Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 4403055440152857563 573 EnegeticOcto the Magician (level 7, 0/45 HPs) Began as a Djinni Necromancer on May 13, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 5 of the Dungeon. The game lasted 00:06:56 (1080 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 1080, Time: 00:06:56 Health: 0/45 AC: 2 Str: 7 XL: 7 Next: 61% Gold: 334 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . d - +0 long sword rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 334 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 long sword (weapon) (You found it on level 2 of the Dungeon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour h - 2 scrolls of teleportation {unknown} k - a scroll of summoning {unknown} l - 5 scrolls of amnesia {unknown} m - a scroll of enchant weapon n - a scroll of immolation v - a scroll of torment {unknown} Potions e - a potion of moonshine {unknown} f - a potion of curing {unknown} i - 4 potions of heal wounds {unknown} j - a potion of might {unknown} o - a potion of resistance {unknown} p - a potion of attraction {unknown} q - a potion of magic {unknown} r - a potion of enlightenment {unknown} s - a potion of mutation {unknown} t - a potion of haste {unknown} u - a potion of experience {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Vampiric Draining Necr 31% 2d8 1% 3 d - Animate Dead Necr 31% N/A 7% 4 e - Curse of Agony Necr 31% N/A 19% 5 f - Magic Dart Conj 100% 1d8 1% 1 g - Grave Claw Necr 62% 2d11 1% 2 h - Hailstorm Conj/Ice 31% 3d8 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26917 Temple (1/1) D:4 Zot: 5998 Ossuary (visited) Altars: Ashenzari Dithmenos Elyvilon Gozag Nemelex Xobeh Ru Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The gnoll bouda closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded) You draw life force from the gnoll bouda! You kill the gnoll bouda! You feel life coursing into your body. You stop channelling your searing ray. A gnoll comes into view. It is wielding a +0 spear. An orc comes into view. It is wielding a +0 whip. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The orc shouts! A quokka comes into view. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the orc. The orc is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. You stop channelling your searing ray. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the quokka! You kill the quokka! The orc hits you with a +0 whip. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A cannonade of hail descends around you! The hail misses the orc wizard. The orc hits you with a +0 whip. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (heavily wounded) You draw life force from the orc! You kill the orc! You feel life coursing into your body. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe You draw life force from the orc wizard! You feel life coursing into your body. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. Unknown command. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a +0 leather armour; an orc corpse The orc wizard casts a spell at you. You are more confused. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc wizard closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... *,* **,,###.##.# ######. *,***** *,,#...##.# #####.. *,,,,,* ******###.###..# #######. *****,* #,,,,##.....##.# #..)<... *****,###.####.ß...ß.#.# #..####. ,,,,,,.......#.......#.# #..####. ****,,..........._.....# #..####. * *,,.....?.#.......### *..####. *,,###.##.#.ß@..ß.# *..####. **,,* #,*#.##.{)..##****..####. *,,,* *,*#.,###)###,,,,,..###.. *,*,* *,*##*,*.)#,,,,,**,,,,,,, ***,,,* *,,,,,,,...,,,,,**,,*,,,, ,,,,,,* ******,####.,,,,,,,,,,,,, ***,,*********,* *.,,,,***,*,,,, ,,,,,,,,,,,,,,,* *,.,,,* *,***,, ,,,,,,********** ******* *,* *,, There were no monsters in sight! Vanquished Creatures Sigmund (D:4) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:4) A gnoll bouda (D:5) Jessica (D:2) 2 iguanas (D:4) 10 mummies An adder (D:4) 3 gnolls (D:5) A dart slug (D:4) 2 gnoll zombies (Ossuary) 12 orcs An endoplasm (D:4) 3 hobgoblins 3 quokkas 2 ball pythons A goblin (D:4) 4 hobgoblin zombies 3 kobolds (D:4) 3 kobold zombies 4 orc zombies 61 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:3) 