EnergyMaker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (0, 14, D:1) a +0 dagger (1, -9, D:1) a +0 club (2, 28, D:1) a +0 club (14, 28, D:1) a +0 animal skin (28, 30, D:1) a +0 ring mail (31, 3, D:1) 5 stones (31, 44, D:1) a +0 dagger 2 stones (36, 35, D:1) a +0 whip (41, -5, D:1) a +0 club (47, -6, D:1) a +0 whip (47, 13, D:1) a book of Spatial Translocations Level 2 of the Dungeon (0, 0, D:2) a staff of air (19, -16, D:2) a +0 whip (28, 6, D:2) a +0 club (37, 7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 13, D:3) a +0 club (3, 10, D:3) a ring of wizardry (6, -7, D:3) a +0 short sword (7, -6, D:3) a +0 short sword 2 boomerangs a +0 leather armour (7, -5, D:3) a +0 war axe a +0 club (15, -14, D:3) a +0 mace (18, 10, D:3) a +2 flail of protection a +0 spear (19, 10, D:3) a +0 flail a +0 whip (30, 2, D:3) a +0 dagger (36, -2, D:3) a +0 club (36, -1, D:3) a +0 dagger (37, -2, D:3) a +0 club a +0 dagger (38, -1, D:3) a +0 dagger (38, 0, D:3) a +0 dagger a +1 dagger of venom (40, -2, D:3) a +0 dagger (44, 22, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 2, D:4) a +0 club a +0 halberd (1, 0, D:4) a +0 whip (1, 1, D:4) a +0 whip (1, 2, D:4) a +0 dagger 2 stones (7, 19, D:4) a +0 leather armour a +0 short sword (10, 17, D:4) a +1 leather armour of poison resistance a +0 dagger (11, 17, D:4) a +0 dagger a +0 sling (13, 19, D:4) a +0 giant spiked club (14, 10, D:4) a +0 club (14, 15, D:4) a +0 dagger (14, 17, D:4) a +0 short sword a +0 animal skin a +0 helmet (14, 19, D:4) a +2 robe of cold resistance a +2 dagger of speed (24, -8, D:4) a +0 mace (29, 9, D:4) a +0 rapier (29, 29, D:4) a +0 chain mail (33, 37, D:4) a +0 short sword (34, 25, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 trident (3, -12, D:5) a +0 club 4 stones a +0 robe (4, 21, D:5) a +0 whip a curare-tipped dart a +0 spear (5, 21, D:5) a +0 spear (6, 21, D:5) a +0 short sword a +0 whip 5 stones a +0 short sword a +0 scale mail a +0 trident (9, 0, D:5) a +0 dagger (20, 22, D:5) a +0 giant club (27, 36, D:5) a +0 chain mail (27, 39, D:5) a +0 ring mail (31, -15, D:5) a +0 club a +0 leather armour (34, 21, D:5) a +0 helmet (34, 36, D:5) a +0 ring mail (35, 23, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Jaclamo's Self-Improvement Boutique a manual of Throwing (960 gold) a manual of Fighting (960 gold) a manual of Air Magic (960 gold) a manual of Transmutations (960 gold) [Shop] Fuvoc's Jewellery Emporium the ring of Ezaosh {Str+6 Int+6 Stlth-} (650 gold) [ring of intelligence] Str: It affects your strength (+6). Int: It affects your intelligence (+6). Stlth: It makes you less stealthy. an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) a ring of magical power (240 gold) a +6 ring of dexterity (432 gold) a ring of flight (210 gold) an amulet of magic regeneration (360 gold) a +6 ring of strength (432 gold) an amulet of regeneration (360 gold) (2, -8, D:6) a +2 vorpal dire flail a +0 chain mail (3, 5, D:6) a +0 dagger a +0 leather armour 4 poisoned darts (8, 30, D:6) a +4 dagger a +0 club a +0 scale mail a +0 war axe a +0 dagger a boomerang (17, 42, D:6) 6 stones (25, 28, D:6) a +0 falchion +0 steam dragon scales (27, 27, D:6) a +0 leather armour (32, -4, D:6) a +0 giant spiked club a +0 giant club (52, 30, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 48, D:7) 3 stones (8, 