EnergyMaker Level 1 of the Dungeon [Shop] Hilizub's Book Shoppe a book of Lightning (380 gold) a book of Winter (340 gold) the Handbook of Companions and Wicked Liturgies (420 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Summon Forest Summoning/Translocation 5 c - Necromutation Transmutation/Necromancy 8 a book of Maledictions (260 gold) a book of Spectacle (320 gold) a book of Blasting (400 gold) (11, 13, D:1) a +0 scale mail (15, 16, D:1) 9 stones (16, 6, D:1) a +0 dagger (18, 2, D:1) 3 stones (18, 11, D:1) a +0 ring mail (27, -8, D:1) a +0 whip (38, -1, D:1) a +0 dagger 5 stones (51, 17, D:1) 5 poisoned darts (53, 10, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (21, 26, D:2) a +3 dagger (22, 36, D:2) 9 stones (24, 14, D:2) a +0 short sword (25, 17, D:2) a +0 dagger (27, 28, D:2) 5 poisoned darts (33, 26, D:2) 8 stones (34, 22, D:2) a +0 club a +0 dagger (44, 32, D:2) 2 poisoned darts Level 3 of the Dungeon (11, 9, D:3) a +0 scale mail (18, 20, D:3) a +0 club (19, -1, D:3) a +1 dagger of venom a +0 sling (20, -1, D:3) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club (21, 58, D:3) a +0 flail a +0 whip a +0 leather armour a +0 heavy mace (22, -1, D:3) a +2 dagger of electrocution a +0 club (41, 9, D:3) a stone (44, 16, D:3) a +1 whip of electrocution a +0 whip a +0 scale mail a +0 club (46, 8, D:3) a +0 leather armour (59, 3, D:3) a +2 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 26, D:4) a +0 dagger a +0 robe (5, 27, D:4) a +0 short sword a +0 ring mail (5, 31, D:4) a +0 dagger a +0 robe (5, 32, D:4) a +0 dagger a +0 robe (7, 20, D:4) a +0 leather armour (7, 32, D:4) a +0 giant club (18, 13, D:4) a +0 leather armour (20, 12, D:4) a +0 war axe (21, 30, D:4) a +0 giant spiked club (25, 17, D:4) 5 poisoned darts (26, 7, D:4) a +0 dagger (28, 4, D:4) a +0 club 7 poisoned darts (39, 23, D:4) 6 poisoned darts (41, -6, D:4) a +0 robe (53, 32, D:4) a +0 dagger (54, 21, D:4) a +0 ring mail (57, 39, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, 7, D:5) a +0 club (5, 9, D:5) a +0 club a +0 club (7, -32, D:5) a +0 club a +0 leather armour (7, -3, D:5) a +0 short sword (7, 7, D:5) a +0 whip a +2 whip of electrocution (8, -32, D:5) a +0 halberd (9, -32, D:5) a +0 whip a +0 spear (9, 9, D:5) a +0 club a +0 dagger a +0 robe (28, 20, D:5) a +0 club (38, 1, D:5) a +0 hand axe (43, -8, D:5) 6 stones Level 6 of the Dungeon [Shop] Eggoekyn's Fire Supplies a ring of protection from fire (325 gold) +0 fire dragon scales (780 gold) a ring of fire (325 gold) a manual of Fire Magic (1040 gold) a wand of flame (8) (72 gold) the Opusculum on Incineration (234 gold) Spells Type Level a - Kindle Blastsparks Fire/Translocation/Air 3 b - Sticky Flame Conjuration/Fire 4 a ring of protection from fire (325 gold) a ring of protection from fire (325 gold) (0, 0, D:6) a +0 spear (5, -1, D:6) a +0 long sword a +0 chain mail (6, -1, D:6) a +0 flail a +0 ring mail (6, 0, D:6) a +0 falchion (15, 37, D:6) a +0 plate armour (16, -11, D:6) a +0 dagger a +0 robe (28, -14, D:6) a +0 dagger (37, 3, D:6) a +0 mace (38, 3, D:6) a +0 flail a +0 scale mail (41, -2, D:6) a +0 hand axe (49, 10, D:6) a +0 hand axe a +0 scale mail (49, 11, D:6) a +0 club (50, 10, D:6) a +0 hand axe (52, -4, D:6) a +0 dagger (52, 29, D:6) a +0 chain mail (56, 36, D:6) a -1 dagger of freezing (61, -2, D:6) a +2 short sword of venom Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 ring mail a +0 dagger (2, -2, D:7) a +0 spear a +0 scale mail (2, 2, D:7) a +0 shortbow (13, -1, D:7) 3 stones (15, -29, D:7) a +0 halberd (15, -8, D:7) a +0 mace 6 stones (16, -29, D:7) a +0 whip a +0 robe (16, 11, D:7) a +0 robe (17, -31, D:7) a +0 spear (17, -30, D:7) a +0 halberd (19, -2, D:7) 2 boomerangs (21, -20, D:7) a +0 robe (23, -13, D:7) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). (33, -19, D:7) a +0 chain mail (38, -14, D:7) a +0 mace a +0 leather armour (41, -24, D:7) a +0 