Engie Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (2, -8, D:1) 7 stones (2, 10, D:1) 4 poisoned darts (5, 21, D:1) a stone (10, -3, D:1) 6 stones (12, -8, D:1) a +0 short sword (14, 23, D:1) a +0 short sword (15, -13, D:1) a +0 dagger (18, -6, D:1) a +0 club (18, 16, D:1) a +1 dagger 2 stones (25, 37, D:1) a +0 club (28, 40, D:1) a potion of mutation (29, -1, D:1) a +0 plate armour (35, 31, D:1) a +0 leather armour (41, 3, D:1) a +0 short sword 3 stones (44, 13, D:1) a +0 ring mail (48, 12, D:1) a +0 club (54, 27, D:1) 6 stones Level 2 of the Dungeon [Shop] Jaistot's Assorted Antiques a potion of heal wounds (85 gold) a +0 flail (59 gold) 2 potions of curing (102 gold) a scroll of identify (34 gold) (0, 0, D:2) a +0 club (14, 0, D:2) a +0 sling (50, 7, D:2) a +0 mace (55, -10, D:2) a +0 hand axe (57, -9, D:2) a +0 great sword Level 3 of the Dungeon (9, -6, D:3) a +0 robe (10, -12, D:3) a +0 short sword (10, -9, D:3) a +0 dagger (25, 8, D:3) a +0 mace of venom a +0 ring mail (30, -26, D:3) 3 stones (34, -30, D:3) 3 stones (39, -14, D:3) a +0 cloak (43, -25, D:3) a +0 dagger (47, -6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (12, 25, D:4) a +0 pair of boots (16, -3, D:4) a +0 leather armour (21, -8, D:4) a +0 whip 5 stones (26, 5, D:4) a +0 robe (34, -8, D:4) a +0 pair of gloves (39, 1, D:4) a +0 hand axe a +0 hand axe a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (40, 30, D:4) 5 javelins (49, 16, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, -5, D:5) a +0 leather armour a +0 falchion (3, 14, D:5) a +0 chain mail a +0 dagger (9, 4, D:5) a +0 leather armour (9, 37, D:5) a +0 short sword of venom a +0 dagger (10, 38, D:5) a +0 dagger a +0 robe (10, 39, D:5) a +0 whip a +0 falchion a +0 leather armour (11, 13, D:5) 3 stones (16, 6, D:5) a +0 short sword 5 poisoned darts (18, 4, D:5) a +0 short sword (20, 1, D:5) a +0 dagger 4 stones (21, -3, D:5) a +0 club (22, -3, D:5) a +0 dagger (22, -2, D:5) a +2 dagger of draining a +0 club a +0 dagger a +0 dagger 6 poisoned darts a +0 short sword a +0 dagger a +0 whip a +0 short sword a +0 short sword a +0 dagger a +0 club a +0 whip a +0 whip a +0 whip 15 stones a +0 club (23, -3, D:5) a +0 short sword 3 stones (25, 10, D:5) a +0 whip (31, 27, D:5) a +0 trident a +0 leather armour (32, 24, D:5) a +0 leather armour (32, 33, D:5) a +0 chain mail a +0 club (32, 35, D:5) a +1 falchion of electrocution (36, 38, D:5) a +0 short sword (38, 23, D:5) a +0 trident (41, 35, D:5) a +0 robe a +0 whip of freezing Level 6 of the Dungeon (6, 11, D:6) a +0 giant club (12, 4, D:6) a +0 club (12, 5, D:6) a +0 trident a +0 arbalest a +0 plate armour a +0 dagger a +0 ring mail (13, 0, D:6) a +0 whip 3 boomerangs a +0 leather armour (17, 10, D:6) a +0 robe a +0 dagger (17, 13, D:6) a +0 long sword (19, 18, D:6) a +0 leather armour (20, 8, D:6) a +0 ring mail a +0 club (21, 7, D:6) a +0 ring mail a +0 flail (22, 8, D:6) a +0 robe a +0 dagger (27, 11, D:6) a +0 whip (32, 6, D:6) a +0 leather armour (33, 13, D:6) a +0 club a +0 leather armour a +0 club a +0 club (34, 13, D:6) a +0 morningstar (43, 19, D:6) a +0 flail a +0 chain mail (44, 15, D:6) a +0 robe (44, 16, D:6) 4 stones (44, 17, D:6) a potion of curing (45, 15, D:6) a +0 chain mail (45, 16, D:6) a scroll of immolation (45, 17, D:6) a scroll of enchant weapon (46, 15, D:6) a potion of invisibility (46, 16, D:6) a potion of haste (46, 17, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) 5 stones (3, 19, D:7) a +0 chain mail (17, 20, D:7) a +0 mace (20, -19, D:7) a +0 chain mail a +0 mace (20, -18, D:7) a +0 dagger (20, -17, D:7) a +0 robe a +1 dagger of freezing a +0 chain mail a +2 mace of holy wrath (20, -16, D:7) a +0 robe a +0 dagger (20, -12, D:7) a +0 dagger a +0 robe (24, 13, D:7) a +1 vorpal flail (30, 9, D:7) 7 stones (61, 12, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +1 great sword a +0 robe (1, -7, D:8) the +5 mace of Day {vamp, Int+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). (1, 0, D:8) a +2 dagger a +0 robe (1, 2, D:8) a +0 short sword a +0 robe (2, -7, D:8) 4 poisoned darts (5, 6, D:8) a +2 falchion a +0 robe (10, -10, D:8) a +0 trident (10, -9, D:8) a +0 ring mail a +0 flail (10, -8, D:8) a +0 leather armour a +0 club (11, 5, D:8) a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace of distortion (12, -26, D:8) a +0 whip (12, -9, D:8) a +0 whip a +0 chain mail (12, 4, D:8) a +0 robe a +0 dagger (12, 5, D:8) a +0 whip a +0 chain mail a +0 short sword a +3 arbalest (13, -26, D:8) a +0 club 4 poisoned darts (14, 4, D:8) a +0 robe a +0 dagger (14, 6, D:8) a +0 chain mail a +0 club (15, -25, D:8) a +0 club a curare-tipped dart (15, -24, D:8) 5 poisoned darts a +0 whip (15, -23, D:8) 5 stones a +1 dagger of speed (15, 4, D:8) a +0 hand axe (15, 5, D:8) a +0 robe a +0 dagger (16, 4, D:8) a +0 hand axe a +0 robe (28, 17, D:8) a book of Displacement (28, 21, D:8) a +0 leather armour a +0 hand axe (31, -32, D:8) a stone (47, -17, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Nitiwon's Weapon Shoppe 7 stones (9 gold) a +0 shortbow (42 gold) a +4 sling (329 gold) a +1 falchion of flaming (173 gold) a +0 falchion (42 gold) the +10 sling "Neuzakh" {venom, rCorr Int+4 Dex-2} (960 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. a +0 club (14 gold) a +0 dagger of protection (61 gold) a +0 whip (35 gold) [Shop] Yziclos's Gadget Gallery a wand of paralysis (6) (158 gold) a phial of floods (440 gold) a condenser vane (440 gold) a wand of paralysis (5) (132 gold) a tin of tremorstones (2/2) (440 gold) a wand of flame (11) (84 gold) a tin of tremorstones (2/2) (440 gold) (2, -25, D:9) 4 stones (4, -27, D:9) a +0 hand axe of distortion a +0 scale mail (6, -26, D:9) a +0 short sword a +0 ring mail (6, -24, D:9) a +0 trident a +0 arbalest a +0 plate armour (13, -6, D:9) a +0 leather armour (14, -43, D:9) a +0 trident (16, -3, D:9) 4 stones (18, -34, D:9) a +0 halberd (19, -35, D:9) a +0 halberd (19, -33, D:9) a +0 halberd (20, -34, D:9) a +1 halberd of protection (30, -37, D:9) a scroll of magic mapping (30, -23, D:9) 2 boomerangs (30, -14, D:9) a +0 dire flail a +0 chain mail (31, -38, D:9) a scroll of teleportation (33, -14, D:9) a +2 dagger of protection a +0 robe (34, -15, D:9) a +0 dagger a +0 robe (35, -13, D:9) a +2 dagger of protection a +0 robe (40, -27, D:9) a +0 dire flail a +0 giant club (41, -38, D:9) a +0 dagger (42, -45, D:9) a +0 rapier (42, -44, D:9) a +0 giant club a +0 giant club (43, -30, D:9) a +0 giant club a +0 dire flail (47, -42, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 poisoned darts (2, 10, Lair:1) 25 gold pieces (12, 9, Lair:1) the +7 spear of True Grit {spect, rC+ Dex+2 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (1, 12, Lair:2) the +6 spear "Zuisoir" {venom, Str+2} It poisons the flesh of those it strikes. Str: It affects your strength (+2). (unseen) (16, -8, Lair:2) +0 swamp dragon scales a swamp dragon corpse (16, -4, Lair:2) a water moccasin corpse (skeletalised by now)