Engrim Level 1 of the Dungeon (1, -21, D:1) a +0 dagger (7, -19, D:1) a serpent talisman (11, -13, D:1) 6 atropa-tipped darts (16, -14, D:1) a +0 leather armour (33, -10, D:1) a +0 leather armour (38, -30, D:1) a +0 club (44, -22, D:1) a +0 whip (53, -17, D:1) a +0 scale mail (55, -25, D:1) 7 stones (60, -3, D:1) a +0 club Level 2 of the Dungeon (3, 18, D:2) a bat corpse (skeletalised by now) (4, 8, D:2) a +0 spear (4, 9, D:2) a +0 club a goblin corpse (7, 6, D:2) a +0 hand axe (16, 7, D:2) 3 stones (17, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 33, D:2) a +0 whip (24, 4, D:2) a +0 leather armour (24, 6, D:2) 7 stones (24, 24, D:2) 7 stones (26, 29, D:2) a +0 hand axe (37, 31, D:2) a jackal skeleton (39, 4, D:2) a +0 club (40, 30, D:2) a jackal corpse (skeletalised by now) (40, 37, D:2) a +0 ring mail (41, 23, D:2) a +0 dagger (42, 28, D:2) a ball python corpse (skeletalised by now)