Dungeon Crawl Stone Soup version 0.33-a0-99-g2b7a90caab (webtiles) character file. Game seed: 9815489803242252061 1427 Engwar the Trooper (level 9, 44/67 HPs) Began as a Djinni Conjurer on Sept 18, 2024. Was an Initiate of Ashenzari. Quit the game on level 6 of the Dungeon. The game lasted 00:07:26 (4792 turns). Engwar the Trooper (Djinni Conjurer) Turns: 4792, Time: 00:07:27 Health: 44/67 AC: 6 Str: 6 XL: 9 Next: 3% Gold: 251 EV: 11 Int: 25 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + + o - staff of fire rCold . . . (no shield) rNeg . . . a - +1 robe of the Restrained Cosmos {Melee, Comp} (curse) rPois ∞ (no helmet) rElec . i - +2 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.31/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 251 gold pieces. Inventory: Armour a - the cursed +1 robe of the Restrained Cosmos (worn) {Melee, Comp} It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings and Necromancy. i - a +2 cloak (worn) Magical Staves o - a staff of fire (weapon) Jewellery l - a ring of protection from cold (left hand) Wands h - a wand of polymorph (11) Scrolls g - a scroll of teleportation m - a scroll of vulnerability Potions b - 2 potions of attraction {unknown} c - 4 potions of curing d - 2 potions of haste {unknown} e - 5 potions of heal wounds f - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} k - a potion of might {unknown} Skills: + Level 6.7 Fighting - Level 2.1 Dodging - Level 4.0 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3(6.7) Summonings + Level 6.3(6.7) Necromancy + Level 6.3 Translocations + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 5% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 5% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Vapours Alch/Air 78% N/A 1% 2 g - Fugue of the Fallen Necr 41% N/A 1% 3 h - Teleport Other Tloc 39% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Ashenzari Dithmenos Fedhas Nemelex Xobeh Okawaru Shops: D:2 = Annotations: D:3 2 transporters D:5 2 transporters, Drangen's ghost, novice CoHu D:6 2 runed translucent doors, Fearfan's ghost, novice DsDe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. The magic dart hits the black bear but does no damage. The black bear is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - black bear Aim: a black bear (heavily wounded, chance to weaken: 97%) Fumes of mercury billow around the black bear! The black bear is poisoned. The black bear looks weaker. The magic dart hits the black bear. The black bear is severely wounded. The magic dart hits the black bear but does no damage. The black bear is severely wounded. The black bear goes berserk! The magic dart hits the black bear. The black bear is almost dead. The black bear closely misses you. The black bear barely misses you. The black bear claws you but does no damage. The magic dart hits the black bear but does no damage. The black bear is almost dead. The black bear bites you. The black bear closely misses you. The black bear claws you but does no damage. The black bear misses you. The black bear claws you. The black bear misses you. The magic dart hits the black bear. The black bear is almost dead. The black bear bites you. The black bear claws you. The black bear claws you but does no damage. The magic dart hits the black bear! You kill the black bear! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Teleport Other wells up from within. Spell assigned to 'h'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,,***,................#####~#. ***,,,,,............,.....###≈.ß **,,,,,,,.........##.##......##W~ ,,,,,*,,,,,**##.......##.....#### ,,,*,,,,,.** #...###...##.###.... ,,,,,,,,,..###.#.# *#...#.#####.. ,,,,,,,,*#.....#†####.........<## ,,,,,,,,,.......†.......##.###.## ,,,,,,,,,..>....@.)##...##.###.). ,,,,,,,,,...^.........#..#.#####. ,,,*,,,,*###########............. ,,,,,,,,* ##.##.#.#####. ,,,,,,,** #.##.#.###### *+***,,* #.##...###### ,,,,*,,* ##...>.....# ,,,,*,,* #.........# ,_,,*,,* #.........