Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (webtiles) character file. Game seed: 13026113222110497827 86 Engwar the Sneak (level 4, -9/24 HPs) Began as a Vampire Enchanter on Dec 5, 2022. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:08:06 (1881 turns). Engwar the Sneak (Vampire Enchanter) Turns: 1881, Time: 00:08:06 Health: -9/24 AC: 2 Str: 7 XL: 4 Next: 27% Magic: 1/7 EV: 13 Int: 19 God: Gold: 39 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} Potions c - 2 potions of invisibility d - a potion of attraction {unknown} e - 3 potions of curing {unknown} g - a potion of might {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.1 Short Blades - Level 2.9 Dodging + Level 5.2 Stealth + Level 2.5 Spellcasting + Level 5.2 Hexes + Level 0.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Summon Small Mammal Summ 8% N/A 16% 1 c - Confusing Touch Hex 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Necrotise Necr 8% 1d4 16% 1 Tukima's Dance Hex 22% N/A 5% 3 Dazzling Flash Conj/Hex 24% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll looks drowsy... The gnoll shouts! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The gnoll is unaffected. The gnoll barely misses you. 2 gnolls come into view. The gnoll moves out of view. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll appears confused. The gnoll misses you. You catch the helpless gnoll completely off-guard! You bite the gnoll, and draw its blood! You feel better. You puncture the gnoll! You kill the gnoll! You hit the gnoll but do no damage. The gnoll barely misses you. The gnoll hits you with a +0 club! Things that are here: a +0 flail; a gnoll corpse The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. The gnoll attacks as you move away! The gnoll closely misses you. The bat hits you but does no damage. There is an open door here. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... ..###..#....+^...#.#.........# .## #...###.#....#.#.#....##. ## ##......#...##)#.'....# ###.####....'..###....# #...........##g####.#.# #....##.............#.# # #....##.....##.###### # # #....##....b##g## # #....###....@g..## # ###### #....##...### # #....##.....##.## # #......###.......# # #......'.........# # #......####......# ### #..... #.#.#### ..# ##+### #.... ..# ##.#.# You could see 2 gnolls and a bat. Vanquished Creatures Terence (D:2) A gnoll (D:2) 2 dart slugs 6 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:1) 5 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 217 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 219 | D:1 | Learned a level 1 spell: Summon Small Mammal 1119 | D:2 | Noticed Terence 1121 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1121 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 1125 | D:2 | Killed Terence 1126 | D:2 | Reached skill level 5 in Stealth 1126 | D:2 | Reached skill level 5 in Hexes 1580 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 1613 | D:2 | Learned a level 3 spell: Confusing Touch 1881 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, moated_statue D:2: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 | 2.1 Stealth | 5 | 5.2 Hexes | 5 | 5.2 Dodging | | 2.9 Spellcasting | | 2.5 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 56 | 26 || 82 Bite | 3 | 2 || 5 Cast: Ensorcelled Hiber | 14 | 7 || 21 Confusing Touch | | 1 || 1 Abil: Exsanguinate | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 28 | 4 || 32 Confused | | 1 || 1 Armor: Robe | 10 | 4 || 14 Dodge: Dodged | 39 | 15 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1873 | 1854 | 19 | 111 | 1249 | 2 | 936.5 | Dungeon | 1873 | 1854 | 19 | 111 | 1249 | 2 | 936.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 757 daAuts