Engrim Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (1, -7, D:1) 3 stones (1, 1, D:1) a +0 club (2, 0, D:1) a +0 dagger (6, -25, D:1) a +0 whip (11, 3, D:1) a +0 dagger (13, -19, D:1) a +0 ring mail (16, -37, D:1) a +0 whip a stone (26, -1, D:1) a +0 short sword (26, 7, D:1) 8 stones (33, 5, D:1) a +0 whip (34, -38, D:1) a +0 whip (36, -24, D:1) a +0 short sword a stone (37, -11, D:1) 4 stones Level 2 of the Dungeon (3, -10, D:2) a +0 robe (7, 12, D:2) 2 atropa-tipped darts (8, 4, D:2) a +0 hammer (9, 11, D:2) a +0 dagger (12, -10, D:2) 5 stones (23, 4, D:2) a +0 dagger (34, 32, D:2) a +0 club a +0 whip (34, 33, D:2) a +0 flail (35, 2, D:2) a staff of cold (35, 6, D:2) a +0 short sword 2 stones (35, 32, D:2) a +0 spear (36, -7, D:2) a +0 club (40, 25, D:2) a +0 club 5 stones (45, 24, D:2) a +0 dagger (51, 9, D:2) a +0 leather armour Level 3 of the Dungeon (8, 5, D:3) a +0 club (12, -7, D:3) a +0 short sword (18, 12, D:3) a +0 dagger a +0 sling (29, 38, D:3) a +0 short sword (35, -7, D:3) a +0 ring mail (36, -9, D:3) a scarf of harm (36, 3, D:3) a +0 short sword (36, 4, D:3) a +0 dagger of venom (39, 0, D:3) a +0 longbow (47, 3, D:3) 2 poisoned darts (47, 31, D:3) a +0 spear (48, 36, D:3) a +0 ring mail (61, 4, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (6, -2, D:4) a +0 dagger a +0 chain mail (6, -1, D:4) a +0 whip a +0 ring mail (7, -1, D:4) a +0 war axe an orc corpse (7, 0, D:4) a +0 hand axe a +0 plate armour an orc corpse (12, 0, D:4) the +1 ring mail of Devotion {-Tele rPois rCorr} rPois: It protects you from poison -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (14, -3, D:4) a +0 giant club