ERROR: range check error (27000 / 702) Version: Dungeon Crawl Stone Soup 0.33-a0-194-g07b0ac27cd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9867095888813568372, deterministic pregen: 1 Command line: /usr/games/crawl-git-07b0ac27cd -name Engwar -rc /dgldir/rcfiles/crawl-git/Engwar.rc -macro /dgldir/rcfiles/crawl-git/Engwar.macro -morgue /dgldir/morgue/Engwar/ -webtiles-socket /crawl-master/webserver/sockets/Engwar:2024-10-03.07:58:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-07b0ac27cd(_Z17write_stack_traceP8_IO_FILE+0x27) [0x563adce6a8a7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-07b0ac27cd(_Z13do_crash_dumpv+0x3fc) [0x563adce756bc]: do_crash_dump() /usr/games/crawl-git-07b0ac27cd(_Z20crash_signal_handleri+0x1ca) [0x563adce6acea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f65e4bdffd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f65e4c2ed3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f65e4bdff32]: /usr/games/crawl-git-07b0ac27cd(+0x498bd6) [0x563adce74bd6]: /usr/games/crawl-git-07b0ac27cd(+0x4992b4) [0x563adce752b4]: /usr/games/crawl-git-07b0ac27cd(+0x81438a) [0x563add1f038a]: /usr/games/crawl-git-07b0ac27cd(_Z11monster_dieR7monster11killer_typeibb+0x4a2d) [0x563add20107d]: monster_die(monster&, killer_type, int, bool, bool) /usr/games/crawl-git-07b0ac27cd(_ZN4bolt12kill_monsterER7monster+0xd9) [0x563adce17989]: bolt::kill_monster(monster&) /usr/games/crawl-git-07b0ac27cd(_ZN4bolt14affect_monsterEP7monster+0x1026) [0x563adce26c26]: bolt::affect_monster(monster*) /usr/games/crawl-git-07b0ac27cd(_ZN4bolt11affect_cellEv+0x239) [0x563adce21ce9]: bolt::affect_cell() /usr/games/crawl-git-07b0ac27cd(_ZN4bolt7explodeEbb+0x715) [0x563adce22535]: bolt::explode(bool, bool) /usr/games/crawl-git-07b0ac27cd(_ZN16explosion_fineff4fireEv+0x92) [0x563adcf7a372]: explosion_fineff::fire() /usr/games/crawl-git-07b0ac27cd(_Z18fire_final_effectsv+0x30) [0x563adcf78c60]: fire_final_effects() /usr/games/crawl-git-07b0ac27cd(_Z11fight_meleeP5actorS0_Pbb+0x48e) [0x563adcf5ba8e]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-07b0ac27cd(+0x7da09f) [0x563add1b609f]: /usr/games/crawl-git-07b0ac27cd(_Z19handle_monster_moveP7monster+0x2171) [0x563add1b8c01]: handle_monster_move(monster*) /usr/games/crawl-git-07b0ac27cd(_Z15handle_monstersb+0xad8) [0x563add1b9f38]: handle_monsters(bool) /usr/games/crawl-git-07b0ac27cd(_Z12world_reactsv+0x138) [0x563add56b888]: world_reacts() /usr/games/crawl-git-07b0ac27cd(+0xb9190a) [0x563add56d90a]: /usr/games/crawl-git-07b0ac27cd(+0xb926f5) [0x563add56e6f5]: /usr/games/crawl-git-07b0ac27cd(main+0x19f) [0x563adcdb38ef]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f65e4bcb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f65e4bcb285]: /usr/games/crawl-git-07b0ac27cd(_start+0x21) [0x563adcdb41b1]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-07b0ac27cd/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-07b0ac27cd/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-07b0ac27cd/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = corridors, absdepth0 = 11 Level vaults: layout_loops_ring dummy_snake_entry serial_bayou_shore_b serial_bayou_shore_b grunt_megastairs_1 wander_river Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The wolf is knocked back by the mystic blast. The mystic blast hits the wolf!! The wolf is almost dead. The wolf is knocked back by the mystic blast. The mystic blast hits the cane toad! You kill the cane toad! You feel very sick. You barely miss the wolf. The wolf is almost dead. You feel very sick. The wolf closely misses you. You hit the wolf but do no damage. The wolf is poisoned. The wolf is almost dead. You feel very sick. You miss the wolf. The wolf is almost dead. You feel very sick. The wolf bites you. The wolf closely misses you. You hit the wolf but do no damage. The wolf is almost dead. You feel sick. You kill the wolf! The wolf bites you but does no damage. You closely miss the wolf. The wolf is almost dead. You feel sick. The wolf bites you but does no damage. x2 You barely miss the wolf. The wolf is almost dead. You feel sick. The wolf bites you. The wolf bites you but does no damage. You miss the wolf. The wolf is almost dead. You feel sick. The wolf bites you but does no damage. The wolf barely misses you. You closely miss the wolf. The wolf is almost dead. You feel sick. The wolf misses you. You barely miss the wolf. The wolf is almost dead. You feel sick. The wolf barely misses you. The wolf bites you but does no damage. You miss the wolf. The wolf is almost dead. You feel sick. The wolf closely misses you. The wolf misses you. You hit the wolf but do no damage. The wolf is poisoned. The wolf is almost dead. You feel sick. You kill the wolf! The wolf closely misses you. Training target 4.0 for Air Magic reached! Your Air Magic skill increases to level 4! You need to enable at least one skill for training. You barely miss the wolf. You feel sick. You are no longer poisoned. The wolf bites you. The wolf bites you but does no damage. You hit the wolf. The wolf is poisoned. The wolf is lightly wounded. The wolf barely misses you. You hit the wolf but do no damage. The wolf looks as sick as possible! The wolf is lightly wounded. The wolf barely misses you. x2 You closely miss the wolf. The wolf is moderately wounded. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf closely misses you. You barely miss the wolf. The wolf is moderately wounded. The wolf bites you but does no damage. The wolf closely misses you. You hit the wolf. The wolf looks as sick as possible! The wolf is heavily wounded. The wolf barely misses you. The wolf bites you. * * * LOW HITPOINT WARNING * * * You closely miss the wolf. The wolf is severely wounded. The wolf misses you. The wolf barely misses you. You hit the wolf. The wolf looks as sick as possible! The wolf is almost dead. The wolf bites you but does no damage. You hit the wolf but do no damage. The wolf looks as sick as possible! The wolf is almost dead. You kill the wolf! Things that are here: a wolf corpse; a cane toad skeleton Found a cloak. You see here a +0 cloak. A cane toad comes into view. A cane toad is nearby! The magic dart hits the cane toad. The cane toad is lightly wounded. Magical energy flows into your mind! The magic dart hits the cane toad! The cane toad is moderately wounded. Magical energy flows into your mind! The magic dart hits the cane toad but does no damage. The cane toad is moderately wounded. Magical energy flows into your mind! The magic dart hits the cane toad but does no damage. The cane toad is moderately wounded. The magic dart hits the cane toad. The cane toad is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. You hear an angry growl. The magic dart hits the cane toad. The cane toad is severely wounded. A black bear comes into view. The magic dart hits the cane toad but does no damage. The cane toad is severely wounded. You hit the cane toad but do no damage. The cane toad is heavily wounded. The cane toad stings you but does no damage. x2 You hit the cane toad. The cane toad is severely wounded. The cane toad stings you but does no damage. You closely miss the cane toad. The cane toad is severely wounded. The cane toad misses you. You closely miss the cane toad. The cane toad is severely wounded. The cane toad barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black bear! The black bear is moderately wounded. The black bear is knocked back by the mystic blast. The mystic blast hits the cane toad! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. The cane toad collides with the black bear! The black bear is almost dead. You kill the cane toad! The magic dart hits the black bear. The black bear is almost dead. The magic dart hits the black bear. You kill the black bear! Magical energy flows into your mind! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wolf comes into view. A wolf is nearby! A wolf is nearby! A wolf is nearby! The magic dart hits the wolf. The wolf is lightly wounded. The wolf howls! The wolf bites you but does no damage. The wolf bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf! The wolf is heavily wounded. The wolf is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf! The wolf is almost dead. The wolf is knocked back by the mystic blast. Magical energy flows into your mind! The magic dart hits the wolf. You kill the wolf! Magical energy flows into your mind! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a black bear corpse; a cane toad corpse A blink frog comes into view. The blink frog gives a loud, deep croak! The blink frog blinks! The blink frog moves out of view. You open the door. A blink frog comes into view. A blink frog is nearby! There is an open door here. A blink frog comes into view. The blink frog gives a loud, deep croak! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The magic dart hits the blink frog. The blink frog is lightly wounded. Magical energy flows into your mind! The blink frog hits your fulminant prism! The blink frog blinks! The blink frog completely misses you. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the blink frog!! The blink frog is severely wounded. You hear a bleat! x2; You hear a bellow! You hear a croak. The magic dart hits the blink frog. The blink frog is severely wounded. Magical energy flows into your mind! The blink frog barely misses you. The blink frog hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! The mystic blast hits the blink frog! You kill the blink frog! Magical energy flows into your mind! There is an open door here. The blink frog attacks as it pursues you! The blink frog hits you! The blink frog hits you but does no damage. You hit the blink frog. The blink frog is poisoned. The blink frog is lightly wounded. The blink frog misses you. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is heavily wounded. The blink frog is knocked back by the mystic blast. Magical energy flows into your mind! You hit the blink frog. The blink frog is heavily wounded. The blink frog hits you but does no damage. You miss the blink frog. The blink frog is heavily wounded. The blink frog blinks! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is almost dead. The blink frog is knocked back by the mystic blast. The blink frog slams into the rock wall. You kill the blink frog! You open the door. There is an open door here. Found an escape hatch in the floor. A dream sheep comes into view. The magic dart hits the dream sheep. The dream sheep is lightly wounded. The dream sheep bleats! You hear a bleat! The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. The magic dart hits the dream sheep. The dream sheep is moderately wounded. You hear a bleat! A dream sheep comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, p - dream sheep You conjure a prism of explosive energy! A fulminant prism comes into view. The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. Your fulminant prism crackles loudly. A dream sheep comes into view. Being near the torpor snail leaves you feeling lethargic. Your fulminant prism explodes! The blast of energy engulfs the dream sheep!! The dream sheep is almost dead. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. A torpor snail comes into view. The dream sheep headbutts you! You wake up. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The dream sheep misses you. The dream sheep closely misses you. The dream sheep barely misses you. The dream sheep misses you. x2 The dream sheep headbutts you. Your fulminant prism crackles loudly. The dream sheep headbutts you. The dream sheep closely misses you. Your fulminant prism explodes! The blast of energy engulfs the torpor snail! The torpor snail is lightly wounded. The blast of energy engulfs the dream sheep! The dream sheep is severely wounded. The blast of energy engulfs the dream sheep! You kill the dream sheep! The blast of energy engulfs the dream sheep!! You kill the dream sheep! The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. The torpor snail bites you!! You hit the torpor snail. The torpor snail is poisoned. The torpor snail is moderately wounded. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. The torpor snail bites you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the torpor snail!! The torpor snail is heavily wounded. The torpor snail is knocked back by the mystic blast. The mystic blast hits the dream sheep! You kill the dream sheep! The magic dart hits the torpor snail. The torpor snail is heavily wounded. You hit the torpor snail but do no damage. The torpor snail looks even sicker. The torpor snail is severely wounded. The torpor snail bites you but does no damage. You hit the torpor snail but do no damage. The torpor snail looks as sick as possible! The torpor snail is severely wounded. The torpor snail bites you but does no damage. You hit the torpor snail. The torpor snail looks as sick as possible! The torpor snail is severely wounded. The torpor snail closely misses you. The torpor snail bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the torpor snail but does no damage. The torpor snail is severely wounded. Magical energy flows into your mind! The torpor snail bites you! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the torpor snail! You kill the torpor snail! You feel yourself speed up. Training target 6.0 for Dodging reached! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! Your Dodging skill increases to level 6! You need to enable at least one skill for training. Your Stealth skill increases to level 2! Key pressed, stopping explore. You now have 945 gold pieces (gained 12). Found a stone staircase leading down. Found 6 stones. You now have 956 gold pieces (gained 11). You see here 6 stones. D - a +1 helmet A cane toad comes into view. The magic dart hits the cane toad. The cane toad is lightly wounded. The cane toad gives a loud, deep croak! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. Magical energy flows into your mind! The magic dart hits the cane toad but does no damage. The cane toad is moderately wounded. Magical energy flows into your mind! The magic dart hits the cane toad. The cane toad is heavily wounded. Magical energy flows into your mind! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is severely wounded. The cane toad is knocked back by the mystic blast. The cane toad slams into the rock wall. The magic dart hits the cane toad. The cane toad is severely wounded. The magic dart hits the cane toad. The cane toad is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! You kill the cane toad! Magical energy flows into your mind! You hear a bellow! Unknown command. You see here a cane toad corpse. You open the door. A water moccasin comes into view. