Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 15612930130695506461 76 Engwar the Sneak (level 4, -3/35 HPs) Began as an Octopode Delver on Sept 30, 2024. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:01:28 (164 turns). Engwar the Sneak (Octopode Delver) Turns: 164, Time: 00:01:29 Health: -3/35 AC: 1 Str: 11 XL: 4 Next: 32% Magic: 4/4 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Ossuary. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery h - a ring of resist corrosion (left tentacle) Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions g - 2 potions of curing {unknown} i - a potion of enlightenment {unknown} Skills: + Level 5.0 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging - Level 6.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin zombie bites you. You closely miss the water moccasin zombie. Your grab misses the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. You grab the water moccasin zombie. The water moccasin zombie is heavily damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. You hit the water moccasin zombie. You squeeze the water moccasin zombie! The water moccasin zombie is almost destroyed. You constrict the water moccasin zombie. The water moccasin zombie bites you. You hit the water moccasin zombie. You destroy the water moccasin zombie! Your Fighting skill gained 2 levels and is now at level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You have reached level 4! You hit the water moccasin zombie. You grab the water moccasin zombie. You squeeze the water moccasin zombie, but do no damage. The water moccasin zombie is lightly damaged. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. You squeeze the water moccasin zombie! The water moccasin zombie is heavily damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You constrict the water moccasin zombie. The water moccasin zombie bites you. You die... +!$?!#.∩.'...# #!??!#...#...# ### #####...# #...# ###'# #...# #...# #...# #.@.# ##Z## #ZZZ# #.Z.# #...# #...# #+### You could see a spectral scorpion, a water moccasin zombie and 3 orc zombies. Vanquished Creatures A water moccasin zombie (Ossuary) A mummy (D:6) 2 jackal zombies (Ossuary) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Engwar the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D:5 | Noticed a water moccasin 66 | D:6 | Noticed a jelly 67 | D:6 | Found a sand-covered staircase. 73 | D:6 | Reached XP level 2. HP: 9/22 MP: 2/2 75 | Ossuary | Entered an ossuary 150 | Ossuary | Noticed a spectral scorpion 161 | Ossuary | Reached skill level 5 in Fighting 161 | Ossuary | Reached XP level 3. HP: 9/29 MP: 3/3 161 | Ossuary | Reached XP level 4. HP: 11/35 MP: 4/4 164 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, minmay_circle_x D:6: layout_loops_cross, gup_sewer_entry_bowl, nicolae_ossuary_entry_giza Ossuary: ossuary_tomb_2 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 | 5.0 Short Blades | | 2.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 16 | 3 || 19 Tentacles | 5 | 2 || 7 Constrict | 5 | 1 || 6 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Skin | 10 | 3 || 13 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 53 | 0 | 3 | 53.7 | Dungeon | 73 | 73 | 0 | 0 | 0 | 2 | 36.5 | Ossuary | 87 | 87 | 0 | 53 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 87 daAuts D:6: 38 daAuts D:5: 35 daAuts