EnergyMaker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -6, D:1) 20 arrows (9, -3, D:1) 18 stones (10, -12, D:1) a +0 robe (12, -11, D:1) 29 bolts (22, -3, D:1) a Necronomicon (36, 3, D:1) a +0 club a +0 dagger (37, -2, D:1) a +2 vorpal hunting sling (40, -7, D:1) a +0 dagger a +0 club (44, -16, D:1) a +2 falchion of electrocution (54, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, -31, D:2) a +0 robe (16, -57, D:2) a +0 long sword (28, -51, D:2) a +0 mace (35, 2, D:2) a Young Poisoner's Handbook (36, -54, D:2) a +0 club 2 stones (40, -12, D:2) a +0 dagger a +0 robe a +0 leather armour (49, -1, D:2) a +0 club