helmet (41, -23, D:7) a staff of conjuration (41, -16, D:7) a +0 whip a +0 robe (43, -38, D:7) a +0 quarterstaff (43, 1, D:7) a throwing net a +0 giant spiked club Level 8 of the Dungeon [Shop] Jenod's Magic Scroll Boutique a scroll of torment (104 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) a scroll of fear (44 gold) a scroll of poison (44 gold) a scroll of vulnerability (44 gold) (0, 0, D:8) a potion of degeneration (8, 18, D:8) a +0 falchion a +0 robe (10, -4, D:8) 3 stones (11, 21, D:8) a +2 morningstar of draining a +0 robe (12, 12, D:8) a +4 great sword a +0 robe (12, 21, D:8) a +2 mace a +0 robe a +4 morningstar a +0 robe (14, 21, D:8) a +0 dagger a +0 leather armour (15, -15, D:8) a +0 trident (18, -25, D:8) 3 stones (19, 0, D:8) a +0 chain mail a +0 flail (20, -21, D:8) a +0 great sword (20, -16, D:8) a +1 robe of willpower a +0 dagger (20, -15, D:8) 4 large rocks (20, -3, D:8) a +0 whip (20, -1, D:8) a +0 dagger (21, -21, D:8) 5 poisoned darts (22, -22, D:8) 7 stones (22, -12, D:8) a +0 ring mail (24, -25, D:8) a +0 helmet (25, -11, D:8) a +0 plate armour a +0 battleaxe (30, -25, D:8) a +0 falchion (31, -18, D:8) a +0 chain mail (49, -8, D:8) a +0 club (52, -4, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Wytoapiuw's Jewellery Shoppe a ring of magical power (280 gold) an amulet of regeneration (420 gold) a ring of flight (245 gold) a ring of willpower (350 gold) the ring "Jiewnoosch" {*Corrode +Blink rElec rF+ Int+2} (624 gold) [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a ring of willpower (350 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) [Shop] Vewameq's Magic Scroll Shop a scroll of enchant weapon (127 gold) a scroll of enchant weapon (127 gold) a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) a scroll of enchant armour (127 gold) a scroll of immolation (68 gold) a scroll of brand weapon (161 gold) [Shop] Ugeuc's Antique Armour Shoppe a +0 chain mail (153 gold) the +1 plate armour of the Original Sin {rF+} (1428 gold) rF: It protects you from fire. a +0 scale mail (136 gold) a +0 chain mail (153 gold) a +0 cloak of willpower (391 gold) a +0 ring mail (136 gold) a +0 plate armour (782 gold) the +10 plate armour of Narrow Intercession {rN+ Regen+ Int-5} (2505 gold) Int: It affects your intelligence (-5). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 scale mail (136 gold) a +0 plate armour (782 gold) [Shop] Supsi's Assorted Antiques a scroll of fog (108 gold) a +0 robe (18 gold) a +0 falchion (81 gold) a ring of see invisible (405 gold) a +0 scale mail (108 gold) a +0 trident of protection (167 gold) a +0 chain mail (121 gold) a +0 dagger (54 gold) a +0 ring mail (108 gold) a scroll of torment (256 gold) (0, 0, D:9) a +0 club (2, 8, D:9) 5 stones (18, 8, D:9) a +0 short sword (19, 0, D:9) 5 stones (22, -23, D:9) a +0 war axe (22, -21, D:9) a +0 ring mail a +0 short sword (23, -23, D:9) a +0 hand axe (24, -22, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (32, 3, D:9) a +0 hand axe (32, 10, D:9) a +0 plate armour (32, 18, D:9) a +0 shortbow (33, 2, D:9) a +0 hand axe (33, 4, D:9) the +0 hand axe of Renownom {flame, *Slow rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (34, 3, D:9) a +2 hand axe of flaming (35, -2, D:9) a +0 war axe (38, -24, D:9) a +0 shortbow a +0 robe a +0 dagger a +0 dagger (39, -24, D:9) a +0 dagger a +0 chain mail a +0 scimitar (43, -24, D:9) a +0 shortbow (45, -15, D:9) a +0 whip a +0 whip (46, 14, D:9) a +0 short sword (49, -26, D:9) a +0 helmet (52, -23, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 whip a +0 short sword a +0 leather armour a +0 dagger (57, -15, D:9) 5 gold pieces (58, -13, D:9) 20 gold pieces (58, -3, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +3 long sword (1, -6, D:10) a +0 robe a +0 halberd a +0 robe a +2 short sword a +0 robe a +2 short sword (13, -27, D:10) 7 stones (13, -8, D:10) a +0 shortbow (17, -25, D:10) a +0 