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The magic dart hits the water moccasin. The water moccasin is almost dead. The magic dart hits the water moccasin. The water moccasin is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! There is an open door here. There is an open door here. Found a ring mail. Found 5 stones. A yak comes into view. The magic dart hits the yak. The yak is lightly wounded. The yak bellows! The magic dart hits the yak. The yak is lightly wounded. A yak comes into view. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, p - yak You conjure a prism of explosive energy! The yak bellows! A fulminant prism comes into view. You hear a bellow! A yak comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak Okay, then. You hit the yak but do no damage. The yak is poisoned. The yak is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak!! The yak is severely wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is severely wounded. You hit the yak. The yak looks as sick as possible! The yak is severely wounded. The yak barely misses you. The yak gores you! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The yak completely misses you. The yak gores you but does no damage. You hit the yak. The yak is almost dead. Your fulminant prism crackles loudly. The yak misses you. The yak gores you but does no damage. You hit the yak. The yak is poisoned. The yak is severely wounded. You kill the yak! Your fulminant prism explodes! The blast of energy engulfs the yak! The yak is moderately wounded. The blast of energy engulfs the yak!! The yak is heavily wounded. The blast of energy engulfs the yak!! You kill the yak! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You hit the yak but do no damage. The yak is moderately wounded. The yak completely misses you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is severely wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! The yak is severely wounded. The yak is knocked back by the mystic blast. You hit the yak. The yak is poisoned. The yak is severely wounded. The yak gores you. You hit the yak. The yak looks as sick as possible! The yak is severely wounded. The yak gores you but does no damage. The yak barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! The mystic blast hits the yak!! You kill the yak! You see here a yak corpse. You now have 970 gold pieces (gained 14). E - a scroll labelled VYMAUVV ZIESS You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You see here a blink frog skeleton. You see here a +0 ring mail. There is an open door here. You see here 6 stones. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. A skyshark comes into view. Found a stone staircase leading down. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. There is a stone staircase leading up here. The magic dart hits the skyshark. The skyshark is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs the skyshark!! The skyshark is moderately wounded. You hear an angry hiss. You hear an angry growl. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, p - skyshark You conjure a prism of explosive energy! A fulminant prism comes into view. The skyshark bites you but does no damage. The skyshark tail-slaps you. The skyshark barely misses you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skyshark! The skyshark is heavily wounded. The skyshark is knocked back by the mystic blast. The skyshark slams into the rock wall! The skyshark is severely wounded. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the skyshark!! You kill the skyshark! You hear a loud, deep croak! HP restored. A bullfrog comes into view. The magic dart hits the bullfrog. The bullfrog is lightly wounded. The bullfrog gives a loud, deep croak! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is almost dead. The bullfrog is knocked back by the mystic blast. The bullfrog slams into the rock wall! You kill the bullfrog! You hear an angry hiss. You hear an angry growl. You start resting. A polar bear comes into view. You climb upwards. There is a stone staircase leading down here. You see here a cane toad skeleton. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Found a scale mail. There is a stone staircase leading up here. A yak comes into view. The yak bellows! You hear a bellow! A yak comes into view. You hear a bellow! There are monsters nearby! The magic dart hits the yak. The yak is lightly wounded. The magic dart hits the yak. The yak is lightly wounded. The magic dart hits the yak. The yak is moderately wounded. The magic dart hits the yak but does no damage. The yak is moderately wounded. A yak comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, p - yak You conjure a prism of explosive energy! A fulminant prism comes into view. A yak comes into view. Your fulminant prism crackles loudly. You hit the yak. The yak is poisoned. The yak is moderately wounded. A yak comes into view. The yak gores you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is heavily wounded. The blast of energy engulfs the fungus!! The fungus begins to die. The fungus is lightly damaged. The blast of energy engulfs the yak!! The yak is almost dead. The blast of energy engulfs the yak!! The yak is almost dead. You hear a trumpeting! x4; You hear an angry hiss. x2; You hear a trumpeting! You hear a loud, deep croak! You hear a roar! