits the lemure but does no damage. The lemure is lightly wounded. The zap hits the lemure! The lemure is heavily wounded. The zap hits Pikel. Pikel is heavily wounded. The lemure closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (heavily wounded, 67% to hit) The zap hits the lemure. The lemure is moderately wounded. The zap hits the lemure. The lemure is severely wounded. The zap hits Pikel. Pikel is heavily wounded. The lemure hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (heavily wounded, 67% to hit) The zap misses the lemure. The zap hits Pikel. Pikel is severely wounded. The lemure hits you! x2 * * * LOW HITPOINT WARNING * * * A lemure comes into view. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (severely wounded, 67% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The lemure shouts! The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming, wearing a +0 robe and carrying a wand of light (severely wounded) You draw life force from Pikel! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The lemure closely misses you. The lemure hits you! * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of flaming! You die... Pikel says, "See you in Hell!" ........#.# #####.......#...... ........#.# ##.............##... ........#.# ##....[........%..... <.......#.###................#... ........#....................#... ........### #........<.......#### ........ #.................### #####.## ####..K..............##. .# #5.(..5@..............#. . ..###.5.............#... ##.....##.....#..... ##################. #. #. #. #. #. You could see Pikel and 3 lemures. Vanquished Creatures Menkaure (D:4) A bombardier beetle (D:4) A hound (D:4) 3 gnolls (D:3) 2 adders 3 dart slugs (D:3) A ribbon worm (D:3) An endoplasm (D:3) 4 hobgoblins 3 orcs 3 quokkas (D:3) 4 ball pythons 2 bats (D:3) 2 goblins 4 kobolds 8 rats (D:3) 43 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A quokka (D:2) A ball python (D:2) A frilled lizard (D:2) A goblin (D:2) 5 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:2 | Reached XP level 2. HP: 9/21 MP: 0/0 92 | D:2 | HP: 6/21 [quokka (4)] 165 | D:3 | Reached skill level 4 in Spellcasting 165 | D:3 | Reached skill level 4 in Conjurations 165 | D:3 | Reached skill level 4 in Hexes 165 | D:3 | Reached skill level 4 in Summonings 165 | D:3 | Reached skill level 4 in Necromancy 165 | D:3 | Reached skill level 4 in Translocations 165 | D:3 | Reached skill level 4 in Forgecraft 165 | D:3 | Reached skill level 4 in Fire Magic 165 | D:3 | Reached skill level 4 in Ice Magic 165 | D:3 | Reached skill level 4 in Air Magic 165 | D:3 | Reached skill level 4 in Earth Magic 165 | D:3 | Reached skill level 4 in Alchemy 165 | D:3 | Reached XP level 3. HP: 19/25 MP: 0/0 165 | D:3 | The power to cast Shock wells up from within. 165 | D:3 | Learned a level 1 spell: Shock 170 | D:3 | HP: 8/25 [gnoll/+0 whip (7)] 256 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 338 | D:3 | HP: 10/31 [dart slug/slug dart (4)] 348 | D:3 | HP: 7/31 [ribbon worm (1)] 646 | D:4 | Reached XP level 5. HP: 33/35 MP: 0/0 646 | D:4 | The power to cast Momentum Strike wells up from within. 646 | D:4 | Learned a level 2 spell: Momentum Strike 670 | D:4 | Identified the +1 short sword of Qyint {elec, *Noise rN+ | MP+5 Int+7} 699 | D:4 | Found a sacrificial altar of Ru. 742 | D:4 | Reached skill level 5 in Spellcasting 742 | D:4 | Reached skill level 5 in Conjurations 742 | D:4 | Reached skill level 5 in Hexes 742 | D:4 | Reached skill level 5 in Summonings 742 | D:4 | Reached skill level 5 in Necromancy 742 | D:4 | Reached skill level 5 in Translocations 742 | D:4 | Reached skill level 5 in Forgecraft 742 | D:4 | Reached skill level 5 in Fire Magic 742 | D:4 | Reached skill level 5 in Ice Magic 742 | D:4 | Reached skill level 5 in Air Magic 742 | D:4 | Reached skill level 5 in Earth Magic 742 | D:4 | Reached skill level 5 in Alchemy 752 | D:4 | Noticed Menkaure 759 | D:4 | Killed Menkaure 760 | D:4 | Reached XP level 6. HP: 36/41 MP: 0/0 795 | D:4 | Identified a wand of light (10) 795 | D:4 | Noticed Pikel 805 | D:4 | HP: 11/41 [lemure[Pikel] (8)] 807 | D:4 | HP: 3/41 [lemure[Pikel] (7)] 807 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, uniq_sigmund D:3: minmay_bubble_buster, layout_loops_cross, chequers_serial_rivers_micro_a D:4: layout_rooms, nicolae_ru_awakened_eye, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 2 || 15 Throw: Dart | 1 | 2 || 3 Cast: Soul Splinter | 15 | || 15 Grave Claw | 1 | || 1 Shock | 12 | 61 || 73 Vampiric Draining | 2 | 4 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 19 || 28 Dodge: Dodged | 13 | 10 || 23 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 97.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 97.5 +-------+-------+-------+-------+-------+----------------------