20, D:7) a Grand Grimoire (10, 21, D:7) a +0 club a +0 club a +0 shortbow a +0 whip a +0 leather armour a +0 flail a +0 club (11, 50, D:7) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (12, 41, D:7) a +0 club (13, 20, D:7) a +0 club (13, 21, D:7) a +0 club a +0 scale mail (13, 22, D:7) a +0 flail a +0 leather armour (14, 51, D:7) a +0 dagger (15, 41, D:7) a +0 flail (15, 42, D:7) a +0 mace (15, 52, D:7) a +0 whip a +0 leather armour (16, 2, D:7) a +0 dire flail a +0 chain mail a +0 short sword 3 boomerangs a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe (17, 51, D:7) a +0 dagger (18, 44, D:7) a +0 chain mail (20, 45, D:7) a +0 hand axe a +0 leather armour (20, 49, D:7) a +0 halberd a +0 arbalest a +0 mace a +0 mace a +0 club a +0 ring mail a +0 short sword a +0 hand axe (25, 21, D:7) 5 stones (26, 13, D:7) a +0 long sword a +0 plate armour (27, 14, D:7) a +0 flail a +0 flail a +0 ring mail (29, 32, D:7) a +0 morningstar (30, 32, D:7) a +0 shortbow (31, 18, D:7) a +0 whip 8 stones (32, 31, D:7) a +0 rapier (34, 32, D:7) a +0 scimitar (35, 42, D:7) a +0 short sword a +0 leather armour (36, 42, D:7) a +0 flail a +0 dagger (37, 25, D:7) a +0 club a +0 leather armour (38, 39, D:7) a +0 short sword a +0 arbalest a +0 plate armour (45, 48, D:7) a throwing net (46, 48, D:7) a potion of degeneration 4 scrolls of vulnerability (52, 43, D:7) 3 stones Level 8 of the Dungeon [Shop] Moore's Dragon-Slaying Spoils +1 steam dragon scales (564 gold) +0 acid dragon scales (480 gold) +0 swamp dragon scales (600 gold) +2 fire dragon scales (864 gold) +0 ice dragon scales (720 gold) +0 pearl dragon scales (1200 gold) +0 shadow dragon scales (960 gold) +0 storm dragon scales (960 gold) +0 gold dragon scales (960 gold) quicksilver dragon scales (720 gold) (21, -18, D:8) a +0 ring mail (21, 8, D:8) a +0 club 4 stones a +0 whip a +0 whip a +2 short sword of holy wrath a +0 short sword (22, 8, D:8) a +0 whip of venom 5 poisoned darts (22, 12, D:8) a +0 battleaxe a +0 robe (22, 13, D:8) a +3 flail a +0 robe a +0 flail a +0 robe a +0 falchion 3 atropa-tipped darts a +0 robe of willpower a +1 halberd a +0 robe (23, 8, D:8) a +0 short sword (29, 28, D:8) a +0 hand axe a +0 leather armour (30, 18, D:8) a +0 spear (35, 21, D:8) a +4 trident of freezing a +0 robe (38, 21, D:8) a +5 mace a +0 robe a +0 short sword a +0 ring mail (39, 21, D:8) a +4 long sword a +0 robe a +0 battleaxe a +0 robe (41, 5, D:8) +0 acid dragon scales (44, 5, D:8) a +0 dagger a +0 leather armour (45, 5, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +3 long sword of holy wrath a +0 chain mail (52, 6, D:8) 6 poisoned darts (60, 13, D:8) a +0 whip a +0 morningstar a +0 leather armour a +0 flail a +0 leather armour a +0 war axe a +0 scale mail a +0 hand axe (61, 13, D:8) a +0 whip Level 9 of the Dungeon (6, 48, D:9) a +0 club (9, 23, D:9) a +0 cloak (18, 10, D:9) a +0 mace a +0 ring mail a +0 club a +2 dagger of venom a +0 club a +0 ring mail a +0 dagger a +0 robe (26, 5, D:9) 5 large rocks (28, 21, D:9) a +0 ring mail (28, 36, D:9) a +0 club (28, 37, D:9) a +0 hand axe (29, 36, D:9) the +0 leather armour of Dawn {Harm rN++ Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. (29, 37, D:9) a +0 hand axe a +0 chain mail (30, 18, D:9) 3 stones (48, 48, D:9) the +5 hand axe of Absolution {freeze, Fly rCorr MP-9 Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). MP: It affects your magic capacity (-9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (49, 47, D:9) a +0 hand axe (49, 49, D:9) the +12 hand axe "Extakec" {vorpal, *Rage rC+ Dex+4 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (50, 48, D:9) a +0 hand axe (53, 35, D:9) a +0 long sword (56, 2, D:9) a +0 flail (56, 3, D:9) a +0 flail (56, 39, D:9) a +3 dagger of holy wrath (57, 3, D:9) a +3 spear of venom a +0 scale mail a +0 buckler (58, 2, D:9) a +0 scimitar (58, 3, D:9) a +0 halberd Level 10 of the Dungeon (2, -33, D:10) a +0 dagger a +0 robe a +0 robe a +0 dagger (4, -32, D:10) a +1 dagger of draining (still there?) a +0 ring mail (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (15, -47, D:10) a book of Ice (22, -41, D:10) a +0 whip (23, -23, D:10) a +0 dire flail a +0 giant spiked club (23, -16, D:10) a +0 giant club a +0 giant club (26, -40, D:10) a +0 flail a +0 leather armour (29, -27, D:10) a +0 war axe (29, -5, D:10) a +0 spear (31, -41, D:10) a +0 battleaxe a +0 chain mail a +0 dagger a +0 scale mail a potion of degeneration a +0 dagger a +0 club a +0 chain mail a +0 flail a +0 flail a +0 scale mail a +0 dagger a +0 ring mail a +0 falchion a +0 ring mail a +0 club 2 silver boomerangs a +2 whip of pain a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 mace a +0 scale mail a +0 flail a +0 leather armour (37, -34, D:10) a book of Iron (39, -36, D:10) a ring of poison resistance (43, -22, D:10) 6 large rocks (43, -20, D:10) a +0 ring mail (51, -36, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (52, -35, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 club (7, 17, D:11) a +0 rapier (8, 36, D:11) Sif Muna's Dissertation on the Figure Spells Type Level a - Beastly Appendage Transmutation 1 Trog disapproves of the use of such an item. (unseen) (8, 37, D:11) Sif Muna's Discursus on Fire Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (unseen) (8, 38, D:11) Sif Muna's Octavo of Battling Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (unseen) (10, -1, D:11) 2 stones (10, 21, D:11) a +0 flail (11, 20, D:11) a +0 trident (11, 21, D:11) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (14, 26, D:11) a +0 war axe (15, 28, D:11) 4 stones (16, 26, D:11) a +0 dagger a +0 robe (16, 35, D:11) a +0 hand axe (17, 27, D:11) a +0 robe (18, 26, D:11) a +0 chain mail a +2 hand axe of freezing (19, 2, D:11) a +0 mace (19, 27, D:11) a +0 robe a +0 war axe a +0 hand axe a +0 leather armour a +0 mace (20, 26, D:11) a +0 leather armour a +0 war axe a +0 morningstar (20, 27, D:11) a +0 dagger Level 12 of the Dungeon (7, 27, D:12) 5 large rocks (14, -14, D:12) a +0 dagger (14, 20, D:12) a +0 war axe a +0 leather armour (33, -21, D:12) a +0 war axe (33, -20, D:12) a +0 dagger (34, -21, D:12) a +0 dagger a +1 robe of willpower (44, 1, D:12) a +0 ring mail (49, -13, D:12) 2 large rocks (50, 0, D:12) a +0 dagger a +0 robe (50, 1, D:12) a +0 shortbow (50, 4, D:12) a +0 giant club a +0 robe (58, -23, D:12) a staff of conjuration Level 13 of the Dungeon (0, 0, D:13) a +0 scimitar (2, -5, D:13) a +0 trident (8, 1, D:13) 7 stones (12, -7, D:13) 5 stones (20, -3, D:13) a +0 club (33, -3, D:13) a +0 hand axe a +0 leather armour a meliai corpse (33, 3, D:13) a +0 war axe (still there?) a +1 robe of fire resistance (still there?)