# There were no monsters in sight! Vanquished Creatures Sigmund (D:5) A water moccasin (D:5) An ice beast (D:6) 2 black bears A centaur (D:5) 2 phantoms 2 scorpions 2 howler monkeys (D:5) An orc priest (D:5) A bombardier beetle (D:4) A hound (D:4) Jessica (D:2) 2 iguanas An orc wizard (D:5) 3 sleepcaps 7 adders A shadow imp (D:4) 6 dart slugs 2 ribbon worms 12 orcs 4 bats 9 endoplasms 3 giant cockroaches 9 goblins 7 hobgoblins 11 jackals A quokka (D:1) 10 ball pythons 2 frilled lizards 7 kobolds 7 rats 120 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Engwar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 297 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Reached XP level 3. HP: 13/27 MP: 0/0 356 | D:1 | Learned a level 1 spell: Summon Small Mammal 981 | D:2 | Noticed Jessica 986 | D:2 | Killed Jessica 987 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 1128 | D:2 | Found a faded altar of an unknown god. 1330 | D:2 | Found Agirph's Jewellery Shop. 1705 | D:3 | Found a transporter. 1777 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 1777 | D:3 | Learned a level 2 spell: Mercury Vapours 2071 | D:3 | Found a transporter. 2654 | D:4 | Reached XP level 6. HP: 25/45 MP: 0/0 2766 | D:4 | Noticed a black bear 2771 | D:4 | Killed a black bear 2810 | D:4 | Found a shadowy altar of Dithmenos. 2810 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2812 | D:4 | Found a broken altar of Ashenzari. 2813 | D:4 | Found an iron altar of Okawaru. 2821 | D:4 | Became a worshipper of Ashenzari the Shackled 2887 | D:4 | Reached XP level 7. HP: 35/51 MP: 0/0 2887 | D:4 | Learned a level 3 spell: Fugue of the Fallen 3464 | D:5 | Entered Level 5 of the Dungeon 3483 | D:5 | Found a staircase to the Ecumenical Temple. 3493 | D:5 | Reached skill level 5 in Spellcasting 3493 | D:5 | Reached skill level 5 in Conjurations 3493 | D:5 | Reached skill level 5 in Hexes 3493 | D:5 | Reached skill level 5 in Summonings 3493 | D:5 | Reached skill level 5 in Necromancy 3493 | D:5 | Reached skill level 5 in Translocations 3493 | D:5 | Reached skill level 5 in Fire Magic 3493 | D:5 | Reached skill level 5 in Ice Magic 3493 | D:5 | Reached skill level 5 in Air Magic 3493 | D:5 | Reached skill level 5 in Earth Magic 3493 | D:5 | Reached skill level 5 in Alchemy 3718 | D:5 | Reached skill level 5 in Fighting 3718 | D:5 | Reached XP level 8. HP: 44/59 MP: 0/0 4161 | D:5 | Found a transporter. 4205 | D:5 | Noticed Drangen's ghost (novice CoHu) 4234 | D:5 | Found a transporter. 4308 | D:5 | Noticed Sigmund 4314 | D:5 | Killed Sigmund 4431 | D:5 | Found a blossoming altar of Fedhas. 4545 | D:6 | Noticed Fearfan's ghost (novice DsDe) 4545 | D:6 | Found a large runed translucent door. 4545 | D:6 | Found a large runed translucent door. 4643 | D:6 | Identified the +5 dagger "Teaceoz" {venom, rCorr Dex+3} 4792 | D:6 | Reached XP level 9. HP: 44/67 MP: 0/0 4792 | D:6 | Learned a level 3 spell: Teleport Other 4792 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, hellmonk_ecumenical_altar_slurped_away, uniq_jessica D:3: gammafunk_wand_slinger, layout_rooms, vehumet_crystals D:4: layout_loops_ring, mainiacjoe_overflow_alcove_3 D:5: layout_loops_cross, marbit_many_paths, minmay_temple_entry_junction_2, gammafunk_ghost_hive, serial_bayou_ford_a, grunt_decor_fettered, uniq_sigmund D:6: layout_rooms, amcnicky_altar_gilded, ebering_ghost_disaster_area Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 5 6 | 6.7 Stealth | 2 3 4 | 4.0 Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 77 | 121 | 146 || 344 Summon Small Mamm | 2 | | || 2 Mercury Vapours | | 3 | 10 || 13 Fulminant Prism | | 1 | 1 || 2 Searing Ray | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Use: Scroll | | 7 | 5 || 12 Armour: Robe | 5 | 17 | 46 || 68 Dodge: Dodged | 2 | 15 | 43 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4790 | 4617 | 173 | 222 | 3762 | 6 | 798.3 | Dungeon | 4790 | 4617 | 173 | 222 | 3762 | 6 | 798.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1155 daAuts D:5: 1080 daAuts D:2: 926 daAuts D:1: 772 daAuts D:3: 609 daAuts D:6: 246 daAuts