pair of boots (22, -33, D:10) a +0 giant club a +0 giant club (48, -19, D:10) 8 stones (49, -39, D:10) 3 poisoned darts (52, -41, D:10) a +0 halberd (52, -40, D:10) a +0 kite shield a +0 ring mail a +2 spear of venom (53, -38, D:10) a +0 robe a +0 dagger (54, -40, D:10) a +0 halberd (54, -38, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 club (55, -38, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (0, 1, D:11) a +0 arbalest (1, 40, D:11) a staff of death (5, 19, D:11) a +0 hand axe a +0 chain mail (8, -4, D:11) a +0 scale mail (8, 24, D:11) 14 gold pieces (9, 32, D:11) a +0 robe (12, 9, D:11) a +2 pair of gloves (12, 32, D:11) 2 atropa-tipped darts (29, 24, D:11) a +0 dagger (30, 24, D:11) a throwing net (36, 53, D:11) a +0 trident a boomerang a +0 chain mail (38, 52, D:11) a +0 scale mail (38, 53, D:11) a +0 pair of gloves (39, 22, D:11) a +0 scale mail (42, 14, D:11) a +0 short sword (43, 35, D:11) a +0 dire flail a +0 giant club (45, 38, D:11) a +0 giant spiked club a +0 dire flail (47, 17, D:11) a +1 pair of gloves (48, 7, D:11) 4 stones (49, 10, D:11) a +0 whip a +0 leather armour a +1 mace of protection a +0 ring mail (49, 11, D:11) a +0 giant spiked club a +0 giant club (49, 12, D:11) a +0 whip 5 poisoned darts (49, 16, D:11) a +0 shortbow (49, 50, D:11) a +0 leather armour (51, 46, D:11) a +3 shortbow (53, -1, D:11) a +0 ring mail (53, 24, D:11) a +0 robe a +0 dagger (53, 26, D:11) a +0 scale mail (53, 47, D:11) a +0 shortbow a +0 pair of boots (54, 8, D:11) a +0 spear a +0 ring mail (54, 32, D:11) a +0 shortbow (55, 15, D:11) 5 curare-tipped darts (55, 27, D:11) a +0 shortbow (55, 45, D:11) 6 large rocks a +0 shortbow (56, 16, D:11) a +0 dire flail a +0 chain mail (56, 39, D:11) 4 stones (56, 45, D:11) a +0 shortbow (57, 15, D:11) a +0 glaive a +0 chain mail (57, 43, D:11) a +0 shortbow of flaming (58, 15, D:11) a +0 whip a +0 scale mail (60, -6, D:11) 3 stones (60, 10, D:11) a +0 cloak (60, 12, D:11) a +0 chain mail (61, 11, D:11) a +0 rapier (62, 10, D:11) a +9 giant club (62, 11, D:11) 5 stones (62, 12, D:11) the +2 leather armour "Figg" {Harm rPois rC++ Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (63, 7, D:11) a +0 club a +0 robe (63, 30, D:11) the +6 scale mail "Bucie" {rN++ SInv} rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (73, 56, D:11) a +0 dagger a +0 robe (75, 58, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (8, 15, D:12) 3 poisoned darts (9, -11, D:12) a +3 leather armour of cold resistance (10, -4, D:12) a +0 dagger (11, -4, D:12) a +0 rapier (11, 21, D:12) a +0 short sword (13, 2, D:12) 8 stones (15, 2, D:12) a +0 chain mail (22, -17, D:12) 5 poisoned darts (26, -2, D:12) a +0 shortbow (33, 27, D:12) a +0 pair of boots (34, -1, D:12) 3 large rocks (41, 27, D:12) a +0 club (42, -7, D:12) 4 large rocks (42, 6, D:12) 7 stones (44, 10, D:12) 5 poisoned darts (50, 21, D:12) 3 large rocks (51, 20, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) a +0 sling (6, -14, D:13) a +0 shortbow (7, 14, D:13) 2 large rocks (13, -19, D:13) a +0 shortbow a +0 shortbow (13, -18, D:13) a +0 shortbow (14, -21, D:13) 4 scrolls of noise (14, -19, D:13) a +0 shortbow (14, -9, D:13) a +0 quarterstaff (15, -20, D:13) a +0 shortbow (18, -19, D:13) a +0 plate armour (22, -12, D:13) a +0 chain mail (23, -11, D:13) a +0 barding (29, -17, D:13) a +0 leather armour (40, -3, D:13) a +0 shortbow (50, -1, D:13) an acid dragon corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 short sword a +0 great mace a +0 leather armour (0, 1, D:14) an ugly thing corpse an ugly thing corpse (1, -5, D:14) 7 stones (1, 2, D:14) a vampire mosquito corpse (2, -2, D:14) a boulder beetle corpse (6, 15, D:14) 6 poisoned darts (7, 15, D:14) a staff of cold (unseen) (8, 14, D:14) the ring "Fiphyol" {Fire rCorr} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (unseen) (8, 15, D:14) a scroll of identify (10, 15, D:14) a potion of haste