Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7979695870004656655 4 EnegeticOcto the Magician (level 1, -3/15 HPs) Began as a Djinni Necromancer on May 13, 2025. Slain by a hobgoblin ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (110 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 110, Time: 00:00:40 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 23 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 poisoned darts (quivered) e - 3 atropa-tipped darts Armour b - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11889 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, constricting you, chance to affect: 64%) The ball python struggles to resist. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. You see here a ball python corpse. c - a coppery potion You now have 22 gold pieces (gained 13). You now have 23 gold pieces (gained 1). You reach down and open the large door. There is a large open door here. There is a large open door here. There are no items here. You see here 4 poisoned darts. d - 4 poisoned darts You reach down and open the door. There is an open door here. A frilled lizard comes into view. A bat comes into view. Found a stone staircase leading down. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, chance to affect: 64%) A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard hisses angrily. Your soul wisp touches the frilled lizard. The frilled lizard dies! A hobgoblin comes into view. It is wielding a +0 mace. You see here 3 atropa-tipped darts. e - 3 atropa-tipped darts The bat barely misses you. Your soul wisp touches the bat. The bat dies! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace (ally target, chance to affect: 64%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace (ally target, chance to affect: 64%) The hobgoblin struggles to resist. Your soul wisp touches the hobgoblin. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace (moderately wounded, ally target, chance to affect: 64%) The hobgoblin struggles to resist. The hobgoblin closely misses you. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 mace! Ouch! That really hurt! Your soul wisp touches the hobgoblin but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace (heavily wounded, ally target, chance to affect: 64%) You miscast Soul Splinter. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Your soul wisp misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 mace. You die... .#..## .#.... .>.... #####....## #†........# #...*...# ######...g...# ........@....#. #####.........# ####......#### #............ #....#+##..... #....#...##### #####....'...# #.......##...# ... #..........#.# .... You could see a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:2) A ball python (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) A bat (D:2) A frilled lizard (D:2) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:2 | HP: 1/15 [hobgoblin/+0 mace (4)] 110 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+----------------------