4 jackals (D:3) A ball python (D:3) 6 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 61 | D:3 | Reached XP level 2. HP: 17/21 MP: 0/0 112 | D:2 | Noticed Jessica 114 | D:2 | Killed Jessica 115 | D:2 | Reached skill level 4 in Spellcasting 115 | D:2 | Reached skill level 4 in Conjurations 115 | D:2 | Reached skill level 4 in Hexes 115 | D:2 | Reached skill level 4 in Summonings 115 | D:2 | Reached skill level 4 in Necromancy 115 | D:2 | Reached skill level 4 in Translocations 115 | D:2 | Reached skill level 4 in Forgecraft 115 | D:2 | Reached skill level 4 in Fire Magic 115 | D:2 | Reached skill level 4 in Ice Magic 115 | D:2 | Reached skill level 4 in Air Magic 115 | D:2 | Reached skill level 4 in Earth Magic 115 | D:2 | Reached skill level 4 in Alchemy 115 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 115 | D:2 | The power to cast Magic Dart wells up from within. 115 | D:2 | Learned a level 1 spell: Magic Dart 202 | D:4 | Reached XP level 4. HP: 22/31 MP: 0/0 217 | D:4 | Reached XP level 5. HP: 18/35 MP: 0/0 217 | D:4 | The power to cast Searing Ray wells up from within. 217 | D:4 | Learned a level 2 spell: Searing Ray 249 | D:4 | Reached skill level 5 in Spellcasting 249 | D:4 | Reached skill level 5 in Conjurations 249 | D:4 | Reached skill level 5 in Hexes 249 | D:4 | Reached skill level 5 in Summonings 249 | D:4 | Reached skill level 5 in Necromancy 249 | D:4 | Reached skill level 5 in Translocations 249 | D:4 | Reached skill level 5 in Forgecraft 249 | D:4 | Reached skill level 5 in Fire Magic 249 | D:4 | Reached skill level 5 in Ice Magic 249 | D:4 | Reached skill level 5 in Air Magic 249 | D:4 | Reached skill level 5 in Earth Magic 249 | D:4 | Reached skill level 5 in Alchemy 297 | D:4 | Noticed Sigmund 304 | D:4 | Killed Sigmund 305 | D:4 | Reached XP level 6. HP: 27/40 MP: 0/0 540 | D:4 | Reached skill level 6 in Spellcasting 540 | D:4 | Reached skill level 6 in Conjurations 540 | D:4 | Reached skill level 6 in Hexes 540 | D:4 | Reached skill level 6 in Summonings 540 | D:4 | Reached skill level 6 in Necromancy 540 | D:4 | Reached skill level 6 in Translocations 540 | D:4 | Reached skill level 6 in Forgecraft 540 | D:4 | Reached skill level 6 in Fire Magic 540 | D:4 | Reached skill level 6 in Ice Magic 540 | D:4 | Reached skill level 6 in Air Magic 540 | D:4 | Reached skill level 6 in Earth Magic 540 | D:4 | Reached skill level 6 in Alchemy 550 | D:4 | Found a staircase to the Ecumenical Temple. 563 | Temple | Entered the Ecumenical Temple 605 | D:4 | Found a sand-covered staircase. 610 | D:4 | Reached XP level 7. HP: 23/45 MP: 0/0 610 | D:4 | The power to cast Hailstorm wells up from within. 610 | D:4 | Learned a level 3 spell: Hailstorm 613 | Ossuary | Entered an ossuary 998 | D:5 | Entered Level 5 of the Dungeon 1007 | D:5 | Identified 4 scrolls of identify 1007 | D:5 | Identified a scroll of enchant armour 1008 | D:5 | Identified a scroll of enchant weapon 1009 | D:5 | Identified a scroll of immolation 1010 | D:5 | Identified a scroll of revelation 1036 | D:5 | Found an opulent altar of Gozag. 1065 | D:5 | HP: 12/45 [orc wizard/magic dart (7)] 1073 | D:5 | HP: 8/45 [something/magic dart (3)] 1079 | D:5 | HP: 2/45 [something (3)] 1080 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners D:2: layout_loops_corners, uniq_natasha, uniq_jessica, uniq_terence D:3: layout_rooms, lemuel_coloured_pillars_altar, mainiacjoe_overflow_catwalk, serial_shops, nicolae_shop_bloodbath_and_beyond, nrook_mini_vaults, nicolae_underground_beach D:4: layout_basic, minmay_temple_entry_offerings, nicolae_ossuary_entry_giza, hex_tiny, st_stairs_13, minmay_mini_ossuary, uniq_sigmund D:5: layout_loops_ring, grunt_gozag_statues, kennysheep_dice Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 10 | | 1 || 11 Cast: Soul Splinter | 7 | 3 | || 10 Grave Claw | 1 | | || 1 Magic Dart | 10 | | || 10 Vampiric Draining | 2 | 15 | 6 || 23 Searing Ray | | 16 | 9 || 25 Hailstorm | | | 19 || 19 Use: Scroll | | | 5 || 5 Armour: Robe | 10 | 7 | 18 || 35 Dodge: Dodged | 13 | 6 | 4 || 23 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 117.0 Dungeon | 76.1 | 73.8 | 100.0 | N/A | 81.0 | 132.6 Ossuary | 23.9 | 26.2 | 0.0 | N/A | 19.0 | 156.0 +-------+-------+-------+-------+-------+----------------------