Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 11731938623893176871 8 EnegeticOcto the Magician (level 2, -2/21 HPs) Began as a Djinni Necromancer on May 13, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (172 turns). EnegeticOcto the Magician (Djinni Necromancer) Turns: 172, Time: 00:01:02 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 34 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation, Evoke Blink You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Potions e - a potion of might {unknown} Talismans d - the quill talisman of Failure (active) {+Blink rPois Will+} (You found it on level 1 of the Dungeon) [quill talisman] +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11827 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, chance to affect: 64%) The goblin struggles to resist. The goblin shouts! A quokka comes into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) The goblin struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) The goblin struggles to resist. The quokka twitches its whiskers. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp completely misses the goblin. The goblin is struck by your quills. The goblin closely misses you. Your soul wisp misses the goblin. The goblin hits you but does no damage. Your soul wisp touches the goblin. The goblin dies! You have harvested as much death for Grave Claw as you can hold at once. The quokka barely misses your soul wisp. Your soul wisp touches the quokka. The quokka bites your soul wisp but does no damage. Your soul wisp misses the quokka. The quokka closely misses your soul wisp. Your soul wisp closely misses the quokka. The quokka misses you. The quokka barely misses you. Your soul wisp closely misses the quokka. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. Your soul wisp barely misses the quokka. You hit the quokka. The quokka is almost dead. The quokka bites you. Your soul wisp completely misses the quokka. You barely miss the quokka. The quokka is almost dead. The quokka bites you. Your soul wisp closely misses the quokka. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. Your soul wisp touches the quokka but does no damage. You hit the quokka. You kill the quokka! e - a glowing orange potion f - a scroll labelled FOYNUA GUOMUPP A ribbon worm comes into view. Your soul wisp disappears in a puff of smoke! An endoplasm comes into view. The endoplasm quivers. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! The ribbon worm bites your soul wisp but does no damage. Your soul wisp barely misses the endoplasm. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The ribbon worm bites your soul wisp! Your soul wisp returns to where it belongs. The endoplasm is no longer weakened. The hobgoblin shouts! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm is struck by your quills. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #.......##### #.......[.... #............ #............ #............ . #............ .. #............ ... #............ .... #@......##### ....?##J......# ......wg......# ......$....#### ............# ............# ........##..# ##......#.### #......## You could see a ribbon worm, an endoplasm and a hobgoblin. Vanquished Creatures A quokka (D:2) A ball python (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 ball pythons A bat (D:1) 2 goblins 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | EnegeticOcto set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Identified the quill talisman of Failure {+Blink rPois | Will+} 108 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 170 | D:2 | HP: 4/21 [frozen (4)] 172 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_shops, nicolae_shop_bimaterial_pillars, chequers_serial_rivers_room_a D:2: layout_basic, grunt_decor_resistance, minmay_misc_feat_rugged, grunt_decor_one_mirror, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 7 Stab: Sleeping || 3 Armour: Robe || 4 Dodge: Dodged || 14 Form: Quill || 1 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------