Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 9373451588085493976 2 EnegeticOcto the Magician (level 1, -3/15 HPs) Began as a Djinni Necromancer on May 13, 2025. Slain by an orc ... wielding a +0 trident (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (135 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 135, Time: 00:01:22 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 13% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 17864 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. As you open the door, it creaks loudly! An endoplasm comes into view. There is an open door here. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. Your soul wisp touches the endoplasm. The endoplasm completely misses you. You hit the endoplasm. You kill the endoplasm! You swap places. A frilled lizard comes into view. Your soul wisp disappears in a puff of smoke! The frilled lizard hisses angrily. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (chance to affect: 63%) The frilled lizard resists with significant effort. You barely miss the frilled lizard. The frilled lizard bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (chance to affect: 63%) A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard bites you. Your soul wisp closely misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. Your soul wisp disappears in a puff of smoke! As you open the door, it creaks loudly! Found 4 stones. Found a stone staircase leading up. There is an open door here. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 1 floor! The shaft crumbles and collapses. You see here a +0 whip. You now have 18 gold pieces. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. 2 orcs come into view. The orc shouts! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) The orc struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) The orc struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 mace. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) The orc struggles to resist. The orc barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Your soul wisp touches the orc but does no damage. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. You die... ### #####.## ..#...## ### ......##########.## # #...... .........# .###.##.#.# #####.#### ......oo@[# #....).... ###.##*### #.###.###. # ##'## #.# #.# ###.#...## #.# #.# ..........## #.###.# ####.......## #..##.# #.........####...#.# +.........'........# #.........####........ You could see 2 orcs and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:2) A frilled lizard (D:2) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:2 | You are sucked into a shaft and drop 1 floor! 134 | D:3 | HP: 2/15 [orc/+0 mace (4)] 135 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_loops_corners, serial_shops, shop, hex_medium, kennysheep_big_empty_room D:3: layout_loops_corners, basic_ecumenical_altar, chequers_serial_rivers_large_a, uniq_ijyb Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Soul Splinter || 9 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.3 +-------+-------+-------+-------+-------+----------------------