Engwar Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 11, D:1) a +0 scale mail (10, -8, D:1) a +0 club (12, 20, D:1) a +0 robe (15, 12, D:1) a +0 ring mail (21, 1, D:1) a jackal skeleton (21, 4, D:1) a +0 club a goblin skeleton (22, 1, D:1) a jackal skeleton (25, 7, D:1) a jackal skeleton (25, 12, D:1) a bat skeleton (26, 7, D:1) a jackal skeleton (30, 5, D:1) a +0 short sword 4 stones a kobold skeleton (30, 19, D:1) a bat skeleton (31, 0, D:1) 4 stones (31, 17, D:1) 5 stones a +0 club a kobold skeleton a goblin skeleton (44, 15, D:1) a bat corpse (skeletalised by now) (52, -4, D:1) a +0 flail (52, 27, D:1) 6 stones (54, 27, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (6, -2, D:2) a jackal corpse (skeletalised by now) (6, 1, D:2) a jackal skeleton (8, -2, D:2) a +0 long sword (10, -21, D:2) a jackal corpse (skeletalised by now) (11, -13, D:2) a +0 mace (11, -9, D:2) a +0 hand axe (12, -7, D:2) a ball python skeleton (13, 11, D:2) a +0 club a stone (13, 14, D:2) a +0 hand axe (18, -9, D:2) a jackal skeleton (21, -14, D:2) a jackal skeleton (21, -12, D:2) a jackal skeleton (21, 25, D:2) the +8 sling of Duotepso {flame, rPois Str+5 Int-4 Stlth-} Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). rPois: It protects you from poison. Stlth-: It makes you less stealthy. (22, -4, D:2) a +0 short sword (23, -10, D:2) a +0 short sword a kobold skeleton (27, -19, D:2) a +0 dagger (28, -12, D:2) a +0 dagger (30, 25, D:2) a +0 whip a kobold corpse (skeletalised by now) (31, -8, D:2) a ball python skeleton (32, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 25, D:2) 4 stones (51, 0, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, -25, D:3) 3 stones a +0 dagger (15, -1, D:3) a hobgoblin skeleton (16, 13, D:3) a bat corpse (skeletalised by now) (17, 5, D:3) 8 stones (20, 5, D:3) an adder skeleton (22, -29, D:3) a +0 hand axe (22, 12, D:3) 5 stones (34, 23, D:3) a +0 dagger a goblin skeleton (35, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (38, -27, D:3) 6 stones (42, -18, D:3) a +0 hammer (42, 20, D:3) a +0 short sword (43, -19, D:3) a +1 hammer of draining (44, -9, D:3) a +0 dagger a kobold skeleton (46, -19, D:3) a +3 quarterstaff of chaos a +0 hammer (49, -21, D:3) a +0 heavy hammer (57, -38, D:3) a jackal corpse (skeletalised by now) (59, -29, D:3) a rat skeleton (59, -10, D:3) a +0 falchion a +0 ring mail the human skeleton of Terence (60, -16, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (2, 27, D:4) a +0 club (12, 4, D:4) a +0 short sword (14, 7, D:4) a +0 dagger (18, 31, D:4) an adder skeleton (28, 5, D:4) a +0 dagger (29, 36, D:4) a +0 ring mail (31, 26, D:4) a beast talisman (36, 14, D:4) a +0 war axe (49, 18, D:4) 5 stones (51, 40, D:4) a +0 short sword (53, 24, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +3 flail a gnoll corpse (skeletalised by now) (3, -5, D:5) a +0 club (3, -4, D:5) a +0 spear (4, 3, D:5) a +0 leather armour (7, -1, D:5) a +0 dagger (10, 0, D:5) a +0 spear a +0 flail (21, -24, D:5) the +8 hand axe of Areoxkar {flame, *Rage rF++ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (23, -14, D:5) a +0 whip a +0 leather armour (31, 16, D:5) a +0 whip an orc skeleton (32, 12, D:5) 7 stones (37, 7, D:5) +0 acid dragon scales an acid dragon skeleton (38, -1, D:5) a +0 giant spiked club (39, -4, D:5) a black bear skeleton (40, 14, D:5) an electric eel corpse (skeletalised by now) (41, 15, D:5) 7 stones (42, -17, D:5) an iguana skeleton (50, 24, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -2, D:6) a +0 trident a boomerang a +0 leather armour an orc corpse (skeletalised by now) (5, -4, D:6) a +0 sling (6, -1, D:6) a scroll of noise (6, 1, D:6) a black bear corpse (skeletalised by now) (8, 1, D:6) a +0 sling (11, 9, D:6) a hound corpse (skeletalised by now) (12, -1, D:6) a +0 club 6 poisoned darts (13, -4, D:6) 9 stones (14, -6, D:6) a +0 leather armour a +0 falchion an orc skeleton (15, -2, D:6) a +0 short sword (16, 30, D:6) 9 stones (17, 1, D:6) 3 poisoned darts (18, -3, D:6) a +0 robe a +0 whip a gnoll skeleton (19, 27, D:6) a +0 falchion (25, -12, D:6) a +0 long sword (28, 2, D:6) +0 acid dragon scales a +1 dagger (29, -14, D:6) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (33, 10, D:6) a +0 hand axe of electrocution (34, 12, D:6) a +0 dagger an orc skeleton (40, -8, D:6) a +0 club (40, 10, D:6) a +0 robe (45, 8, D:6) a scroll of noise (47, 11, D:6) a +0 dagger (49, 0, D:6) a +0 whip (55, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe (1, -2, D:7) a +2 spear of freezing a +0 robe (3, 24, D:7) 4 stones (5, 25, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -10, D:7) a +6 scimitar a +0 robe (13, 4, D:7) a bullfrog corpse (skeletalised by now) (24, -15, D:7) a +0 hand axe (26, 21, D:7) a staff of alchemy (41, -1, D:7) 7 stones (43, 20, D:7) a hound skeleton (66, 33, D:7) a +0 trident