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The yak gores you! You hit the yak but do no damage. The yak is heavily wounded. The yak barely misses you. The yak closely misses you. Your fulminant prism crackles loudly. You hit the yak. The yak is poisoned. The yak is heavily wounded. The yak gores you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the fungus!! The fungus is moderately damaged. The blast of energy engulfs the yak! You kill the yak! The blast of energy engulfs the yak!! You kill the yak! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak!! The yak is heavily wounded. Your Air Magic skill increases to level 5! You hit the yak. The yak looks as sick as possible! The yak is heavily wounded. A nearby fungus withers and dies. The yak closely misses you. You hit the yak. The yak looks as sick as possible! The yak is almost dead. The yak gores you but does no damage. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is severely wounded. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the yak! The yak is almost dead. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak collides with the yak! You kill the yak! x3 A nearby plant withers and dies. HP restored. A seven-headed hydra comes into view. A seven-headed hydra is nearby! A seven-headed hydra is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The seven-headed hydra roars! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra!! The seven-headed hydra is moderately wounded. Your fulminant prism crackles loudly. You hear a trumpeting! x2; You hear an angry hiss. You hear a trumpeting! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Magical energy flows into your mind! A fulminant prism comes into view. The seven-headed hydra bites your fulminant prism! The seven-headed hydra bites your fulminant prism. Your fulminant prism detonates feebly. Your fulminant prism explodes! The blast of energy engulfs the fungus! The fungus begins to die. The fungus is lightly damaged. You hear a trumpeting! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the fungus! The fungus is lightly damaged. The blast of energy engulfs the seven-headed hydra!! The seven-headed hydra is severely wounded. You hear a trumpeting! You hear an angry hiss. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The seven-headed hydra completely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you. x2 The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra misses you. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the seven-headed hydra! The seven-headed hydra is severely wounded. The seven-headed hydra is knocked back by the mystic blast. A nearby fungus withers and dies. Magic courses through your body. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you! The seven-headed hydra closely misses you. The seven-headed hydra bites you! The seven-headed hydra bites you. x2 Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the seven-headed hydra! The seven-headed hydra is almost dead. The seven-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the seven-headed hydra!! You kill the seven-headed hydra! Your fulminant prism crackles loudly. Your Air Magic skill increases to level 6! A fulminant prism is nearby! A fulminant prism is nearby! A fulminant prism is nearby! A fulminant prism is nearby! A fulminant prism is nearby! A fulminant prism is nearby! Your fulminant prism explodes! You hear an angry hiss. You hear a trumpeting! Your magical contamination has completely faded away. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. You feel very sick. The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin completely misses you. You hit the water moccasin but do no damage. The water moccasin is poisoned. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! You feel sick. You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. A steam dragon comes into view. The steam dragon hisses angrily. The magic dart hits the steam dragon but does no damage. The steam dragon breathes steam at you. The ball of steam hits you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, p - steam dragon You conjure a prism of explosive energy! A fulminant prism comes into view. The steam dragon breathes steam at you. The ball of steam hits you! You hear a loud crackle. You are engulfed in a cloud of scalding steam. The plant is engulfed in a cloud of scalding steam. The plant begins to die. The fungus is engulfed in a cloud of scalding steam. The fungus begins to die. You hear an explosion! You hear an angry growl. The plant is engulfed in a cloud of scalding steam. The fungus is engulfed in a cloud of scalding steam. A nearby fungus withers and dies. A nearby plant withers and dies. The steam dragon breathes steam at you. The ball of steam hits you!! The steam dragon breathes steam at you. The ball of steam misses you. You hear an angry growl. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon! You kill the steam dragon! Magical energy flows into your mind! You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear!! The polar bear is heavily wounded. The polar bear is knocked back by the mystic blast. You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (heavily wounded, 100% to hit) The magic dart hits the polar bear but does no damage. The polar bear is heavily wounded. Magical energy flows into your mind! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is severely wounded. The polar bear is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (severely wounded, 100% to hit) The magic dart hits the polar bear. The polar bear is severely wounded. The polar bear goes berserk! A water moccasin comes into view. The polar bear rages. The polar bear bites you! * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is almost dead. The polar bear is knocked back by the mystic blast. The polar bear rages. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear. The polar bear is almost dead. The polar bear is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! You kill the polar bear! You feel better. The water moccasin closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin misses you. You barely miss the water moccasin. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You puncture the water moccasin! The water moccasin is poisoned. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You puncture the water moccasin! The water moccasin is almost dead. The water moccasin misses you. You puncture the water moccasin! You kill the water moccasin! You see here a polar bear corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. A bullfrog comes into view. The magic dart hits the bullfrog. The bullfrog is moderately wounded. The bullfrog croaks. Magical energy flows into your mind! The magic dart hits the bullfrog. The bullfrog is moderately wounded. Magical energy flows into your mind! The magic dart hits the bullfrog. The bullfrog is heavily wounded. The magic dart hits the bullfrog! The bullfrog is severely wounded. The magic dart hits the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! You kill the bullfrog! Magical energy flows into your mind! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'f'. You see here a polar bear corpse. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. HP restored. Found 3 stones. Found a wooden ring. You see here a +0 heavy arbalest. b - a ring of wizardry A cane toad comes into view. You remove your +4 ring of protection. b - a ring of wizardry (right hand) The cane toad gives a loud, deep croak! A bullfrog comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! The bullfrog croaks. The cane toad stings your ball lightning! Your ball lightning explodes! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-194-g07b0ac27cd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Monster 'bullfrog' (28, 43) [midx = 97] currently acting: <<<<<<<<< Name: bullfrog Base name: bullfrog Full name: bullfrog On/in/over feature: floor Foe: player Target: (28, 38) At target: player Travelling: travel_target = 4 travel_path.size() = 0 Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 464, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [Engwar] Species: Demigod Job: Conjurer HP: 89/89; mods: 0/0 MP: 16/22; mod: 0 Stats: 8 (8) 32 (32) 12 (12) Position: (28, 38), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1248 | 0/416 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 6 | 1248 | 0/416 Stealth | X | 0 | 0 | 3 | 300 | 0/200 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 5 | 1060 | 0/424 Conjurations | X | 0 | 0 | 12 | 5208 | 392/892 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 6 | 1248 | 0/416 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 100 | 6 | 1430 | 182/416 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 5 | 891 | 0/357 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 970 #23: 14486 #24: -1658933497 #49: 1517 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #21: +1 dagger of venom eq slot #1, inv slot #17: +0 cloak eq slot #2, inv slot #7: +0 helmet eq slot #4, inv slot #22: +1 pair of boots eq slot #5, inv slot #3: orb of energy eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #20: +4 ring of protection eq slot #8, inv slot #1: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..#..##.# #.##.....## #..#...#..# #..##..#..# #.#.......# #........## ##...*..## ##.P§..# #@§.#..# ##§#...# #.*.#.## ##§##.# #.# . .F. .. .... .# ..#.. #..###. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>